Go to file
HybridDog 02d14a8970 Fix nether portal detection
The function which calculates positions of an empty square currently has a bug:
it returns the northeastern and southwestern corners twice
and omits the northwestern and southeastern ones.
This leads to a nether portal detection which is not rigorous enough, skipping eight nodes.

This commit fixes the problem.
Closes #13
2023-10-30 17:39:56 +01:00
nether Fix nether portal detection 2023-10-30 17:39:56 +01:00
.gitignore at least a bit history 2015-02-18 18:34:03 +01:00
LICENSE.txt Relicense; WTFPL allows it 2021-12-22 17:45:59 +01:00
README.md Update the Readme 2022-08-20 20:19:58 +02:00
modpack.txt 🐈 2016-08-08 15:51:58 +02:00

README.md

For a description of this Minetest mod, please refer to the forum topic: https://forum.minetest.net/viewtopic.php?f=9&t=10265

TODO:

  • Mapgen: Find a way to get the perlin noise values inside [-1; 1] or use another noise. The problem is visible in the nether forest, where the mapgen code flattens the ceiling if it is very high.
  • Mapgen: Generate more detail inside the simple pyramid-like "buildings", e.g. add a small treasure chest node which contains items