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https://github.com/blert2112/mobs_water.git
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updated to 1.17 api
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7180acb74f
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@ -36,6 +36,7 @@ if mobs.mod and mobs.mod == "redo" then
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type = "monster",
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attack_type = "dogfight",
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damage = 8,
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reach = 3,
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hp_min = 20,
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hp_max = 25,
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armor = 200,
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@ -69,6 +70,7 @@ if mobs.mod and mobs.mod == "redo" then
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type = "monster",
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attack_type = "dogfight",
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damage = 8,
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reach = 2,
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hp_min = 20,
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hp_max = 25,
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armor = 200,
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@ -101,6 +103,7 @@ if mobs.mod and mobs.mod == "redo" then
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type = "monster",
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attack_type = "dogfight",
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damage = 8,
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reach = 1,
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hp_min = 20,
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hp_max = 25,
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armor = 200,
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@ -5,6 +5,7 @@ if mobs.mod and mobs.mod == "redo" then
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type = "animal",
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attack_type = "dogfight",
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damage = 5,
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reach = 1,
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hp_min = 5,
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hp_max = 10,
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armor = 100,
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@ -43,6 +43,7 @@ if mobs.mod and mobs.mod == "redo" then
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type = "monster",
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attack_type = "dogfight",
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damage = 10,
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reach = 3,
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hp_min = 20,
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hp_max = 25,
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armor = 150,
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@ -90,6 +91,7 @@ if mobs.mod and mobs.mod == "redo" then
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type = "monster",
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attack_type = "dogfight",
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damage = 8,
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reach = 2,
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hp_min = 15,
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hp_max = 20,
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armor = 125,
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@ -122,6 +124,7 @@ if mobs.mod and mobs.mod == "redo" then
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type = "monster",
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attack_type = "dogfight",
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damage = 6,
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reach = 1,
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hp_min = 10,
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hp_max = 15,
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armor = 100,
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