mirror of
https://github.com/mt-mods/pipeworks.git
synced 2024-12-26 10:50:27 +01:00
Fake player and wielder improvements (#126)
This commit is contained in:
parent
1225e4168b
commit
223c90e684
@ -21,6 +21,6 @@ read_globals = {
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"default", "mesecon", "digiline",
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"screwdriver", "unified_inventory",
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"i3", "mcl_experience", "awards",
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"xcompat",
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"xcompat", "fakelib",
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}
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@ -11,7 +11,7 @@ local function nodeside(node, tubedir)
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end
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local backdir = minetest.facedir_to_dir(node.param2)
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local back = pipeworks.vector_dot(backdir, tubedir)
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local back = vector.dot(backdir, tubedir)
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if back == 1 then
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return "back"
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elseif back == -1 then
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@ -19,7 +19,7 @@ local function nodeside(node, tubedir)
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end
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local topdir = pipeworks.facedir_to_top_dir(node.param2)
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local top = pipeworks.vector_dot(topdir, tubedir)
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local top = vector.dot(topdir, tubedir)
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if top == 1 then
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return "top"
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elseif top == -1 then
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@ -27,7 +27,7 @@ local function nodeside(node, tubedir)
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end
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local rightdir = pipeworks.facedir_to_right_dir(node.param2)
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local right = pipeworks.vector_dot(rightdir, tubedir)
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local right = vector.dot(rightdir, tubedir)
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if right == 1 then
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return "right"
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else
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318
common.lua
318
common.lua
@ -91,22 +91,6 @@ function pipeworks.replace_name(tbl,tr,name)
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return ntbl
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end
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----------------------
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-- Vector functions --
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----------------------
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function pipeworks.vector_cross(a, b)
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return {
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x = a.y * b.z - a.z * b.y,
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y = a.z * b.x - a.x * b.z,
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z = a.x * b.y - a.y * b.x
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}
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end
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function pipeworks.vector_dot(a, b)
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return a.x * b.x + a.y * b.y + a.z * b.z
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end
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-----------------------
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-- Facedir functions --
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-----------------------
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@ -122,7 +106,7 @@ function pipeworks.facedir_to_top_dir(facedir)
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end
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function pipeworks.facedir_to_right_dir(facedir)
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return pipeworks.vector_cross(
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return vector.cross(
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pipeworks.facedir_to_top_dir(facedir),
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minetest.facedir_to_dir(facedir)
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)
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@ -142,29 +126,10 @@ function directions.side_to_dir(side)
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end
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function directions.dir_to_side(dir)
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local c = pipeworks.vector_dot(dir, vector.new(1, 2, 3)) + 4
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local c = vector.dot(dir, vector.new(1, 2, 3)) + 4
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return ({6, 2, 4, 0, 3, 1, 5})[c]
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end
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----------------------
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-- String functions --
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----------------------
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--[[function pipeworks.string_split(str, sep)
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local fields = {}
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local index = 1
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local expr = "([^"..sep.."])+"
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string.gsub(str, expr, function(substring)
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fields[index] = substring
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index = index + 1
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end)
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return fields
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end]]
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function pipeworks.string_startswith(str, substr)
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return str:sub(1, substr:len()) == substr
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end
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---------------------
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-- Table functions --
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---------------------
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@ -208,7 +173,7 @@ pipeworks.fs_helpers = fs_helpers
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function fs_helpers.on_receive_fields(pos, fields)
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local meta = minetest.get_meta(pos)
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for field in pairs(fields) do
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if pipeworks.string_startswith(field, "fs_helpers_cycling:") then
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if field:match("^fs_helpers_cycling:") then
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local l = field:split(":")
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local new_value = tonumber(l[2])
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local meta_name = l[3]
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@ -325,278 +290,5 @@ function pipeworks.load_position(pos)
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vm:read_from_map(pos, pos)
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end
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local function delay(...)
