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added new dogfight counter for separate shoot/fight timings

This commit is contained in:
TenPlus1 2017-03-17 13:04:07 +00:00
parent e02425f456
commit bad587d3dc

View File

@ -11,7 +11,7 @@ mobs:register_mob("mobs_monster:dungeon_master", {
attack_type = "dogshoot",
dogshoot_switch = 1,
dogshoot_count_max = 12, -- shoot for 10 seconds
dogshoot_count2_max = 3, -- chase player for 3 seconds
dogshoot_count2_max = 3, -- dogfight for 3 seconds
reach = 3,
shoot_interval = 2.5,
arrow = "mobs_monster:fireball",