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Fix crossing tube and one way tube.
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parent
6eaf8eac62
commit
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@ -394,7 +394,7 @@ minetest.register_entity("pipeworks:tubed_item", {
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local moved=false
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local speed=math.abs(velocity.x+velocity.y+velocity.z)
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local vel={x=velocity.x/speed,y=velocity.y/speed,z=velocity.z/speed}
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local vel={x=velocity.x/speed,y=velocity.y/speed,z=velocity.z/speed, speed=speed}
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if math.abs(vel.x)==1 then
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local next_node=math.abs(pos.x-self.start_pos.x)
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@ -477,7 +477,7 @@ if enable_crossing_tube then
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register_tube("pipeworks:crossing_tube","Crossing tube segment",accelerator_plain_textures,
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accelerator_noctr_textures,accelerator_end_textures,accelerator_short_texture,accelerator_inv_texture,
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{tube={can_go=function(pos,node,velocity,stack)
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return velocity
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return {velocity}
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end}
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})
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end
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@ -640,7 +640,7 @@ if enable_one_way_tube then
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insert_object = function(pos,node,stack,direction)
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item1=tube_item(pos,stack)
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item1:get_luaentity().start_pos = pos
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item1:setvelocity(direction)
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item1:setvelocity({x=direction.x*direction.speed, y=direction.y*direction.speed, z=direction.z*direction.speed})
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item1:setacceleration({x=0, y=0, z=0})
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return ItemStack("")
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end,
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