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https://github.com/HybridDog/nether-pack.git
synced 2025-01-13 19:30:26 +01:00
Added glowstone
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parent
2ca265bcbb
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c63b569709
@ -1,5 +1,15 @@
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-- Nether Mod (based on Nyanland, Catapult and Livehouse)
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-- lkjoel (Nyanland by Jeija, Catapult by XYZ, Livehouse by neko259)
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-- Nether Mod (based on Nyanland by Jeija, Catapult by XYZ, and Livehouse by neko259)
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-- lkjoel (main developer, code, ideas, textures)
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-- == CONTRIBUTERS ==
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-- jordan4ibanez (code, ideas, textures)
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-- Gilli (code, ideas, textures, mainly for the Glowstone)
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-- Death Dealer (code, ideas, textures)
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-- LolManKuba (ideas, textures)
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-- IPushButton2653 (ideas, textures)
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-- Menche (textures)
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-- sdzen (ideas)
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-- godkiller447 (ideas)
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-- If I didn't list you, please let me know!
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--== EDITABLE OPTIONS ==--
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@ -9,8 +19,12 @@ NETHER_DEPTH = -20000
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NETHER_HEIGHT = 30
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-- Maximum amount of randomness in the map generation
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NETHER_RANDOM = 2
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-- Frequency of Glowstone on the "roof" of the Nether (higher is less frequent)
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GLOWSTONE_FREQ_ROOF = 500
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-- Frequency of Glowstone on lava (higher is less frequent)
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GLOWSTONE_FREQ_LAVA = 2
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-- Frequency of lava (higher is less frequent)
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LAVA_FREQ = 200
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LAVA_FREQ = 100
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-- Maximum height of lava
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LAVA_HEIGHT = 2
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-- Frequency of nether trees (higher is less frequent)
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@ -277,13 +291,12 @@ NETHER_PORTAL = {
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{pos={x=2,y=4,z=-1}, block="obsidian:obsidian_block"},
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{pos={x=3,y=4,z=-1}, block="obsidian:obsidian_block"},
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}
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-- Time to teleport a player to the nether or teleport the player to the overworld
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NETHER_PORTAL_SPEED = 5
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--== END OF EDITABLE OPTIONS ==--
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-- Generated variables
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NETHER_BOTTOM = (NETHER_DEPTH - NETHER_HEIGHT)
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NETHER_ROOF_ABS = (NETHER_DEPTH - NETHER_RANDOM)
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HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
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LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT)
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HADES_THRONE_ABS = {}
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@ -388,7 +401,7 @@ minetest.register_node("nether:lava_source", {
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drawtype = "liquid",
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tile_images = {"default_lava.png"},
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paramtype = "light",
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light_source = LIGHT_MAX,
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light_source = LIGHT_MAX - 1,
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walkable = false,
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pointable = false,
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diggable = false,
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@ -509,6 +522,16 @@ minetest.register_craftitem("nether:nether_pearl", {
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textures = {"nether_pearl.png"},
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})
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-- Nether Glowstone (Thanks to Gilli)
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minetest.register_node( "nether:glowstone", {
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description = "Nether Glowstone",
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tile_images = {"nether_glowstone.png"},
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light_source = 15, -- Like in Minecraft
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inventory_inventory_image = minetest.inventorycube( "nether_glowstone.png" ),
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is_ground_content = true,
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand = 1.5},
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})
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-- Create the Nether
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minetest.register_on_generated(function(minp, maxp)
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local addpos = {}
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@ -523,9 +546,14 @@ minetest.register_on_generated(function(minp, maxp)
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minetest.env:add_node(addpos, {name="nether:netherrack"})
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elseif y == NETHER_BOTTOM then
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minetest.env:add_node(addpos, {name="nether:netherrack"})
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elseif (y == math.random((NETHER_DEPTH-NETHER_RANDOM), NETHER_DEPTH)) then
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elseif (math.floor(math.random(0, GLOWSTONE_FREQ_ROOF)) == 1) and (y >= NETHER_ROOF_ABS-1) and (nether:can_add_sticky_node(addpos) == true) then
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minetest.env:add_node(addpos, {name="nether:glowstone"})
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--[[elseif (math.floor(math.random(0, GLOWSTONE_FREQ_LAVA)) == 1) and ((nether:nodebelow(addpos) == "nether:lava_source") or (nether:nodebelow(addpos) == "nether:lava_flowing")) then
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minetest.env:add_node(addpos, {name="nether:glowstone"})
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print("GLOWSTONE" .. "X:" .. addpos.x .. "Y:" .. addpos.y .. "Z:" .. addpos.z)]]
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elseif (y == math.floor(math.random((NETHER_DEPTH-NETHER_RANDOM), NETHER_DEPTH))) and (nether:can_add_sticky_node(addpos) == true) then
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minetest.env:add_node(addpos, {name="nether:netherrack"})
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elseif (y == math.random(NETHER_BOTTOM, (NETHER_BOTTOM+NETHER_RANDOM))) then
