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add mob_height_fix setting so it can be disabled.
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@ -43,6 +43,9 @@ enable_peaceful_player (Mobs do not attack peaceful player without reason) bool
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# Enable mobs smooth rotation
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mob_smooth_rotate (Smooth rotation for mobs) bool true
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# Fix Mob Height if too low so they cannot escape through specific nodes
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mob_height_fix (Fix Mob Height) bool true
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[Pathfinding]
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# Enable pathfinding (default Enabled)
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mob_pathfinding_enable (Enable pathfinding) bool true
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