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local args = {...}
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return (function() return unpack(args) end)
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end
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local function get_set_wrap(name, is_dynamic)
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return (function(self)
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return self["_" .. name]
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end), (function(self, value)
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if is_dynamic then
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self["_" .. name] = type(value) == "table"
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and table.copy(value) or value
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end
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end)
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end
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local fake_player_metatable = {
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is_player = delay(true),
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is_fake_player = true,
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-- dummy implementation of the rest of the player API:
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add_player_velocity = delay(), -- deprecated
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add_velocity = delay(),
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get_acceleration = delay(), -- no-op for players
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get_animation = delay({x = 0, y = 0}, 0, 0, false),
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get_armor_groups = delay({}),
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get_attach = delay(),
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get_attribute = delay(), -- deprecated
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get_bone_position = delay(vector.zero(), vector.zero()),
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get_children = delay({}),
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get_clouds = delay({
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ambient = { r = 0, b = 0, g = 0, a = 0 },
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color = { r = 0, b = 0, g = 0, a = 0 },
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density = 0,
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height = 120,
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thickness = 10,
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speed = vector.zero(),
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}),
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get_day_night_ratio = delay(),
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get_entity_name = delay(),
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get_formspec_prepend = delay(""),
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get_fov = delay(0, false, 0),
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get_lighting = delay({
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exposure = {
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center_weight_power = 1,
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exposure_correction = 0,
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luminance_max = -3,
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luminance_min = -3,
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speed_bright_dark = 1000,
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speed_dark_bright = 1000,
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},
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saturation = 1,
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shadows = {
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intensity = .6212,
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},
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}),
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get_local_animation = delay({x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, 30),
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get_luaentity = delay(),
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get_meta = delay({
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contains = delay(false),
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get = delay(),
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set_string = delay(),
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get_string = delay(""),
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set_int = delay(),
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get_int = delay(0),
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set_float = delay(),
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get_float = delay(0),
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get_keys = delay({}),
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to_table = delay({fields = {}}),
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from_table = delay(false),
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equals = delay(false),
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}),
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get_moon = delay({
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scale = 1,
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texture = "",
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tonemap = "",
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visible = false,
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}),
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get_physics_override = delay({
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acceleration_air = 1,
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acceleration_default = 1,
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gravity = 1,
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jump = 1,
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liquid_fluidity = 1,
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liquid_fluidity_smooth = 1,
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liquid_sink = 1,
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new_move = true,
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sneak = true,
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sneak_glitch = false,
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speed = 1,
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speed_climb = 1,
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speed_crouch = 1,
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}),
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get_player_velocity = vector.zero, -- deprecated
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get_rotation = delay(), -- no-op for players
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get_sky = delay({ r = 0, g = 0, b = 0, a = 0 }, "regular", {}, true),
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get_sky_color = delay({
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dawn_horizon = { r = 0, g = 0, b = 0, a = 0 },
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dawn_sky = { r = 0, g = 0, b = 0, a = 0 },
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day_horizon = { r = 0, g = 0, b = 0, a = 0 },
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day_sky = { r = 0, g = 0, b = 0, a = 0 },
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fog_moon_tint = { r = 0, g = 0, b = 0, a = 0 },
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fog_sun_tint = { r = 0, g = 0, b = 0, a = 0 },
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fog_tint_type = "default",
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indoors = { r = 0, g = 0, b = 0, a = 0 },
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night_horizon = { r = 0, g = 0, b = 0, a = 0 },
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night_sky = { r = 0, g = 0, b = 0, a = 0 },
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}),
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get_stars = delay({
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count = 1000,
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day_opacity = 0,
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scale = 1,
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star_color = { r = 0, g = 0, b = 0, a = 0 },
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visible = true,
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}),
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get_sun = delay({
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scale = 1,
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sunrise = "",
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sunrise_visible = true,
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texture = "",
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tonemap = "",
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visible = true,
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}),
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get_texture_mod = delay(), -- no-op for players
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get_velocity = vector.zero,
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get_yaw = delay(), -- no-op for players
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getacceleration = delay(), -- backward compatibility
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getvelocity = vector.zero, -- backward compatibility
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getyaw = delay(), -- backward compatibility
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hud_add = delay(),
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hud_change = delay(),
