Sascha L. Teichmann
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607b4de9ec
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Dedup code.
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2016-04-23 21:09:23 +02:00 |
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Sascha L. Teichmann
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0db9b519a6
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Implement fetaure request issue #17
mtseeder and mtwebmapper got an option to set the background color where no nodes are generated, yet.
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2016-04-23 16:45:33 +02:00 |
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Sascha L. Teichmann
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b5f531b0ba
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Before Go 1.7 there is an extra offset needed to decode blocks correctly
after the embedded compressed data. In post 1.7 this bug was fixed.
We use build tags here to support both cases.
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2016-04-08 23:40:36 +02:00 |
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Sascha L. Teichmann
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384c11659e
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version 0.6
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2015-12-26 18:19:03 +01:00 |
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Sascha L. Teichmann
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f658d12641
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Use github.com/bamiaux/rez instead of github.com/nfnt/resize for resampling the pyramid tiles. It is much faster but needs some testing.
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2015-12-25 22:07:54 +01:00 |
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Sascha L. Teichmann
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6ae5936de9
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Be more verbose if image decoding failed.
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2015-08-24 10:58:46 +02:00 |
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Sascha L. Teichmann
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08031f1dcd
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Do more boundary checks in block decoding.
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2015-08-24 10:45:28 +02:00 |
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Sascha L. Teichmann
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011cd0e4f4
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Be more defensive in decoding node id table in blocks.
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2015-08-23 22:48:54 +02:00 |
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Sascha L. Teichmann
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c4c35dc10d
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Use a sync.Pool to recycle the zlib readers. Speeds up the decoding of database blocks significantly.
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2015-08-08 16:01:23 +02:00 |
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Sascha L. Teichmann
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ab1a86384b
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Reset zlib reader instead of re-opening it before reading meta data from block. Speeds up decoding of blocks significantly. Using a sync.Pool will seed it up even more.
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2015-08-08 13:00:12 +02:00 |
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Sascha L. Teichmann
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e606e2700f
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Fixes #14. mtseeder and mtwebmapper now have command line flags -ymin=block and -ymax=block to limit the y range of mapping. Defaults to full range.
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2015-07-27 19:03:47 +02:00 |
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Sascha L. Teichmann
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62a53dc26b
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Unified handling of printing versions of programs (--version). Setting version to 0.5
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2015-07-26 22:04:16 +02:00 |
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Sascha L. Teichmann
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7f82d482f5
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More header updates.
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2015-07-26 16:44:51 +02:00 |
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Sascha L. Teichmann
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f6e5eb8510
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Moved ordering of two int64 to common/math.
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2015-07-26 16:40:50 +02:00 |
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Sascha L. Teichmann
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becf017edc
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Small cleanup. Moved min to common/math.
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2015-07-26 12:32:59 +02:00 |
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Sascha L. Teichmann
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e1eb03813f
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Add a -transparent-dim=percent flag to set the extra dimming of transparent materials each depth meter.
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2015-07-26 11:55:38 +02:00 |
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Sascha L. Teichmann
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93d4aedffa
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Fixed non-interleaved sqlite support.
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2015-07-23 16:20:42 +02:00 |
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Sascha L. Teichmann
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e8e4d6afeb
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Cache empty tiles to speed up seeding. Enforce Go 1.4 for the ability to compress better.
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2015-07-22 01:11:14 +02:00 |
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Sascha L. Teichmann
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8b4f4b1401
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Merged.
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2015-07-21 23:38:18 +02:00 |
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Sascha L. Teichmann
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39df42b675
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Removed another use of fmt.Printf.
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2015-07-21 23:35:10 +02:00 |
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Sascha L. Teichmann
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fb2b03a14a
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Fix reciever naming in coverage 3d.
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2015-07-21 22:09:28 +02:00 |
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Sascha L. Teichmann
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1921b8211b
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Some little experiment with a coverage index to speed up spatial queries if backend has no Z order support.
