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mirror of https://codeberg.org/tenplus1/mobs_monster.git synced 2024-12-23 01:10:26 +01:00
Commit Graph

15 Commits

Author SHA1 Message Date
tenplus1
84a9b630ce code tidy 2022-09-27 11:27:47 +01:00
tenplus1
f792de52af update translation checks 2022-01-20 08:56:28 +00:00
tenplus1
5723ba508e add Land Guards 2021-03-02 13:35:17 +00:00
tenplus1
22308b4c94 add different dirt and stone type monsters 2021-03-01 12:27:12 +00:00
tenplus1
4018a5c8e8 Added spawn.lua check for custom mob spawns, example file included 2020-09-21 10:03:08 +01:00
TenPlus1
ce7055ee50 edit monster drops 2018-07-13 19:11:40 +01:00
TenPlus1
73ade2c42a tweak spawning values 2018-05-23 09:16:36 +01:00
TenPlus1
386c2cb77a monsters spawn in different areas if ethereal detected 2017-02-21 15:32:50 +00:00
TenPlus1
17c6e27e44 using mobs:spawn to spawn monsters 2016-10-29 16:48:04 +01:00
TenPlus1
38d8c555a7 changed spawn numbers 2016-10-24 18:26:13 +01:00
TenPlus1
7f9ace3d6f Increase number of monsters in area 2016-10-04 20:08:17 +01:00
TenPlus1
9178eb7207 Increase number of monsters in one area 2016-10-04 19:40:46 +01:00
TenPlus1
081527629e Added intllib support (en/de) 2016-06-11 11:03:00 +01:00
TenPlus1
55b0599cfe Added compatibility with older mobs already spawned 2016-04-15 15:23:02 +01:00
TenPlus1
e468946194 Initial Monsters upload 2016-04-15 15:00:45 +01:00