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elseif (y == math.floor(math.random(NETHER_BOTTOM, (NETHER_BOTTOM+NETHER_RANDOM)))) and (nether:can_add_sticky_node(addpos) == true) then
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minetest.env:add_node(addpos, {name="nether:netherrack"})
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elseif y <= NETHER_DEPTH and y >= NETHER_BOTTOM then
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minetest.env:add_node(addpos, {name="air"})
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@ -570,6 +598,41 @@ minetest.register_on_generated(function(minp, maxp)
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end
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end)
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-- Return the name of the node below a position
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function nether:nodebelow(pos)
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return minetest.env:get_node({x=pos.x, y=(pos.y-1), z=pos.z}).name
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end
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-- Check if we can add a "sticky" node (i.e. it has to stick to something else, or else it won't be added)
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-- This is largely based on Gilli's code
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function nether:can_add_sticky_node(pos)
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local nodehere = false
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local objname
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for x = -1, 1 do
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for y = -1, 1 do
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for z = -1, 1 do
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local p = {x=pos.x+x, y=pos.y+y, z=pos.z+z}
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local n = minetest.env:get_node(p)
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objname = n.name
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if objname ~= "air" and minetest.registered_nodes[objname].walkable == true then
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nodehere = true
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end
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end
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end
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end
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return nodehere
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end
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-- Add a "sticky" node
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function nether:add_sticky_node(pos, opts)
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if nether:can_add_sticky_node(pos) == true then
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minetest.env:add_node(pos, opts)
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return true
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else
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return false
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end
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end
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-- Create a nether tree
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function nether:grow_nethertree(pos)
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--TRUNK
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@ -1,5 +1,15 @@
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-- Nether Mod (based on Nyanland, Catapult and Livehouse)
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-- lkjoel (Nyanland by Jeija, Catapult by XYZ, Livehouse by neko259)
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-- Nether Mod (based on Nyanland by Jeija, Catapult by XYZ, and Livehouse by neko259)
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-- lkjoel (main developer, code, ideas, textures)
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-- == CONTRIBUTERS ==
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-- jordan4ibanez (code, ideas, textures)
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-- Gilli (code, ideas, textures, mainly for the Glowstone)
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-- Death Dealer (code, ideas, textures)
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-- LolManKuba (ideas, textures)
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-- IPushButton2653 (ideas, textures)
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-- Menche (textures)
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-- sdzen (ideas)
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-- godkiller447 (ideas)
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-- If I didn't list you, please let me know!
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--== EDITABLE OPTIONS ==--
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@ -9,8 +19,12 @@ NETHER_DEPTH = -20000
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NETHER_HEIGHT = 30
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-- Maximum amount of randomness in the map generation
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NETHER_RANDOM = 2
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-- Frequency of Glowstone on the "roof" of the Nether (higher is less frequent)
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GLOWSTONE_FREQ_ROOF = 500
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-- Frequency of Glowstone on lava (higher is less frequent)
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GLOWSTONE_FREQ_LAVA = 2
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-- Frequency of lava (higher is less frequent)
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LAVA_FREQ = 200
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LAVA_FREQ = 100
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-- Maximum height of lava
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LAVA_HEIGHT = 2
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-- Frequency of nether trees (higher is less frequent)
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@ -277,13 +291,12 @@ NETHER_PORTAL = {
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{pos={x=2,y=4,z=-1}, block="obsidian:obsidian_block"},
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{pos={x=3,y=4,z=-1}, block="obsidian:obsidian_block"},
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}
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-- Time to teleport a player to the nether or teleport the player to the overworld
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NETHER_PORTAL_SPEED = 5
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--== END OF EDITABLE OPTIONS ==--
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-- Generated variables
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NETHER_BOTTOM = (NETHER_DEPTH - NETHER_HEIGHT)
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NETHER_ROOF_ABS = (NETHER_DEPTH - NETHER_RANDOM)
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HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
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LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT)
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HADES_THRONE_ABS = {}
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@ -388,7 +401,7 @@ minetest.register_node("nether:lava_source", {
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drawtype = "liquid",
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tile_images = {"default_lava.png"},
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paramtype = "light",
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light_source = LIGHT_MAX,
