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mobs:add_mob() returns object spawned or false if not

This commit is contained in:
TenPlus1
2020-06-25 09:33:59 +01:00
parent e63b1b478e
commit dfdd55848d
2 changed files with 4 additions and 2 deletions

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@ -339,6 +339,8 @@ Adding Mobs in World
ignore_count = true -- ignores mob count per map area
})
Returns false if mob could not be added, returns mob object if spawned ok.
Spawning Mobs in World
----------------------