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Fix crossing tube and one way tube.

This commit is contained in:
Novatux 2013-10-21 11:34:10 +02:00
parent 6eaf8eac62
commit 12eb772d18
2 changed files with 3 additions and 3 deletions

View File

@ -394,7 +394,7 @@ minetest.register_entity("pipeworks:tubed_item", {
local moved=false
local speed=math.abs(velocity.x+velocity.y+velocity.z)
local vel={x=velocity.x/speed,y=velocity.y/speed,z=velocity.z/speed}
local vel={x=velocity.x/speed,y=velocity.y/speed,z=velocity.z/speed, speed=speed}
if math.abs(vel.x)==1 then
local next_node=math.abs(pos.x-self.start_pos.x)

View File

@ -477,7 +477,7 @@ if enable_crossing_tube then
register_tube("pipeworks:crossing_tube","Crossing tube segment",accelerator_plain_textures,
accelerator_noctr_textures,accelerator_end_textures,accelerator_short_texture,accelerator_inv_texture,
{tube={can_go=function(pos,node,velocity,stack)
return velocity
return {velocity}
end}
})
end
@ -640,7 +640,7 @@ if enable_one_way_tube then
insert_object = function(pos,node,stack,direction)
item1=tube_item(pos,stack)
item1:get_luaentity().start_pos = pos
item1:setvelocity(direction)
item1:setvelocity({x=direction.x*direction.speed, y=direction.y*direction.speed, z=direction.z*direction.speed})
item1:setacceleration({x=0, y=0, z=0})
return ItemStack("")
end,