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https://github.com/HybridDog/nether-pack.git
synced 2025-01-12 02:40:24 +01:00
Replace deprecated function names (e.g. moveto -> move_to) and make stairs optional
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435cef6f81
commit
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@ -4,7 +4,7 @@ read_globals = {
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"string",
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-- Mods
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"default", "stairs", "creative"
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"default", "stairs"
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}
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globals = {"nether"}
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ignore = {
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@ -4,20 +4,27 @@ local nether_sound = default.node_sound_stone_defaults({
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footstep = {name="nether_footstep", gain=0.4}
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})
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-- The fence registration function from fence_registration
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local add_fence = minetest.register_fence
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local stairs_exist = minetest.global_exists("stairs")
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-- A function which registers a fence and stairs nodes for a nether node if the
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-- mods for these node registrations are available
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local function add_more_nodes(name)
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local nd = "nether:"..name
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if not string.find(name, "nether") then
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name = "nether_"..name
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end
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local data = minetest.registered_nodes[nd]
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stairs.register_stair_and_slab(name, nd,
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data.groups,
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data.tiles,
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data.description.." Stair",
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data.description.." Slab",
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data.sounds
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)
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if stairs_exist then
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stairs.register_stair_and_slab(name, nd,
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data.groups,
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data.tiles,
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data.description.." Stair",
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data.description.." Slab",
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data.sounds
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)
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end
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if add_fence then
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add_fence({fence_of = nd})
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end
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@ -35,14 +42,11 @@ local function add_fence(name)
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end
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--]]
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local creative_installed = minetest.global_exists("creative")
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local function digging_allowed(player, v)
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if not player then
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return false
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end
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if creative_installed
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and creative.is_enabled_for(player:get_player_name()) then
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if minetest.is_creative_enabled(player:get_player_name()) then
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return true
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end
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local tool = player:get_wielded_item():get_name()
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@ -1,3 +1,3 @@
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name = nether
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depends = default,glow,riesenpilz,stairs
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optional_depends = creative,fence_registration,function_delayer,watershed
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depends = default,glow,riesenpilz
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optional_depends = creative,fence_registration,function_delayer,stairs,watershed
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@ -4,8 +4,8 @@ local function throw_pearl(item, player)
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playerpos.y = playerpos.y+1.625
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local obj = minetest.add_entity(playerpos, "nether:pearl_entity")
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local dir = player:get_look_dir()
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obj:setvelocity(vector.multiply(dir, 30))
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obj:setacceleration({x=dir.x*-3, y=-dir.y^8*80-10, z=dir.z*-3})
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obj:set_velocity(vector.multiply(dir, 30))
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obj:set_acceleration({x=dir.x*-3, y=-dir.y^8*80-10, z=dir.z*-3})
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local pname = player:get_player_name()
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obj:get_luaentity().player = pname
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if not minetest.is_creative_enabled(pname) then
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@ -56,7 +56,7 @@ local function teleport_player(pos, player)
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return false
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end
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pos.y = pos.y+0.05
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player:moveto(pos)
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player:move_to(pos)
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return true
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end
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@ -191,7 +191,7 @@ if nether.trap_players then
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-- fixes respawn bug
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local player = minetest.get_player_by_name(pname)
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if player then
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player:moveto(target)
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player:move_to(target)
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end
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end, pname, target)
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return true
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@ -558,10 +558,11 @@ minetest.after(0.1, function()
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and minetest.get_node(pt.under).name == "default:obsidian" then
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local done = make_portal(pt.under)
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if done then
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minetest.chat_send_player(player:get_player_name(),
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local pname = player:get_player_name()
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minetest.chat_send_player(pname,
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"Warning: If you are in the nether you may not be " ..
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"able to find the way out!")
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if not minetest.settings:get_bool("creative_mode") then
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if not minetest.is_creative_enabled(pname) then
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stack:take_item()
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end
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end
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