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2015-07-21 22:01:10 +02:00 |
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Sascha L. Teichmann
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80113b885f
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Fix for issue #10. Set transparency level of pixels based on the alpha channel of colors.txt.
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2015-07-20 14:56:41 +02:00 |
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Sascha L. Teichmann
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ecd599e44d
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Terminate all log.Printf with a new line.
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2015-07-20 14:19:41 +02:00 |
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Sascha L. Teichmann
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91a50a4622
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Log missing colors only once to make log output less spammy.
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2015-07-20 14:01:01 +02:00 |
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Sascha L. Teichmann
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232feaa435
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Dont store air only information in decoded block. This can be found out pretty easy by analysing the other fields if needed.
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2015-07-20 13:27:46 +02:00 |
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Sascha L. Teichmann
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b66c7fdff3
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Redis client: Pulled micro optimisation over from server when constructing bulk strings.
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2015-06-28 14:41:07 +02:00 |
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Sascha L. Teichmann
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2d00eb9567
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Simplifications when decoding blocks from database to save some memory allocations.
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2015-06-21 22:47:06 +02:00 |
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Sascha L. Teichmann
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1baf9f9dee
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Silence a few golint warnings.
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2015-05-27 18:13:39 +02:00 |
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Sascha L. Teichmann
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787fc959d0
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Removed some dead code.
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2015-05-01 14:04:23 +02:00 |
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Sascha L. Teichmann
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cf9cbe7087
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Fixed hill shading for transparent structures a bit. Still not optimal.
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2014-10-28 11:53:18 +01:00 |
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Sascha L. Teichmann
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121a046eee
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Increase base transparency from 45% to 50%.
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2014-10-27 21:42:09 +01:00 |
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Sascha L. Teichmann
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f3ed470d57
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Set transparency attenuation to %45 + 2%/m.
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2014-10-26 23:53:58 +01:00 |
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Sascha L. Teichmann
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f5d84f0b7b
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Only use the transparent image generation if there where any transparent blocks.
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2014-10-26 22:36:57 +01:00 |
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Sascha L. Teichmann
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b8bae923ec
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Prevent stopping depth scanning too early when handling transparent nodes.
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2014-10-26 20:39:53 +01:00 |
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Sascha L. Teichmann
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8452a26fcd
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Render transparent tiles if command line flag is set.
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2014-10-26 18:36:47 +01:00 |
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Sascha L. Teichmann
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2aa9ee0e24
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Collect more statistics about number of solid and transparent blocks and print them in mttilemapper.
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2014-10-26 17:09:23 +01:00 |
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Sascha L. Teichmann
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99ff99a8f4
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Added cascading transparent annuation algorithm based on spans.
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2014-10-26 11:01:36 +01:00 |
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Sascha L. Teichmann
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eaa3949b10
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Added a flag to decoded block to check if it contains any transparent colors. Useful to establish a fast path in transparent rendering if it does not.
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2014-10-25 11:20:51 +02:00 |
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Sascha L. Teichmann
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4f49d114c6
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span buffers: Simplified code by throwing away cases that cannot happen. Extended unit tests with more pattern to check.
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2014-10-21 18:03:27 +02:00 |
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Sascha L. Teichmann
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269e63ea59
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span buffer test now passes. Code ist still too complicated.
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2014-10-21 17:41:19 +02:00 |
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Sascha L. Teichmann
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e744390503
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Repaired old unit tests. Added unit test for span buffers ... which currently fails. :-/
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2014-10-21 16:11:20 +02:00 |
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Sascha L. Teichmann
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a82d20f14b
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Complete code of insert into span buffer. Looks complicated and needs testing.
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2014-10-21 12:08:01 +02:00 |
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Sascha L. Teichmann
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d880983abc
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merged
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2014-10-21 01:11:37 +02:00 |
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Sascha L. Teichmann
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1a087d127c
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Started implementing span buffers to handle transparency spans in right Y order.
