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2014-07-30 14:53:27 -04:00
locale update german translation 2014-03-20 01:27:00 +01:00
textures Made all leaves draw as cubes in the inventory regardless of whether 2013-11-14 20:39:07 -05:00
.gitignore got rid of backup files 2013-01-09 22:31:37 -05:00
biome_defs.lua removed all code that tries to disable default trees because the minetest dev 2013-04-08 22:54:22 -04:00
crafts.lua added intllib function for translation 2014-03-12 22:23:43 +01:00
default_settings.txt Make all leaves drop as items during decay by default. 2014-07-13 03:41:31 -04:00
depends.txt Made moreblocks dependency optional and configurable 2013-07-22 03:55:12 -04:00
init.lua phase out the old clone_node call. use minetest.override_item() instead. 2014-07-30 14:53:27 -04:00
leafdecay.lua Make all leaves drop as items during decay by default. 2014-07-13 03:41:31 -04:00
LICENSE Replaced LICENSE file with a complete and clear version. The version 2013-09-09 15:44:50 +02:00
node_defs.lua phase out the old clone_node call. use minetest.override_item() instead. 2014-07-30 14:53:27 -04:00
README.md add license file 2013-07-18 12:32:53 -04:00
saplings.lua forgot to update sapling_ongen spawn chance/interval of some trees. 2013-09-15 01:56:30 -04:00
tree_biomes.txt Added support for spawning small fir trees in snow biomes. Made jungletrees 2013-02-23 12:34:01 -05:00
tree_models.lua fixed beech trees using wrong node names 2014-06-14 22:41:14 -04:00

More trees!

This mod adds a whole bunch of new types of trees to the game

Much of the code here came from cisoun's conifers mod and bas080's jungle trees mod, and big contributions by RealBadAngel.

Brought together into one mod and made L-systems compatible by Vanessa Ezekowitz.

Dependencies: plants_lib and default