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https://github.com/blert2112/mobs_water.git
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turtle mesh fix
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parent
2597d61ec9
commit
7180acb74f
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@ -6424,14 +6424,6 @@ Frame Root {
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0.000000, 0.000000, 1.000000, 0.000000,
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0.000000, 0.000000, 0.000000, 1.000000;;
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}
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Mesh { // Camera mesh
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0;
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0;
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MeshNormals { // Camera normals
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0;
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0;
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} // End of Camera normals
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} // End of Camera mesh
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} // End of Camera
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Frame Model {
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FrameTransformMatrix {
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@ -6440,14 +6432,6 @@ Frame Root {
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0.000000, 0.000000, 1.000000, 0.000000,
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0.000000, 0.000000, 0.000000, 1.000000;;
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}
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Mesh { // Model mesh
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0;
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0;
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MeshNormals { // Model normals
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0;
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0;
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} // End of Model normals
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} // End of Model mesh
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} // End of Model
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} // End of Root
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AnimationSet Global {
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