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hud_get = delay(),
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hud_get_flags = delay({
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basic_debug = false,
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breathbar = false,
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chat = false,
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crosshair = false,
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healthbar = false,
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hotbar = false,
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minimap = false,
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minimap_radar = false,
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wielditem = false,
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}),
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hud_get_hotbar_image = delay(""),
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hud_get_hotbar_itemcount = delay(1),
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hud_get_hotbar_selected_image = delay(""),
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hud_remove = delay(),
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hud_set_flags = delay(),
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hud_set_hotbar_image = delay(),
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hud_set_hotbar_itemcount = delay(),
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hud_set_hotbar_selected_image = delay(),
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override_day_night_ratio = delay(),
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punch = delay(),
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remove = delay(),
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respawn = delay(),
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right_click = delay(),
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send_mapblock = delay(),
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set_acceleration = delay(),
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set_animation = delay(),
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set_animation_frame_speed = delay(),
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set_armor_groups = delay(),
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set_attach = delay(),
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set_attribute = delay(), -- deprecated
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set_bone_position = delay(),
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set_clouds = delay(),
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set_detach = delay(),
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set_formspec_prepend = delay(),
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set_fov = delay(),
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set_lighting = delay(),
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set_local_animation = delay(),
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set_look_horizontal = delay(),
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set_look_pitch = delay(),
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set_look_vertical = delay(),
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set_look_yaw = delay(),
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set_minimap_modes = delay(),
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set_moon = delay(),
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set_nametag_attributes = delay(),
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set_physics_override = delay(),
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set_rotation = delay(), -- no-op for players
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set_sky = delay(),
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set_sprite = delay(), -- no-op for players
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set_stars = delay(),
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set_sun = delay(),
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set_texture_mod = delay(), -- no-op for players
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set_velocity = delay(), -- no-op for players
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set_yaw = delay(), -- no-op for players
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setacceleration = delay(), -- backward compatibility
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setsprite = delay(), -- backward compatibility
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settexturemod = delay(), -- backward compatibility
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setvelocity = delay(), -- backward compatibility
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setyaw = delay(), -- backward compatibility
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}
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function pipeworks.create_fake_player(def, is_dynamic)
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local wielded_item = ItemStack("")
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if def.inventory and def.wield_list then
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wielded_item = def.inventory:get_stack(def.wield_list, def.wield_index or 1)
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end
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local p = {
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get_player_name = delay(def.name),
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_formspec = def.formspec or "",
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_hp = def.hp or 20,
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_breath = 11,
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_pos = def.position and table.copy(def.position) or vector.new(),
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_properties = def.properties or { eye_height = def.eye_height or 1.47 },
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_inventory = def.inventory,
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_wield_index = def.wield_index or 1,
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_wielded_item = wielded_item,
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-- Model and view
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_eye_offset1 = vector.new(),
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_eye_offset3 = vector.new(),
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set_eye_offset = function(self, first, third)
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self._eye_offset1 = table.copy(first)
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self._eye_offset3 = table.copy(third)
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end,
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get_eye_offset = function(self)
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return self._eye_offset1, self._eye_offset3
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end,
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get_look_dir = delay(def.look_dir or vector.new()),
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get_look_pitch = delay(def.look_pitch or 0),
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get_look_yaw = delay(def.look_yaw or 0),
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get_look_horizontal = delay(def.look_yaw or 0),
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get_look_vertical = delay(-(def.look_pitch or 0)),
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-- Controls
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get_player_control = delay({
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jump=false, right=false, left=false, LMB=false, RMB=false,
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sneak=def.sneak, aux1=false, down=false, up=false
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}),
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get_player_control_bits = delay(def.sneak and 64 or 0),
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-- Inventory and ItemStacks
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get_inventory = delay(def.inventory),
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set_wielded_item = function(self, item)
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if self._inventory and def.wield_list then
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return self._inventory:set_stack(def.wield_list,
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self._wield_index, item)
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end
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self._wielded_item = ItemStack(item)
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end,
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get_wielded_item = function(self, item)
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if self._inventory and def.wield_list then
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return self._inventory:get_stack(def.wield_list,
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self._wield_index)
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end
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return ItemStack(self._wielded_item)
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end,
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get_wield_list = delay(def.wield_list),
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get_nametag_attributes = delay({
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bgcolor = false,
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color = { r = 0, g = 0, b = 0, a = 0 },
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text = def.name,
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}),
