mirror of
https://codeberg.org/tenplus1/mobs_redo.git
synced 2024-11-13 05:50:17 +01:00
do not despawn tamed monsters
This commit is contained in:
parent
9f46182bb4
commit
ab44080ff8
5
api.lua
5
api.lua
|
@ -8,7 +8,7 @@ local use_cmi = minetest.global_exists("cmi")
|
|||
|
||||
mobs = {
|
||||
mod = "redo",
|
||||
version = "20210722",
|
||||
version = "20210731",
|
||||
intllib = S,
|
||||
invis = minetest.global_exists("invisibility") and invisibility or {}
|
||||
}
|
||||
|
@ -3263,7 +3263,7 @@ function mob_class:mob_activate(staticdata, def, dtime)
|
|||
self.object:set_texture_mod(self.texture_mods)
|
||||
|
||||
-- set 5.x flag to remove monsters when map area unloaded
|
||||
if remove_far and self.type == "monster" then
|
||||
if remove_far and self.type == "monster" and not self.tamed then
|
||||
self.static_save = false
|
||||
end
|
||||
|
||||
|
@ -4693,6 +4693,7 @@ function mobs:feed_tame(self, clicker, feed_count, breed, tame)
|
|||
end
|
||||
|
||||
self.tamed = true
|
||||
self.static_save = true
|
||||
|
||||
if not self.owner or self.owner == "" then
|
||||
self.owner = clicker:get_player_name()
|
||||
|
|
Loading…
Reference in New Issue
Block a user