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mirror of https://codeberg.org/tenplus1/mobs_monster.git synced 2024-12-22 17:00:26 +01:00
Commit Graph

16 Commits

Author SHA1 Message Date
tenplus1
84a9b630ce code tidy 2022-09-27 11:27:47 +01:00
tenplus1
1ba32b39eb add can_leap setting to mese monster 2022-07-12 08:38:04 +01:00
tenplus1
7ade16b4d1 add arrow_override changes to mese monster arrows to make them stronger/faster the deeper you go 2022-07-07 15:58:07 +01:00
tenplus1
4be774624c Added new mese monster types by SirrobZeroone 2022-07-07 09:06:42 +01:00
tenplus1
f792de52af update translation checks 2022-01-20 08:56:28 +00:00
tenplus1
cd201150b6 add nether varients of dungeon master 2021-09-01 08:05:13 +01:00
tenplus1
4018a5c8e8 Added spawn.lua check for custom mob spawns, example file included 2020-09-21 10:03:08 +01:00
TenPlus1
ce7055ee50 edit monster drops 2018-07-13 19:11:40 +01:00
TenPlus1
386c2cb77a monsters spawn in different areas if ethereal detected 2017-02-21 15:32:50 +00:00
TenPlus1
d8b5b15c82 updated mese monster example settings 2017-01-21 19:20:25 +00:00
TenPlus1
17c6e27e44 using mobs:spawn to spawn monsters 2016-10-29 16:48:04 +01:00
TenPlus1
38d8c555a7 changed spawn numbers 2016-10-24 18:26:13 +01:00
TenPlus1
9178eb7207 Increase number of monsters in one area 2016-10-04 19:40:46 +01:00
TenPlus1
081527629e Added intllib support (en/de) 2016-06-11 11:03:00 +01:00
TenPlus1
55b0599cfe Added compatibility with older mobs already spawned 2016-04-15 15:23:02 +01:00
TenPlus1
e468946194 Initial Monsters upload 2016-04-15 15:00:45 +01:00