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}
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-- Getter & setter functions
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p.get_inventory_formspec, p.set_inventory_formspec
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= get_set_wrap("formspec", is_dynamic)
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p.get_breath, p.set_breath = get_set_wrap("breath", is_dynamic)
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p.get_hp, p.set_hp = get_set_wrap("hp", is_dynamic)
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p.get_pos, p.set_pos = get_set_wrap("pos", is_dynamic)
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p.get_wield_index, p.set_wield_index = get_set_wrap("wield_index", true)
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p.get_properties, p.set_properties = get_set_wrap("properties", false)
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-- For players, move_to and get_pos do the same
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p.move_to = p.get_pos
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-- Backwards compatibility
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p.getpos = p.get_pos
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p.setpos = p.set_pos
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p.moveto = p.move_to
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setmetatable(p, { __index = fake_player_metatable })
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return p
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end
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-- Kept for compatibility with old mods
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pipeworks.create_fake_player = fakelib.create_player
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@ -84,9 +84,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
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local filtmeta = minetest.get_meta(filtpos)
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local filtinv = filtmeta:get_inventory()
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local owner = filtmeta:get_string("owner")
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local fakePlayer = pipeworks.create_fake_player({
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name = owner
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})
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local fakeplayer = fakelib.create_player(owner)
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local dir = pipeworks.facedir_to_right_dir(filtnode.param2)
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local frompos = vector.subtract(filtpos, dir)
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local fromnode = minetest.get_node(frompos)
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@ -322,7 +320,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
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if fromtube.can_remove then
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doRemove = fromtube.can_remove(frompos, fromnode, stack, dir, frominvname, spos)
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elseif fromdef.allow_metadata_inventory_take then
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doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname,spos, stack, fakePlayer)
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doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname, spos, stack, fakeplayer)
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end
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-- stupid lack of continue statements grumble
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if doRemove > 0 then
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@ -356,13 +354,13 @@ local function punch_filter(data, filtpos, filtnode, msg)
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item = stack:take_item(count)
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frominv:set_stack(frominvname, spos, stack)
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if fromdef.on_metadata_inventory_take then
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fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakePlayer)
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fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakeplayer)
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end
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end
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local pos = vector.add(frompos, vector.multiply(dir, 1.4))
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local start_pos = vector.add(frompos, dir)
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pipeworks.tube_inject_item(pos, start_pos, dir, item,
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fakePlayer:get_player_name(), item_tags)
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fakeplayer:get_player_name(), item_tags)
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return true -- only fire one item, please
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end
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end
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62
legacy.lua
62
legacy.lua
@ -1,62 +0,0 @@
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local S = minetest.get_translator("pipeworks")
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if not minetest.get_modpath("auto_tree_tap") and
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minetest.get_modpath("technic") then
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minetest.register_abm({
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nodenames = { "auto_tree_tap:off", "auto_tree_tap:on" },
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chance = 1,
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interval = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local fdir = node.param2
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("pick", 1)
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inv:set_size("ghost_pick", 1)
|
||||
inv:set_size("main", 100)
|
||||
minetest.set_node(pos, {name = "pipeworks:nodebreaker_off", param2 = fdir})
|
||||
minetest.registered_nodes["pipeworks:nodebreaker_off"].on_punch(pos, node)
|
||||
inv:set_stack("pick", 1, ItemStack("technic:treetap"))
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node(":auto_tree_tap:off", {
|
||||
description = S("Auto-Tap"),
|
||||
tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
|
||||
"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
|
||||
is_ground_content = false,
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1, axey=1, handy=1, pickaxey=1},
|
||||
_mcl_hardness=0.8,
|
||||
_sound_def = {
|
||||
key = "node_sound_stone_defaults",
|
||||
},
|
||||
tube = {connect_sides={back=1}},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("pick", 1)
|
||||
inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
|
||||
end,
|
||||
after_place_node = function (pos, placer)
|
||||
pipeworks.scan_for_tube_objects(pos, placer)
|
||||
local placer_pos = placer:get_pos()
|
||||
|
||||
--correct for the player's height
|
||||
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
|
||||
|
||||
--correct for 6d facedir
|
||||
if placer_pos then
|
||||
local dir = {
|
||||
x = pos.x - placer_pos.x,
|
||||
y = pos.y - placer_pos.y,
|
||||
z = pos.z - placer_pos.z
|
||||
}
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.set_node(pos, node)
|
||||
end
|
||||
end,
|
||||
after_dig_node = pipeworks.scan_for_tube_objects,
|
||||
})
|
||||
end
|
2
mod.conf
2
mod.conf
@ -1,5 +1,5 @@
|
||||
name = pipeworks
|
||||
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
|
||||
depends = basic_materials, xcompat
|
||||
depends = basic_materials, xcompat, fakelib
|
||||
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience
|
||||
min_minetest_version = 5.5.0
|
||||
|
614
wielder.lua
614
wielder.lua
@ -1,247 +1,201 @@
|
||||
local S = minetest.get_translator("pipeworks")
|
||||
local assumed_eye_pos = vector.new(0, 1.5, 0)
|
||||
local has_digilines = minetest.get_modpath("digilines")
|
||||
|
||||
local function delay(x)
|
||||
return (function() return x end)
|
||||
end
|
||||
|
||||
local function set_wielder_formspec(data, meta)
|
||||
local size = "10.2,"..(7+data.wield_inv_height)
|
||||
local list_background = ""
|
||||
local function set_wielder_formspec(def, meta)
|
||||
local width, height = def.wield_inv.width, def.wield_inv.height
|
||||
local offset = 5.22 - width * 0.625
|
||||
local size = "10.2,"..(6.5 + height * 1.25 + (has_digilines and 1.25 or 0))
|
||||
local list_bg = ""
|
||||
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
|
||||
list_background = "style_type[box;colors=#666]"
|
||||
for i=0, data.wield_inv_height-1 do
|
||||
for j=0, data.wield_inv_width-1 do
|
||||
list_background = list_background .. "box[".. ((10-data.wield_inv_width)*0.5)+(i*1.25) ..",".. 1+(j*1.25) ..";1,1;]"
|
||||
list_bg = "style_type[box;colors=#666]"
|
||||
for i=0, height-1 do
|
||||
for j=0, width-1 do
|
||||
list_bg = list_bg.."box["..offset+(i*1.25)..","..1.25+(j*1.25)..";1,1;]"
|
||||
end
|
||||
end
|
||||
end
|
||||
meta:set_string("formspec",
|
||||
"formspec_version[2]" ..
|
||||
"size["..size.."]"..
|
||||
pipeworks.fs_helpers.get_prepends(size)..
|
||||
"item_image[0.5,0.5;1,1;"..data.name_base.."_off]"..
|
||||
"label[1.5,1;"..minetest.formspec_escape(data.description).."]"..
|
||||
list_background ..
|
||||
"list[context;"..minetest.formspec_escape(data.wield_inv_name)..";"..((10-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
|
||||
pipeworks.fs_helpers.get_inv((2+data.wield_inv_height)) ..
|
||||
"listring[context;"..minetest.formspec_escape(data.wield_inv_name).."]" ..
