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mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2025-01-08 08:50:20 +01:00

restore mobs:boom order

This commit is contained in:
tenplus1 2024-11-22 08:11:25 +00:00
parent ca76558edd
commit e17ea86bf5
2 changed files with 4 additions and 4 deletions

View File

@ -19,7 +19,7 @@ end
mobs = {
mod = "redo",
version = "20241121",
version = "20241122",
spawning_mobs = {},
translate = S,
node_snow = has(minetest.registered_aliases["mapgen_snow"])
@ -2349,7 +2349,7 @@ function mob_class:do_states(dtime)
remove_mob(self, true)
mobs:boom(self, pos, entity_damage_radius, node_break_radius)
mobs:boom(self, pos, node_break_radius, entity_damage_radius)
return true
end
@ -4182,7 +4182,7 @@ end
-- make explosion with protection and tnt mod check
function mobs:boom(self, pos, entity_radius, node_damage_radius, texture)
function mobs:boom(self, pos, node_damage_radius, entity_radius, texture)
if mobs_griefing and minetest.get_modpath("tnt") and tnt and tnt.boom
and not minetest.is_protected(pos, "") then

View File

@ -619,7 +619,7 @@ Explosion Function
mobs:explosion(pos, radius) -- DEPRECATED!!! use mobs:boom() instead
mobs:boom(self, pos, entity_radius, damage_radius, texture)
mobs:boom(self, pos, damage_radius, entity_radius, texture)
'self' mob entity
'pos' centre position of explosion
'damage_radius' radius of node damage (typically 3)