mirror of
https://github.com/HybridDog/nether-pack.git
synced 2025-01-12 10:50:24 +01:00
Nether mod for Minetest
https://forum.minetest.net/viewtopic.php?t=10265
02d14a8970
The function which calculates positions of an empty square currently has a bug: it returns the northeastern and southwestern corners twice and omits the northwestern and southeastern ones. This leads to a nether portal detection which is not rigorous enough, skipping eight nodes. This commit fixes the problem. Closes #13 |
||
---|---|---|
nether | ||
.gitignore | ||
LICENSE.txt | ||
modpack.txt | ||
README.md |
For a description of this Minetest mod, please refer to the forum topic: https://forum.minetest.net/viewtopic.php?f=9&t=10265
TODO:
- Mapgen: Find a way to get the perlin noise values inside [-1; 1] or use another noise. The problem is visible in the nether forest, where the mapgen code flattens the ceiling if it is very high.
- Mapgen: Generate more detail inside the simple pyramid-like "buildings", e.g. add a small treasure chest node which contains items