|
||||
"listring[current_player;main]"
|
||||
)
|
||||
meta:set_string("infotext", data.description)
|
||||
end
|
||||
|
||||
local can_tool_dig_node = function(nodename, toolcaps, toolname)
|
||||
--pipeworks.logger("can_tool_dig_node() STUB nodename="..tostring(nodename).." toolname="..tostring(toolname).." toolcaps: "..dump(toolcaps))
|
||||
-- brief documentation of minetest.get_dig_params() as it's not yet documented in lua_api.txt:
|
||||
-- takes two arguments, a node's block groups and a tool's capabilities,
|
||||
-- both as they appear in their respective definitions.
|
||||
-- returns a table with the following fields:
|
||||
-- diggable: boolean, can this tool dig this node at all
|
||||
-- time: float, time needed to dig with this tool
|
||||
-- wear: int, number of wear points to inflict on the item
|
||||
local nodedef = minetest.registered_nodes[nodename]
|
||||
-- don't explode due to nil def in event of unknown node!
|
||||
if (nodedef == nil) then return false end
|
||||
|
||||
local nodegroups = nodedef.groups
|
||||
local diggable = minetest.get_dig_params(nodegroups, toolcaps).diggable
|
||||
if not diggable then
|
||||
-- a pickaxe can't actually dig leaves based on it's groups alone,
|
||||
-- but a player holding one can - the game seems to fall back to the hand.
|
||||
-- fall back to checking the hand's properties if the tool isn't the correct one.
|
||||
local hand_caps = minetest.registered_items[""].tool_capabilities
|
||||
diggable = minetest.get_dig_params(nodegroups, hand_caps).diggable
|
||||
local inv_offset = 1.5 + height * 1.25
|
||||
local fs = "formspec_version[2]size["..size.."]"..
|
||||
pipeworks.fs_helpers.get_prepends(size)..list_bg..
|
||||
"item_image[0.5,0.3;1,1;"..def.name.."_off]"..
|
||||
"label[1.75,0.8;"..minetest.formspec_escape(def.description).."]"..
|
||||
"list[context;"..def.wield_inv.name..";"..offset..",1.25;"..width..","..height..";]"
|
||||
if has_digilines then
|
||||
fs = fs.."field[1.5,"..inv_offset..";5,0.8;channel;"..S("Channel")..";${channel}]"..
|
||||
"button_exit[6.5,"..inv_offset..";2,0.8;save;"..S("Save").."]"..
|
||||
pipeworks.fs_helpers.get_inv(inv_offset + 1.25).."listring[]"
|
||||
else
|
||||
fs = fs..pipeworks.fs_helpers.get_inv(inv_offset).."listring[]"
|
||||
end
|
||||
return diggable
|
||||
meta:set_string("formspec", fs)
|
||||
meta:set_string("infotext", def.description)
|
||||
end
|
||||
|
||||
local function wielder_on(data, wielder_pos, wielder_node)
|
||||
data.fixup_node(wielder_pos, wielder_node)
|
||||
if wielder_node.name ~= data.name_base.."_off" then return end
|
||||
wielder_node.name = data.name_base.."_on"
|
||||
minetest.swap_node(wielder_pos, wielder_node)
|
||||
minetest.check_for_falling(wielder_pos)
|
||||
local wielder_meta = minetest.get_meta(wielder_pos)
|
||||
local inv = wielder_meta:get_inventory()
|
||||
local wield_inv_name = data.wield_inv_name
|
||||
local wieldindex
|
||||
for i, stack in ipairs(inv:get_list(wield_inv_name)) do
|
||||
if not stack:is_empty() then
|
||||
wieldindex = i
|
||||
break
|
||||
local function wielder_action(def, pos, node, index)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
local list = inv:get_list(def.wield_inv.name)
|
||||
local wield_index
|
||||
if index then
|
||||
if list[index] and (def.wield_hand or not list[index]:is_empty()) then
|
||||
wield_index = index
|
||||
end
|
||||
else
|
||||
for i, stack in ipairs(list) do
|
||||
if not stack:is_empty() then
|
||||
wield_index = i
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if not wieldindex then
|
||||
if not data.ghost_inv_name then return end
|
||||
wield_inv_name = data.ghost_inv_name
|
||||
inv:set_stack(wield_inv_name, 1, ItemStack(data.ghost_tool))
|
||||
wieldindex = 1
|
||||
if not wield_index and not def.wield_hand then
|
||||
return
|
||||
end
|
||||
local dir = minetest.facedir_to_dir(wielder_node.param2)
|
||||
-- under/above is currently intentionally left switched
|
||||
-- even though this causes some problems with deployers and e.g. seeds
|
||||
-- as there are some issues related to nodebreakers otherwise breaking 2 nodes afar.
