Added glowstone

This commit is contained in:
Joel Leclerc 2012-04-19 13:55:39 -06:00
parent 2ca265bcbb
commit c63b569709
3 changed files with 144 additions and 18 deletions

View File

@ -1,5 +1,15 @@
-- Nether Mod (based on Nyanland, Catapult and Livehouse)
-- lkjoel (Nyanland by Jeija, Catapult by XYZ, Livehouse by neko259)
-- Nether Mod (based on Nyanland by Jeija, Catapult by XYZ, and Livehouse by neko259)
-- lkjoel (main developer, code, ideas, textures)
-- == CONTRIBUTERS ==
-- jordan4ibanez (code, ideas, textures)
-- Gilli (code, ideas, textures, mainly for the Glowstone)
-- Death Dealer (code, ideas, textures)
-- LolManKuba (ideas, textures)
-- IPushButton2653 (ideas, textures)
-- Menche (textures)
-- sdzen (ideas)
-- godkiller447 (ideas)
-- If I didn't list you, please let me know!
--== EDITABLE OPTIONS ==--
@ -9,8 +19,12 @@ NETHER_DEPTH = -20000
NETHER_HEIGHT = 30
-- Maximum amount of randomness in the map generation
NETHER_RANDOM = 2
-- Frequency of Glowstone on the "roof" of the Nether (higher is less frequent)
GLOWSTONE_FREQ_ROOF = 500
-- Frequency of Glowstone on lava (higher is less frequent)
GLOWSTONE_FREQ_LAVA = 2
-- Frequency of lava (higher is less frequent)
LAVA_FREQ = 200
LAVA_FREQ = 100
-- Maximum height of lava
LAVA_HEIGHT = 2
-- Frequency of nether trees (higher is less frequent)
@ -277,13 +291,12 @@ NETHER_PORTAL = {
{pos={x=2,y=4,z=-1}, block="obsidian:obsidian_block"},
{pos={x=3,y=4,z=-1}, block="obsidian:obsidian_block"},
}
-- Time to teleport a player to the nether or teleport the player to the overworld
NETHER_PORTAL_SPEED = 5
--== END OF EDITABLE OPTIONS ==--
-- Generated variables
NETHER_BOTTOM = (NETHER_DEPTH - NETHER_HEIGHT)
NETHER_ROOF_ABS = (NETHER_DEPTH - NETHER_RANDOM)
HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT)
HADES_THRONE_ABS = {}
@ -388,7 +401,7 @@ minetest.register_node("nether:lava_source", {
drawtype = "liquid",
tile_images = {"default_lava.png"},
paramtype = "light",
light_source = LIGHT_MAX,
light_source = LIGHT_MAX - 1,
walkable = false,
pointable = false,
diggable = false,
@ -509,6 +522,16 @@ minetest.register_craftitem("nether:nether_pearl", {
textures = {"nether_pearl.png"},
})
-- Nether Glowstone (Thanks to Gilli)
minetest.register_node( "nether:glowstone", {
description = "Nether Glowstone",
tile_images = {"nether_glowstone.png"},
light_source = 15, -- Like in Minecraft
inventory_inventory_image = minetest.inventorycube( "nether_glowstone.png" ),
is_ground_content = true,
groups = {snappy=2, choppy=2, oddly_breakable_by_hand = 1.5},
})
-- Create the Nether
minetest.register_on_generated(function(minp, maxp)
local addpos = {}
@ -523,9 +546,14 @@ minetest.register_on_generated(function(minp, maxp)
minetest.env:add_node(addpos, {name="nether:netherrack"})
elseif y == NETHER_BOTTOM then
minetest.env:add_node(addpos, {name="nether:netherrack"})
elseif (y == math.random((NETHER_DEPTH-NETHER_RANDOM), NETHER_DEPTH)) then
elseif (math.floor(math.random(0, GLOWSTONE_FREQ_ROOF)) == 1) and (y >= NETHER_ROOF_ABS-1) and (nether:can_add_sticky_node(addpos) == true) then
minetest.env:add_node(addpos, {name="nether:glowstone"})
--[[elseif (math.floor(math.random(0, GLOWSTONE_FREQ_LAVA)) == 1) and ((nether:nodebelow(addpos) == "nether:lava_source") or (nether:nodebelow(addpos) == "nether:lava_flowing")) then
minetest.env:add_node(addpos, {name="nether:glowstone"})
print("GLOWSTONE" .. "X:" .. addpos.x .. "Y:" .. addpos.y .. "Z:" .. addpos.z)]]
elseif (y == math.floor(math.random((NETHER_DEPTH-NETHER_RANDOM), NETHER_DEPTH))) and (nether:can_add_sticky_node(addpos) == true) then
minetest.env:add_node(addpos, {name="nether:netherrack"})
elseif (y == math.random(NETHER_BOTTOM, (NETHER_BOTTOM+NETHER_RANDOM))) then
elseif (y == math.floor(math.random(NETHER_BOTTOM, (NETHER_BOTTOM+NETHER_RANDOM)))) and (nether:can_add_sticky_node(addpos) == true) then
minetest.env:add_node(addpos, {name="nether:netherrack"})
elseif y <= NETHER_DEPTH and y >= NETHER_BOTTOM then
minetest.env:add_node(addpos, {name="air"})
@ -570,6 +598,41 @@ minetest.register_on_generated(function(minp, maxp)
end
end)
-- Return the name of the node below a position
function nether:nodebelow(pos)
return minetest.env:get_node({x=pos.x, y=(pos.y-1), z=pos.z}).name
end
-- Check if we can add a "sticky" node (i.e. it has to stick to something else, or else it won't be added)
-- This is largely based on Gilli's code
function nether:can_add_sticky_node(pos)
local nodehere = false
local objname
for x = -1, 1 do
for y = -1, 1 do
for z = -1, 1 do
local p = {x=pos.x+x, y=pos.y+y, z=pos.z+z}
local n = minetest.env:get_node(p)
objname = n.name
if objname ~= "air" and minetest.registered_nodes[objname].walkable == true then
nodehere = true
end
end
end
end
return nodehere
end
-- Add a "sticky" node
function nether:add_sticky_node(pos, opts)
if nether:can_add_sticky_node(pos) == true then
minetest.env:add_node(pos, opts)
return true
else
return false
end
end
-- Create a nether tree
function nether:grow_nethertree(pos)
--TRUNK

