set self.node_damage to false for spiders

This commit is contained in:
tenplus1 2024-01-26 13:06:11 +00:00
parent 130f46c81f
commit 8c410bd87e
1 changed files with 1 additions and 0 deletions

View File

@ -92,6 +92,7 @@ mobs:register_mob("mobs_monster:spider", {
water_damage = 5,
lava_damage = 5,
light_damage = 0,
node_damage = false, -- disable damage_per_second node damage
animation = {
speed_normal = 15,
speed_run = 20,