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remember mese monster type
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@ -226,6 +226,7 @@ mobs:register_mob("mobs_monster:mese_monster", {
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local function update(self, def)
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self.object:set_properties({textures = def.skins})
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self.base_texture = def.skins
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-- added by mobs_redo
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self.hp_min = def.hp_min
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