View File

@ -1,5 +1,15 @@
-- Nether Mod (based on Nyanland, Catapult and Livehouse)
-- lkjoel (Nyanland by Jeija, Catapult by XYZ, Livehouse by neko259)
-- Nether Mod (based on Nyanland by Jeija, Catapult by XYZ, and Livehouse by neko259)
-- lkjoel (main developer, code, ideas, textures)
-- == CONTRIBUTERS ==
-- jordan4ibanez (code, ideas, textures)
-- Gilli (code, ideas, textures, mainly for the Glowstone)
-- Death Dealer (code, ideas, textures)
-- LolManKuba (ideas, textures)
-- IPushButton2653 (ideas, textures)
-- Menche (textures)
-- sdzen (ideas)
-- godkiller447 (ideas)
-- If I didn't list you, please let me know!
--== EDITABLE OPTIONS ==--
@ -9,8 +19,12 @@ NETHER_DEPTH = -20000
NETHER_HEIGHT = 30
-- Maximum amount of randomness in the map generation
NETHER_RANDOM = 2
-- Frequency of Glowstone on the "roof" of the Nether (higher is less frequent)
GLOWSTONE_FREQ_ROOF = 500
-- Frequency of Glowstone on lava (higher is less frequent)
GLOWSTONE_FREQ_LAVA = 2
-- Frequency of lava (higher is less frequent)
LAVA_FREQ = 200
LAVA_FREQ = 100
-- Maximum height of lava
LAVA_HEIGHT = 2
-- Frequency of nether trees (higher is less frequent)
@ -277,13 +291,12 @@ NETHER_PORTAL = {
{pos={x=2,y=4,z=-1}, block="obsidian:obsidian_block"},
{pos={x=3,y=4,z=-1}, block="obsidian:obsidian_block"},
}
-- Time to teleport a player to the nether or teleport the player to the overworld
NETHER_PORTAL_SPEED = 5
--== END OF EDITABLE OPTIONS ==--
-- Generated variables
NETHER_BOTTOM = (NETHER_DEPTH - NETHER_HEIGHT)
NETHER_ROOF_ABS = (NETHER_DEPTH - NETHER_RANDOM)
HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT)
HADES_THRONE_ABS = {}
@ -388,7 +401,7 @@ minetest.register_node("nether:lava_source", {
drawtype = "liquid",
tile_images = {"default_lava.png"},
paramtype = "light",
light_source = LIGHT_MAX,
light_source = LIGHT_MAX - 1,
walkable = false,
pointable = false,
diggable = false,
@ -509,6 +522,16 @@ minetest.register_craftitem("nether:nether_pearl", {
textures = {"nether_pearl.png"},
})
-- Nether Glowstone (Thanks to Gilli)
minetest.register_node( "nether:glowstone", {
description = "Nether Glowstone",
tile_images = {"nether_glowstone.png"},
light_source = 15, -- Like in Minecraft
inventory_inventory_image = minetest.inventorycube( "nether_glowstone.png" ),
is_ground_content = true,
groups = {snappy=2, choppy=2, oddly_breakable_by_hand = 1.5},
})
-- Create the Nether
minetest.register_on_generated(function(minp, maxp)
local addpos = {}
@ -523,9 +546,14 @@ minetest.register_on_generated(function(minp, maxp)
minetest.env:add_node(addpos, {name="nether:netherrack"})