|
||||
-- solidity would have to be checked as well,
|
||||
-- but would open a whole can of worms related to difference in nodebreaker/deployer behavior
|
||||
-- and the problems of wielders acting on themselves if below is solid
|
||||
local under_pos = vector.subtract(wielder_pos, dir)
|
||||
local above_pos = vector.subtract(under_pos, dir)
|
||||
local pitch
|
||||
local yaw
|
||||
if dir.z < 0 then
|
||||
yaw = 0
|
||||
pitch = 0
|
||||
elseif dir.z > 0 then
|
||||
yaw = math.pi
|
||||
pitch = 0
|
||||
elseif dir.x < 0 then
|
||||
yaw = 3*math.pi/2
|
||||
pitch = 0
|
||||
elseif dir.x > 0 then
|
||||
yaw = math.pi/2
|
||||
pitch = 0
|
||||
elseif dir.y > 0 then
|
||||
yaw = 0
|
||||
pitch = -math.pi/2
|
||||
else
|
||||
yaw = 0
|
||||
pitch = math.pi/2
|
||||
end
|
||||
local virtplayer = pipeworks.create_fake_player({
|
||||
name = data.masquerade_as_owner and wielder_meta:get_string("owner")
|
||||
or ":pipeworks:" .. minetest.pos_to_string(wielder_pos),
|
||||
formspec = wielder_meta:get_string("formspec"),
|
||||
look_dir = vector.multiply(dir, -1),
|
||||
look_pitch = pitch,
|
||||
look_yaw = yaw,
|
||||
sneak = data.sneak,
|
||||
position = vector.subtract(wielder_pos, assumed_eye_pos),
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
local fakeplayer = fakelib.create_player({
|
||||
name = meta:get_string("owner"),
|
||||
direction = vector.multiply(dir, -1),
|
||||
position = pos,
|
||||
inventory = inv,
|
||||
wield_index = wieldindex,
|
||||
wield_list = wield_inv_name
|
||||
wield_index = wield_index or 1,
|
||||
wield_list = def.wield_inv.name,
|
||||
})
|
||||
|
||||
local pointed_thing = { type="node", under=under_pos, above=above_pos }
|
||||
data.act(virtplayer, pointed_thing)
|
||||
if data.eject_drops then
|
||||
-- Under and above positions are intentionally switched.
|
||||
local pointed = {
|
||||
type = "node",
|
||||
under = vector.subtract(pos, dir),
|
||||
above = vector.subtract(pos, vector.multiply(dir, 2)),
|
||||
}
|
||||
def.action(fakeplayer, pointed)
|
||||
if def.eject_drops then
|
||||
for i, stack in ipairs(inv:get_list("main")) do
|
||||
if not stack:is_empty() then
|
||||
pipeworks.tube_inject_item(wielder_pos, wielder_pos, dir, stack)
|
||||
pipeworks.tube_inject_item(pos, pos, dir, stack)
|
||||
inv:set_stack("main", i, ItemStack(""))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function wielder_off(data, pos, node)
|
||||
if node.name == data.name_base.."_on" then
|
||||
node.name = data.name_base.."_off"
|
||||
local function wielder_on(def, pos, node)
|
||||
if node.name ~= def.name.."_off" then
|
||||
return
|
||||
end
|
||||
node.name = def.name.."_on"
|
||||
minetest.swap_node(pos, node)
|
||||
wielder_action(def, pos, node)
|
||||
end
|
||||
|
||||
local function wielder_off(def, pos, node)
|
||||
if node.name == def.name.."_on" then
|
||||
node.name = def.name.."_off"
|
||||
minetest.swap_node(pos, node)
|
||||
minetest.check_for_falling(pos)
|
||||
end
|
||||
end
|
||||
|
||||
local function register_wielder(data)
|
||||
data.fixup_node = data.fixup_node or function (pos, node) end
|
||||
data.fixup_oldmetadata = data.fixup_oldmetadata or function (m) return m end
|
||||
for _, state in ipairs({ "off", "on" }) do
|
||||
local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1, axey=1, handy=1, pickaxey=1 }
|
||||
if state == "on" then groups.not_in_creative_inventory = 1 end
|
||||
local tile_images = {}
|
||||
for _, face in ipairs({ "top", "bottom", "side2", "side1", "back", "front" }) do
|
||||
table.insert(tile_images, data.texture_base.."_"..face..(data.texture_stateful[face] and "_"..state or "")..".png")
|
||||
local function wielder_digiline_action(def, pos, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local set_channel = meta:get_string("channel")
|
||||
if channel ~= set_channel then
|
||||
return
|
||||
end
|
||||
if type(msg) ~= "table" then
|
||||
if type(msg) == "string" then
|
||||
if msg:sub(1, 8) == "activate" then
|
||||
msg = {command = "activate", slot = tonumber(msg:sub(9))}
|
||||
end
|
||||
else
|
||||
return
|
||||
end
|
||||
minetest.register_node(data.name_base.."_"..state, {
|
||||
description = data.description,
|
||||
tiles = tile_images,
|
||||
end
|
||||
if msg.command == "activate" then
|
||||
local node = minetest.get_node(pos)
|
||||
local index = type(msg.slot) == "number" and msg.slot or nil
|
||||
wielder_action(def, pos, node, index)
|
||||
end
|
||||
end
|
||||
|
||||
function pipeworks.register_wielder(def)
|
||||
for _,state in ipairs({"off", "on"}) do
|
||||
local groups = {
|
||||
snappy = 2, choppy = 2, oddly_breakable_by_hand = 2,
|
||||
mesecon = 2, tubedevice = 1, tubedevice_receiver = 1,
|
||||
axey = 1, handy = 1, pickaxey = 1,
