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								 Sascha L. Teichmann | 90bfc225b8 | When generating shaded tiles draw to pix buffer directly instead of calling Set() for each pixel. Set resize filter for generating pyramid tiles to Lanczos3 because of better visual results. | 2014-09-16 00:08:31 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 0850b69028 | Fixed tile fusing. | 2014-09-14 23:10:54 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | db8c5bd8e0 | Change draw call to match API. Hope that helps. | 2014-09-14 22:13:31 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | a6bbf4a8bd | Added som broken pyramid generation code. | 2014-09-14 21:56:41 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | bbd96172a3 | Moved generation of base level tiles to separate file and made the base level generation optional. | 2014-09-14 17:12:28 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | dddb9c0a6b | Added seeder for leaflet conform tiling. TODO: Generate pyramid. | 2014-09-14 15:28:03 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | f762154b05 | Made tile renderer resetable to reduce the memory for render more than one tile. | 2014-09-14 14:57:49 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 9106d71363 | Moved image saving to common. | 2014-09-14 00:31:28 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 5319e113bf | Moved color parsing to common. | 2014-09-14 00:02:04 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | 560afae6c4 | Moved redis client from tilemapper to common. | 2014-09-13 19:18:12 +02:00 |  | 
			
				
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								 Sascha L. Teichmann | fd64d20b76 | Moved sub programs into folder cmd to clean up project structure. | 2014-09-13 19:07:20 +02:00 |  |