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2014-10-21 01:09:50 +02:00 |
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Sascha L. Teichmann
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c03d382ca6
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Pass pointer to Colors struct around which makes it easier to eg. find transparent colors.
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2014-10-19 21:05:38 +02:00 |
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Sascha L. Teichmann
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8b42446acc
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Do not render air only blocks. Nice performance speed up! :-)
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2014-10-19 17:15:33 +02:00 |
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Sascha L. Teichmann
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1c530a2ce7
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Sort transparent colors from colors.txt to front of lookup table. Makes it easier
to determine if a color index corresponds to a transparent color.
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2014-10-19 11:43:53 +02:00 |
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Sascha L. Teichmann
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c428756beb
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mtwebmapper: First version of pyramid tile updater. Needs testing.
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2014-09-21 17:30:19 +02:00 |
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Sascha L. Teichmann
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216f641fa3
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mtwebmapper: Move BaseTileCreator to common. TODO: Make mtseeder use it, too.
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2014-09-20 15:21:01 +02:00 |
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Sascha L. Teichmann
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400a65f563
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mtredisalize: Add infrastructure to send backend store changes to separate daemons.
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2014-09-17 09:51:34 +02:00 |
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Sascha L. Teichmann
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a468741a24
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Moved PNG loading to common.
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2014-09-16 01:13:12 +02:00 |
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Sascha L. Teichmann
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90bfc225b8
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When generating shaded tiles draw to pix buffer directly instead of calling Set() for each pixel. Set resize filter for generating pyramid tiles to Lanczos3 because of better visual results.
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2014-09-16 00:08:31 +02:00 |
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Sascha L. Teichmann
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f762154b05
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Made tile renderer resetable to reduce the memory for render more than one tile.
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2014-09-14 14:57:49 +02:00 |
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Sascha L. Teichmann
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3a0b922a9e
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Implemented a greedy search algorithm to figure out the block regions with are not fully covered after a rendering step.
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2014-09-14 11:41:25 +02:00 |
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Sascha L. Teichmann
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9106d71363
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Moved image saving to common.
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2014-09-14 00:31:28 +02:00 |
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Sascha L. Teichmann
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5319e113bf
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Moved color parsing to common.
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2014-09-14 00:02:04 +02:00 |
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Sascha L. Teichmann
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560afae6c4
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Moved redis client from tilemapper to common.
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2014-09-13 19:18:12 +02:00 |
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Sascha L. Teichmann
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b445cfb33a
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Moved bloch decoding and rendering from tilemapper to common.
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2014-09-12 20:22:34 +02:00 |
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Sascha L. Teichmann
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223d11df0b
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Render blocks through a ring buffer which is a binary heap ordered by descending y coords. This establisches a stream of partial y ordered blocks to reduce the the over all overdraw. Speeds up rendering about 25%.
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2014-09-12 12:37:27 +02:00 |
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Sascha L. Teichmann
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eb9cfb9959
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Clip coordinates in interleaved spatial queries to world boundaries.
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2014-09-07 21:36:59 +02:00 |
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Sascha L. Teichmann
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13bb251f35
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Moved all the block producer/consumer interfaces to common.
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2014-09-07 16:12:18 +02:00 |
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Sascha L. Teichmann
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d75fe4f102
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Moved Block as type to common structures.
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2014-09-07 15:57:25 +02:00 |
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Sascha L. Teichmann
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cbc5ed0c6c
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Small cosmetics.
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2014-09-07 11:15:14 +02:00 |
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Sascha L. Teichmann
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f83efba3cf
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Temporarly converting components to uint16 in interleving is not needed because we are only interested in the bit patterns which are the same as in the signed representation.
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2014-09-07 11:07:49 +02:00 |
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Sascha L. Teichmann
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8d4f73429f
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Eliminated the stupid offset bug in interleaving. Hail to to the unit test.
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2014-09-07 10:46:51 +02:00 |
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Sascha L. Teichmann
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45ec5ccd3e
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Simplified unit test for BigMin.