|
||||
not_in_creative_inventory = state == "on" and 1 or nil
|
||||
}
|
||||
minetest.register_node(def.name.."_"..state, {
|
||||
description = def.description,
|
||||
tiles = def.tiles[state],
|
||||
paramtype2 = "facedir",
|
||||
groups = groups,
|
||||
is_ground_content = false,
|
||||
_mcl_hardness = 0.6,
|
||||
_sound_def = {
|
||||
key = "node_sound_stone_defaults",
|
||||
},
|
||||
drop = def.name.."_off",
|
||||
mesecons = {
|
||||
effector = {
|
||||
rules = pipeworks.rules_all,
|
||||
action_on = function (pos, node)
|
||||
wielder_on(data, pos, node)
|
||||
action_on = function(pos, node)
|
||||
wielder_on(def, pos, node)
|
||||
end,
|
||||
action_off = function (pos, node)
|
||||
wielder_off(data, pos, node)
|
||||
action_off = function(pos, node)
|
||||
wielder_off(def, pos, node)
|
||||
end,
|
||||
},
|
||||
},
|
||||
digilines = {
|
||||
receptor = {},
|
||||
effector = {
|
||||
action = function(pos, _, channel, msg)
|
||||
wielder_digiline_action(def, pos, channel, msg)
|
||||
end,
|
||||
},
|
||||
},
|
||||
tube = {
|
||||
can_insert = function(pos, node, stack, tubedir)
|
||||
if not data.tube_permit_anteroposterior_insert then
|
||||
local nodedir = minetest.facedir_to_dir(node.param2)
|
||||
if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
|
||||
can_insert = function(pos, node, stack, direction)
|
||||
if def.eject_drops then
|
||||
-- Prevent ejected items from being inserted
|
||||
local dir = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
|
||||
if vector.equals(direction, dir) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:room_for_item(data.wield_inv_name, stack)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
return inv:room_for_item(def.wield_inv.name, stack)
|
||||
end,
|
||||
insert_object = function(pos, node, stack, tubedir)
|
||||
if not data.tube_permit_anteroposterior_insert then
|
||||
local nodedir = minetest.facedir_to_dir(node.param2)
|
||||
if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
|
||||
return stack
|
||||
end
|
||||
end
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:add_item(data.wield_inv_name, stack)
|
||||
insert_object = function(pos, node, stack)
|
||||
local inv = minetest.get_meta(pos):get_inventory()
|
||||
return inv:add_item(def.wield_inv.name, stack)
|
||||
end,
|
||||
input_inventory = data.wield_inv_name,
|
||||
connect_sides = data.tube_connect_sides,
|
||||
can_remove = function(pos, node, stack, tubedir)
|
||||
input_inventory = "main",
|
||||
connect_sides = def.connect_sides,
|
||||
can_remove = function(pos, node, stack)
|
||||
return stack:get_count()
|
||||
end,
|
||||
},
|
||||
is_ground_content = false,
|
||||
paramtype2 = "facedir",
|
||||
tubelike = 1,
|
||||
groups = groups,
|
||||
_mcl_hardness=0.6,
|
||||
_sound_def = {
|
||||
key = "node_sound_stone_defaults",
|
||||
},
|
||||
drop = data.name_base.."_off",
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
set_wielder_formspec(data, meta)
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size(data.wield_inv_name, data.wield_inv_width*data.wield_inv_height)
|
||||
if data.ghost_inv_name then
|
||||
inv:set_size(data.ghost_inv_name, 1)
|
||||
end
|
||||
if data.eject_drops then
|
||||
inv:set_size("main", 100)
|
||||
inv:set_size(def.wield_inv.name, def.wield_inv.width * def.wield_inv.height)
|
||||
if def.eject_drops then
|
||||
inv:set_size("main", 32)
|
||||
end
|
||||
set_wielder_formspec(def, meta)
|
||||
end,
|
||||
after_place_node = function (pos, placer)
|
||||
after_place_node = function(pos, placer)
|
||||
pipeworks.scan_for_tube_objects(pos)
|
||||
local placer_pos = placer:get_pos()
|
||||
if placer_pos and placer:is_player() then placer_pos = vector.add(placer_pos, assumed_eye_pos) end
|
||||
if placer_pos then
|
||||
local dir = vector.subtract(pos, placer_pos)
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||
minetest.set_node(pos, node)
|
||||
if not placer then
|
||||
return
|
||||
end
|
||||
local node = minetest.get_node(pos)
|
||||
node.param2 = minetest.dir_to_facedir(placer:get_look_dir(), true)
|
||||
minetest.set_node(pos, node)
|
||||
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
|
||||
end,
|
||||
can_dig = (data.can_dig_nonempty_wield_inv and delay(true) or function(pos, player)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
return inv:is_empty(data.wield_inv_name)
|
||||
end),
|
||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
-- The legacy-node fixup is done here in a
|
||||
-- different form from the standard fixup,
|
||||
-- rather than relying on a standard fixup
|
||||
-- in an on_dig callback, because some
|
||||
-- non-standard diggers (such as technic's
|
||||
-- mining drill) don't respect on_dig.