elseif y == NETHER_BOTTOM then
minetest.env:add_node(addpos, {name="nether:netherrack"})
elseif (y == math.random((NETHER_DEPTH-NETHER_RANDOM), NETHER_DEPTH)) then
elseif (math.floor(math.random(0, GLOWSTONE_FREQ_ROOF)) == 1) and (y >= NETHER_ROOF_ABS-1) and (nether:can_add_sticky_node(addpos) == true) then
minetest.env:add_node(addpos, {name="nether:glowstone"})
elseif (math.floor(math.random(0, GLOWSTONE_FREQ_LAVA)) == 1) and ((nether:nodebelow(addpos) == "nether:lava_source") or (nether:nodebelow(addpos) == "nether:lava_flowing")) then
minetest.env:add_node(addpos, {name="nether:glowstone"})
print("GLOWSTONE" .. "X:" .. addpos.x .. "Y:" .. addpos.y .. "Z:" .. addpos.z)
elseif (y == math.floor(math.random((NETHER_DEPTH-NETHER_RANDOM), NETHER_DEPTH))) and (nether:can_add_sticky_node(addpos) == true) then
minetest.env:add_node(addpos, {name="nether:netherrack"})
elseif (y == math.random(NETHER_BOTTOM, (NETHER_BOTTOM+NETHER_RANDOM))) then
elseif (y == math.floor(math.random(NETHER_BOTTOM, (NETHER_BOTTOM+NETHER_RANDOM)))) and (nether:can_add_sticky_node(addpos) == true) then
minetest.env:add_node(addpos, {name="nether:netherrack"})
elseif y <= NETHER_DEPTH and y >= NETHER_BOTTOM then
minetest.env:add_node(addpos, {name="air"})
@ -570,6 +598,41 @@ minetest.register_on_generated(function(minp, maxp)
end
end)
-- Return the name of the node below a position
function nether:nodebelow(pos)
return minetest.env:get_node({x=pos.x, y=(pos.y-1), z=pos.z}).name
end
-- Check if we can add a "sticky" node (i.e. it has to stick to something else, or else it won't be added)
-- This is largely based on Gilli's code
function nether:can_add_sticky_node(pos)
local nodehere = false
local objname
for x = -1, 1 do
for y = -1, 1 do
for z = -1, 1 do
local p = {x=pos.x+x, y=pos.y+y, z=pos.z+z}
local n = minetest.env:get_node(p)
objname = n.name
if objname ~= "air" and minetest.registered_nodes[objname].walkable == true then
nodehere = true
end
end
end
end
return nodehere
end
-- Add a "sticky" node
function nether:add_sticky_node(pos, opts)
if nether:can_add_sticky_node(pos) == true then
minetest.env:add_node(pos, opts)
return true
else
return false
end
end
-- Create a nether tree
function nether:grow_nethertree(pos)
--TRUNK
@ -677,8 +740,8 @@ function nether:save_portals_to_nether()
file:write("")
file:close()
for i,v in ipairs(NETHER_PORTALS_TO_NETHER) do
nether:save_portal_to_nether(v)
end
nether:save_portal_to_nether(v)
end
else
nether:printerror("Cannot create portal file!")
end

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