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light_source = LIGHT_MAX - 1,
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walkable = false,
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pointable = false,
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diggable = false,
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@ -509,6 +522,16 @@ minetest.register_craftitem("nether:nether_pearl", {
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textures = {"nether_pearl.png"},
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})
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-- Nether Glowstone (Thanks to Gilli)
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minetest.register_node( "nether:glowstone", {
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description = "Nether Glowstone",
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tile_images = {"nether_glowstone.png"},
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light_source = 15, -- Like in Minecraft
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inventory_inventory_image = minetest.inventorycube( "nether_glowstone.png" ),
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is_ground_content = true,
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand = 1.5},
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})
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-- Create the Nether
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minetest.register_on_generated(function(minp, maxp)
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local addpos = {}
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@ -523,9 +546,14 @@ minetest.register_on_generated(function(minp, maxp)
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minetest.env:add_node(addpos, {name="nether:netherrack"})
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elseif y == NETHER_BOTTOM then
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minetest.env:add_node(addpos, {name="nether:netherrack"})
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elseif (y == math.random((NETHER_DEPTH-NETHER_RANDOM), NETHER_DEPTH)) then
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elseif (math.floor(math.random(0, GLOWSTONE_FREQ_ROOF)) == 1) and (y >= NETHER_ROOF_ABS-1) and (nether:can_add_sticky_node(addpos) == true) then
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minetest.env:add_node(addpos, {name="nether:glowstone"})
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elseif (math.floor(math.random(0, GLOWSTONE_FREQ_LAVA)) == 1) and ((nether:nodebelow(addpos) == "nether:lava_source") or (nether:nodebelow(addpos) == "nether:lava_flowing")) then
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minetest.env:add_node(addpos, {name="nether:glowstone"})
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print("GLOWSTONE" .. "X:" .. addpos.x .. "Y:" .. addpos.y .. "Z:" .. addpos.z)
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elseif (y == math.floor(math.random((NETHER_DEPTH-NETHER_RANDOM), NETHER_DEPTH))) and (nether:can_add_sticky_node(addpos) == true) then
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minetest.env:add_node(addpos, {name="nether:netherrack"})
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elseif (y == math.random(NETHER_BOTTOM, (NETHER_BOTTOM+NETHER_RANDOM))) then
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elseif (y == math.floor(math.random(NETHER_BOTTOM, (NETHER_BOTTOM+NETHER_RANDOM)))) and (nether:can_add_sticky_node(addpos) == true) then
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minetest.env:add_node(addpos, {name="nether:netherrack"})
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elseif y <= NETHER_DEPTH and y >= NETHER_BOTTOM then
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minetest.env:add_node(addpos, {name="air"})
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@ -570,6 +598,41 @@ minetest.register_on_generated(function(minp, maxp)
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end
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end)
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-- Return the name of the node below a position
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function nether:nodebelow(pos)
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return minetest.env:get_node({x=pos.x, y=(pos.y-1), z=pos.z}).name
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end
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-- Check if we can add a "sticky" node (i.e. it has to stick to something else, or else it won't be added)
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-- This is largely based on Gilli's code
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function nether:can_add_sticky_node(pos)
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local nodehere = false
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local objname
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for x = -1, 1 do
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for y = -1, 1 do
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for z = -1, 1 do
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local p = {x=pos.x+x, y=pos.y+y, z=pos.z+z}
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local n = minetest.env:get_node(p)
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objname = n.name
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if objname ~= "air" and minetest.registered_nodes[objname].walkable == true then
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nodehere = true
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end
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end
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end
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end
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return nodehere
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end
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-- Add a "sticky" node
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function nether:add_sticky_node(pos, opts)
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if nether:can_add_sticky_node(pos) == true then
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minetest.env:add_node(pos, opts)
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return true
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else
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return false
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end
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end
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-- Create a nether tree
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function nether:grow_nethertree(pos)
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--TRUNK
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@ -677,8 +740,8 @@ function nether:save_portals_to_nether()
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file:write("")
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file:close()
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for i,v in ipairs(NETHER_PORTALS_TO_NETHER) do
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nether:save_portal_to_nether(v)
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end
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nether:save_portal_to_nether(v)
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end
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else
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nether:printerror("Cannot create portal file!")
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end
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BIN
nether/textures/nether_glowstone.png
Normal file
BIN
nether/textures/nether_glowstone.png
Normal file
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