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mirror of https://codeberg.org/tenplus1/mobs_monster.git synced 2024-12-23 01:10:26 +01:00
Commit Graph

13 Commits

Author SHA1 Message Date
TenPlus1
20fba93293 reduce spawn light level and increase spawn chance to 9000 2018-01-12 14:55:25 +00:00
TenPlus1
bad587d3dc added new dogfight counter for separate shoot/fight timings 2017-03-17 13:04:07 +00:00
TenPlus1
e02425f456 Signed-off-by: TenPlus1 <kinsellaja@yahoo.com> 2017-03-17 13:03:04 +00:00
TenPlus1
386c2cb77a monsters spawn in different areas if ethereal detected 2017-02-21 15:32:50 +00:00
TenPlus1
dbc5cafc5b glowing dm fireball for latest dev 2017-01-20 09:29:41 +00:00
TenPlus1
17c6e27e44 using mobs:spawn to spawn monsters 2016-10-29 16:48:04 +01:00
TenPlus1
38d8c555a7 changed spawn numbers 2016-10-24 18:26:13 +01:00
TenPlus1
28e7af4804 added arror tail example to dungeon master's fireball 2016-10-08 10:27:02 +01:00
TenPlus1
9178eb7207 Increase number of monsters in one area 2016-10-04 19:40:46 +01:00
TenPlus1
081527629e Added intllib support (en/de) 2016-06-11 11:03:00 +01:00
TenPlus1
1212d2a666 dungeon master updated to new dogshoot features 2016-05-12 11:42:30 +01:00
TenPlus1
55b0599cfe Added compatibility with older mobs already spawned 2016-04-15 15:23:02 +01:00
TenPlus1
e468946194 Initial Monsters upload 2016-04-15 15:00:45 +01:00