TenPlus1
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86e5f4ed09
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tweaked tool damage for sand, stone and tree monsters
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2019-02-11 09:27:22 +00:00 |
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TenPlus1
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eeb6a8e138
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added mobs:force_capture() example to sand monster
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2018-12-20 11:14:52 +00:00 |
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TenPlus1
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ed67fa2e02
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new sand monster death particles thanks to benrob
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2018-01-12 20:48:48 +00:00 |
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TenPlus1
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c06f3a55f9
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sand monster has multiple blood textures added
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2018-01-12 19:19:25 +00:00 |
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TenPlus1
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9d70b64ed4
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changed particles to desert sand
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2018-01-12 16:11:58 +00:00 |
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TenPlus1
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55b2e8d429
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sand monsters kinda dissolve when killed
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2018-01-12 15:56:32 +00:00 |
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TenPlus1
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0f33e5c02d
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getpos to get_pos
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2017-10-09 15:18:07 +01:00 |
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TenPlus1
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1561ec1447
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sandmonster view range now 8
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2017-07-29 20:00:13 +01:00 |
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TenPlus1
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386c2cb77a
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monsters spawn in different areas if ethereal detected
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2017-02-21 15:32:50 +00:00 |
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TenPlus1
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dbc5cafc5b
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glowing dm fireball for latest dev
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2017-01-20 09:29:41 +00:00 |
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TenPlus1
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17c6e27e44
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using mobs:spawn to spawn monsters
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2016-10-29 16:48:04 +01:00 |
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TenPlus1
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38d8c555a7
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changed spawn numbers
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2016-10-24 18:26:13 +01:00 |
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TenPlus1
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7f9ace3d6f
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Increase number of monsters in area
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2016-10-04 20:08:17 +01:00 |
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TenPlus1
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9178eb7207
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Increase number of monsters in one area
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2016-10-04 19:40:46 +01:00 |
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TenPlus1
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081527629e
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Added intllib support (en/de)
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2016-06-11 11:03:00 +01:00 |
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TenPlus1
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1212d2a666
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dungeon master updated to new dogshoot features
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2016-05-12 11:42:30 +01:00 |
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TenPlus1
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55b0599cfe
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Added compatibility with older mobs already spawned
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2016-04-15 15:23:02 +01:00 |
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TenPlus1
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e468946194
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Initial Monsters upload
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2016-04-15 15:00:45 +01:00 |
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