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2014-09-07 10:12:39 +02:00 |
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Sascha L. Teichmann
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a8c2a4c55d
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Simplified code. Add/substract min value when interleaving. BigMin still broken.
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2014-09-07 09:58:09 +02:00 |
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Sascha L. Teichmann
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6e958e4ff6
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Be more clever in testing BigMin. This shows that the interleaving code has shift all values to be positive, so it's broken atm. :-/
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2014-09-07 00:18:28 +02:00 |
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Sascha L. Teichmann
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abaef4936c
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BigMin unit test now passes.
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2014-09-06 23:34:05 +02:00 |
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Sascha L. Teichmann
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f75e1015af
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Some code cleanup in unit test for bit version of BigMin. Test is still failing.
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2014-09-06 20:38:49 +02:00 |
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Sascha L. Teichmann
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234b487077
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Made unit tests for common/coords compiling again. Fixed NaivBigMin. Added bit based BigMin + unit test, which is still failing.
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2014-09-06 19:54:53 +02:00 |
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Sascha L. Teichmann
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85741f3b0e
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Simplified code for naiv BigMin implementation.
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2014-09-01 18:44:56 +02:00 |
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Sascha L. Teichmann
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c096b8bbf1
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Simplified code of non interleaved spatial query in LevelDB backend.
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2014-09-01 18:39:42 +02:00 |
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Sascha L. Teichmann
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77a35e7096
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Fixed endless loop bug in LevelDB interleaved spatial query. Simplified code.
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2014-09-01 18:26:33 +02:00 |
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Sascha L. Teichmann
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f7a8c1fdec
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Added naive BigMin interleaved implementation for interleaved spatial query.
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2014-09-01 13:46:23 +02:00 |
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Sascha L. Teichmann
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0021854000
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Added some spatial query for plain sql backend.
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2014-09-01 12:42:57 +02:00 |
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Sascha L. Teichmann
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8cd23d257f
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Moved special code for interleaver out of common.
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2014-08-23 16:01:57 +02:00 |
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Sascha L. Teichmann
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954cc1928b
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Added transcoders for interleaved LevelDB backend.
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2014-08-23 13:49:45 +02:00 |
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Sascha L. Teichmann
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712708f87c
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Added transcoder functions to LevelDB backend.
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2014-08-22 22:26:03 +02:00 |
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Sascha L. Teichmann
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83c160eb90
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Added encoder/decoder useful in interleved SQLite backend.
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2014-08-21 22:19:42 +02:00 |
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Sascha L. Teichmann
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b393712801
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Completed implementation of interleaver. Needs testing!
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2014-08-21 14:46:34 +02:00 |
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Sascha L. Teichmann
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c84feab792
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Added copyright header and more test cases for key encoder/decoder.
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2014-08-19 11:12:35 +02:00 |
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Sascha L. Teichmann
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efe6c6abb8
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Introduce struct type Coord to reduce tuples passing around.
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2014-08-18 21:33:58 +02:00 |
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Sascha L. Teichmann
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066675896d
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Dont rely on compiler smartness to replace / and % by shifting and masking. Make use of constants more consistence.
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2014-08-18 19:58:10 +02:00 |
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Sascha L. Teichmann
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ff14b83b1e
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Made encode/decode api more symmetric. Added some unit test for the encoders/decoders.
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2014-08-18 18:01:34 +02:00 |
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Sascha L. Teichmann
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a210207f8e
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Added more functions for treating coordinates.
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2014-08-18 16:29:17 +02:00 |
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Sascha L. Teichmann
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da5c70b55b
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Use strconv.FormatInt() directly to convert key to string w/o using expensive fmt.Sprintf().
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2014-08-17 12:08:26 +02:00 |
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Sascha L. Teichmann
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6efb976ba2
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Fixed HKEYS command for SQLite3 backend.
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2014-08-16 17:41:54 +02:00 |
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Sascha L. Teichmann
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b6c041b896
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Moved coords in separate module.
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2014-08-16 16:06:42 +02:00 |
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