tweak spawning values

This commit is contained in:
TenPlus1 2018-05-23 09:16:36 +01:00
parent 64207a7ab8
commit 73ade2c42a
2 changed files with 2 additions and 2 deletions

View File

@ -62,7 +62,7 @@ mobs:spawn({
nodes = {spawn_on}, nodes = {spawn_on},
min_light = 0, min_light = 0,
max_light = 7, max_light = 7,
chance = 7000, chance = 6000,
active_object_count = 2, active_object_count = 2,
min_height = 0, min_height = 0,
day_toggle = false, day_toggle = false,

View File

@ -56,7 +56,7 @@ mobs:register_mob("mobs_monster:stone_monster", {
mobs:spawn({ mobs:spawn({
name = "mobs_monster:stone_monster", name = "mobs_monster:stone_monster",
nodes = {"default:stone", "default:desert_stone"}, nodes = {"default:stone", "default:desert_stone", "default:sandstone"},
max_light = 7, max_light = 7,
chance = 7000, chance = 7000,
max_height = 0, max_height = 0,