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refactor lava pick dig function
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50039fe67d
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@ -138,46 +138,43 @@ local old_handle_node_drops = minetest.handle_node_drops
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function minetest.handle_node_drops(pos, drops, digger)
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function minetest.handle_node_drops(pos, drops, digger)
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-- are we the player holding a Lava Pick?
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-- are we a player using the lava pick?
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if not digger
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if digger and digger:get_wielded_item():get_name() == ("mobs:pick_lava") then
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or (digger and digger:get_wielded_item():get_name() ~= ("mobs:pick_lava")) then
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return old_handle_node_drops(pos, drops, digger)
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end
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-- reset new smelted drops
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local hot_drops = {}
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local hot_drops = {}
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-- loop through current node drops
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for _, drop in ipairs(drops) do
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for _, drop in ipairs(drops) do
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-- get cooked output of current drops
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local stack = ItemStack(drop)
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local stack = ItemStack(drop)
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while not stack:is_empty() do
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while not stack:is_empty() do
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local output, decremented_input = minetest.get_craft_result({
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local output, decremented_input = minetest.get_craft_result({
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method = "cooking",
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method = "cooking",
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width = 1,
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width = 1,
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items = {stack}
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items = {stack}
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})
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})
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if output.item:is_empty() then
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if output.item:is_empty() then
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table.insert_all(hot_drops, decremented_input.items)
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table.insert_all(hot_drops, decremented_input.items)
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break
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break
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else
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else
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if not output.item:is_empty() then
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if not output.item:is_empty() then
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table.insert(hot_drops, output.item)
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table.insert(hot_drops, output.item)
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end
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table.insert_all(hot_drops, output.replacements)
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stack = decremented_input.items[1] or ItemStack()
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end
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end
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table.insert_all(hot_drops, output.replacements)
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stack = decremented_input.items[1] or ItemStack()
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end
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end
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end
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end
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drops = hot_drops -- replace normal drops with cooked versions
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end
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end
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return old_handle_node_drops(pos, hot_drops, digger)
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return old_handle_node_drops(pos, drops, digger)
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end
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end
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minetest.register_tool(":mobs:pick_lava", {
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minetest.register_tool(":mobs:pick_lava", {
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