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use global particle effect function for sand/lava monster

master
tenplus1 2 weeks ago
parent
commit
475e0f5624
2 changed files with 4 additions and 32 deletions
  1. +2
    -30
      lava_flan.lua
  2. +2
    -2
      sand_monster.lua

+ 2
- 30
lava_flan.lua View File

@@ -62,21 +62,7 @@ mobs:register_mob("mobs_monster:lava_flan", {

pos.y = pos.y + 1

minetest.add_particlespawner({
amount = 40,
time = 0.25,
minpos = pos,
maxpos = pos,
minvel = {x = -2, y = 0, z = -2},
maxvel = {x = 2, y = 2, z = 2},
minacc = {x = 0, y = 0, z = 0},
maxacc = {x = 0, y = 10, z = 0},
minexptime = 0.1,
maxexptime = 1,
minsize = 3.0,
maxsize = 5.0,
texture = "tnt_smoke.png",
})
mobs:effect(pos, 40, "tnt_smoke.png", 3, 5, 2, 0.5, nil, false)

minetest.sound_play("fire_extinguish_flame",
{pos = pos, max_hear_distance = 12, gain = 1.5}, true)
@@ -91,21 +77,7 @@ mobs:register_mob("mobs_monster:lava_flan", {
minetest.set_node(pos, {name = "fire:basic_flame"})
end

minetest.add_particlespawner({
amount = 20,
time = 0.25,
minpos = pos,
maxpos = pos,
minvel = {x = -2, y = -2, z = -2},
maxvel = {x = 2, y = 2, z = 2},
minacc = {x = 0, y = -10, z = 0},
maxacc = {x = 0, y = -10, z = 0},
minexptime = 0.1,
maxexptime = 1,
minsize = 1.0,
maxsize = 2.0,
texture = "fire_basic_flame.png",
})
mobs:effect(pos, 40, "fire_basic_flame.png", 2, 3, 2, 5, 10, nil)

self.object:remove()
end


+ 2
- 2
sand_monster.lua View File

@@ -95,9 +95,9 @@ mobs:register_mob("mobs_monster:sand_monster", {
]]
on_die = function(self, pos)
pos.y = pos.y + 0.5
effect(pos, 30, "mobs_sand_particles.png", 0.1, 2, 3, 5)
mobs:effect(pos, 30, "mobs_sand_particles.png", .1, 2, 3, 5)
pos.y = pos.y + 0.25
effect(pos, 30, "mobs_sand_particles.png", 0.1, 2, 3, 5)
mobs:effect(pos, 30, "mobs_sand_particles.png", .1, 2, 3, 5)
end,
--[[
on_rightclick = function(self, clicker)


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