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https://codeberg.org/tenplus1/mobs_monster.git
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lil tweaks
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@ -1,5 +1,5 @@
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-- transpation and drops
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-- translation and drops
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local S = minetest.get_translator("mobs_monster")
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5
init.lua
5
init.lua
@ -1,5 +1,6 @@
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-- transpation and get mod path
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-- translation and mod path
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local S = minetest.get_translator("mobs_monster")
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local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
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@ -51,4 +52,4 @@ if minetest.get_modpath("lucky_block") then
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dofile(path .. "lucky_block.lua")
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end
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print ("[MOD] Mobs Monster loaded")
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print ("[MOD] Mobs Redo Monsters loaded")
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@ -270,6 +270,7 @@ mobs:register_mob("mobs_monster:obsidian_flan", {
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})
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-- spawn egg
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mobs:register_egg("mobs_monster:obsidian_flan", S("Obsidian Flan"),
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"default_obsidian.png", 1)
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@ -3,7 +3,7 @@ local S = minetest.get_translator("mobs_monster")
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-- custom particle effects
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local effect = function(pos, amount, texture, min_size, max_size, radius, gravity, glow)
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local function effect(pos, amount, texture, min_size, max_size, radius, gravity, glow)
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radius = radius or 2
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min_size = min_size or 0.5
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@ -1,9 +1,9 @@
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-- Translation support
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local S = minetest.get_translator("mobs_monster")
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-- helper function
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local get_velocity = function(self)
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local function get_velocity(self)
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local v = self.object:get_velocity()
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@ -232,7 +232,7 @@ if not mobs.custom_spawn_monster then
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max_light = 8,
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chance = 7000,
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active_object_count = 1,
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min_height = 25,
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min_height = 2,
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max_height = 31000
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})
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