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Vanessa Ezekowitz a0af3f26de added the ability to redefine apples so that they'll fall when nearby leaves
disappear (defaults to true).  Moved leafdecay code into its own file.  Moved
sapling configs into settings.lua
2013-02-11 12:23:05 -05:00
textures Modified tree generation and sapling growth calls 2013-01-25 16:10:28 -05:00
.gitignore got rid of backup files 2013-01-09 22:31:37 -05:00
biome_defs.lua made leaves drop saplings at a lower rate (was 1/20, now 1/100) 2013-01-30 21:51:18 -05:00
crafts.lua added leafdecay, fixed broken birch sideways trunk recipe, made all cones + 2013-02-11 00:09:53 -05:00
depends.txt first commit 2013-01-09 21:35:50 -05:00
init.lua added the ability to redefine apples so that they'll fall when nearby leaves 2013-02-11 12:23:05 -05:00
leafdecay.lua added the ability to redefine apples so that they'll fall when nearby leaves 2013-02-11 12:23:05 -05:00
node_defs.lua added the ability to redefine apples so that they'll fall when nearby leaves 2013-02-11 12:23:05 -05:00
README.md Working on adding a whole new set of trees to the mod 2013-01-19 23:26:16 -05:00
settings.lua added the ability to redefine apples so that they'll fall when nearby leaves 2013-02-11 12:23:05 -05:00
tree_biomes.txt Added fir cones, more tweaks to weed out old conifer/jungletree refs. 2013-01-21 21:08:11 -05:00
tree_models.lua Modified tree generation and sapling growth calls 2013-01-25 16:10:28 -05:00

More trees!

This mod adds a whole bunch of new types of trees to the game

Much of the code here came from cisoun's conifers mod and bas080's jungle trees mod, and big contributions by RealBadAngel.

Brought together into one mod and made L-systems compatible by Vanessa Ezekowitz.

License: WTFPL

Dependencies: plants_lib (or plantlife modpack), default