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remove hardcoded unbreakable nodes from explosions
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parent
1f800ff583
commit
7dc2d22ef6
10
api.lua
10
api.lua
@ -2866,10 +2866,6 @@ end
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-- set content id's
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local c_air = minetest.get_content_id("air")
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local c_ignore = minetest.get_content_id("ignore")
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local c_obsidian = minetest.get_content_id("default:obsidian")
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local c_brick = minetest.get_content_id("default:obsidianbrick")
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local c_chest = minetest.get_content_id("default:chest_locked")
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local c_fire = minetest.get_content_id("fire:basic_flame")
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-- explosion (cannot break protected or unbreakable nodes)
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function mobs:explosion(pos, radius, fire, smoke, sound)
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@ -2921,11 +2917,7 @@ function mobs:explosion(pos, radius, fire, smoke, sound)
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if (x * x) + (y * y) + (z * z) <= (radius * radius) + pr:next(-radius, radius)
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and data[vi] ~= c_air
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and data[vi] ~= c_ignore
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and data[vi] ~= c_obsidian
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and data[vi] ~= c_brick
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and data[vi] ~= c_chest
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and data[vi] ~= c_fire then
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and data[vi] ~= c_ignore then
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local n = node_ok(p).name
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local on_blast = minetest.registered_nodes[n].on_blast
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