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Commit Graph

11 Commits

Author SHA1 Message Date
Vanessa Ezekowitz
41501b668d made jungle trees spawn farther apart (was 8, now 15 nodes). Made them need
to be closer to water (was radius 30, now 15).  Made them grow only at lower
elevations (was -5 to +15, now -5 to +10).
2013-01-11 19:36:04 -05:00
Vanessa Ezekowitz
f05480d78d Added feature to check for air surrounding a tree's target spawn location, so
that trees won't grow on top of stuff line rails, other plants, etc.  Also
helps keep them from growing half-way into a wall.
2013-01-11 11:54:41 -05:00
Vanessa Ezekowitz
c679cf94b7 made all trees require default:dirt_with_grass in all 8 of the nodes that
surround the spawn point (to keep them from spawning in a desert->grass
transition area).
2013-01-11 11:18:40 -05:00
Vanessa Ezekowitz
750e3aa6ee Added more variety to jungle trees and conifers shapes
Also improved the look of both a little bit, and re-balanced the spawn/growth
chances, and reduced the wait time sicne we're not using a ton of code to do
this anymore.

Also made the spawn routine clear out any leaves that are in the way of a
spawning tree's trunk, so the trunks don't look like they've been cut by
leaves.
2013-01-11 10:29:38 -05:00
Vanessa Ezekowitz
e5706b8cdd typo 2013-01-09 23:24:08 -05:00
Vanessa Ezekowitz
da4bd37efb fixed a minor drop bug in leaves, they were giving unknown items on dig. 2013-01-09 23:22:02 -05:00
Vanessa Ezekowitz
c9e1ac370f got rid of backup files 2013-01-09 22:31:37 -05:00
Vanessa Ezekowitz
c4640971cb tweaked comments at the top of init.lua 2013-01-09 22:30:55 -05:00
Vanessa Ezekowitz
9139a601e2 added dependency info to readme 2013-01-09 21:39:35 -05:00
Vanessa Ezekowitz
58e68582db added readme 2013-01-09 21:38:37 -05:00
Vanessa Ezekowitz
e0837f30d1 first commit 2013-01-09 21:35:50 -05:00