|
||||
oldmetadata = data.fixup_oldmetadata(oldmetadata)
|
||||
for _, stack in ipairs(oldmetadata.inventory[data.wield_inv_name] or {}) do
|
||||
for _,stack in ipairs(oldmetadata.inventory.main or {}) do
|
||||
if not stack:is_empty() then
|
||||
minetest.add_item(pos, stack)
|
||||
end
|
||||
@ -249,7 +203,6 @@ local function register_wielder(data)
|
||||
pipeworks.scan_for_tube_objects(pos)
|
||||
end,
|
||||
on_rotate = pipeworks.on_rotate,
|
||||
on_punch = data.fixup_node,
|
||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
if not pipeworks.may_configure(pos, player) then return 0 end
|
||||
return stack:get_count()
|
||||
@ -261,212 +214,141 @@ local function register_wielder(data)
|
||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
if not pipeworks.may_configure(pos, player) then return 0 end
|
||||
return count
|
||||
end
|
||||
end,
|
||||
on_receive_fields = function(pos, _, fields, sender)
|
||||
if not fields.channel or not pipeworks.may_configure(pos, sender) then
|
||||
return
|
||||
end
|
||||
minetest.get_meta(pos):set_string("channel", fields.channel)
|
||||
end,
|
||||
})
|
||||
end
|
||||
table.insert(pipeworks.ui_cat_tube_list, def.name.."_off")
|
||||
end
|
||||
|
||||
local function get_tiles(name, stateful)
|
||||
local tiles = {on = {}, off = {}}
|
||||
for _,state in ipairs({"off", "on"}) do
|
||||
for _,side in ipairs({"top", "bottom", "side2", "side1", "back", "front"}) do
|
||||
local suffix = stateful[side] and "_"..state or ""
|
||||
table.insert(tiles[state], "pipeworks_"..name.."_"..side..suffix..".png")
|
||||
end
|
||||
end
|
||||
return tiles
|
||||
end
|
||||
|
||||
if pipeworks.enable_node_breaker then
|
||||
local data
|
||||
-- see after end of data table for other use of these variables
|
||||
local name_base = "pipeworks:nodebreaker"
|
||||
local wield_inv_name = "pick"
|
||||
data = {
|
||||
name_base = name_base,
|
||||
pipeworks.register_wielder({
|
||||
name = "pipeworks:nodebreaker",
|
||||
description = S("Node Breaker"),
|
||||
texture_base = "pipeworks_nodebreaker",
|
||||
texture_stateful = { top = true, bottom = true, side2 = true, side1 = true, front = true },
|
||||
tube_connect_sides = { top=1, bottom=1, left=1, right=1, back=1 },
|
||||
tube_permit_anteroposterior_insert = false,
|
||||
wield_inv_name = wield_inv_name,
|
||||
wield_inv_width = 1,
|
||||
wield_inv_height = 1,
|
||||
can_dig_nonempty_wield_inv = true,
|
||||
ghost_inv_name = "ghost_pick",
|
||||
ghost_tool = ":", -- hand by default
|
||||
fixup_node = function (pos, node)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
-- Node breakers predating the visible pick slot
|
||||
-- may have been partially updated. This code
|
||||
-- fully updates them. Some have been observed
|
||||
-- to have no pick slot at all; first add one.
|
||||
if inv:get_size("pick") ~= 1 then
|
||||
inv:set_size("pick", 1)
|
||||
end
|
||||
-- Originally, they had a ghost pick in a "pick"
|
||||
-- inventory, no other inventory, and no form.
|
||||
-- The partial update of early with-form node
|
||||
-- breaker code gives them "ghost_pick" and "main"
|
||||
-- inventories, but leaves the old ghost pick in
|
||||
-- the "pick" inventory, and doesn't add a form.
|
||||
-- First perform that partial update.
|
||||
if inv:get_size("ghost_pick") ~= 1 then
|
||||
inv:set_size("ghost_pick", 1)
|
||||
inv:set_size("main", 100)
|
||||
end
|
||||
-- If the node breaker predates the visible pick
|
||||
-- slot, which we can detect by it not having a
|
||||
-- form, then the pick slot needs to be cleared
|
||||
-- of the old ghost pick.
|
||||
if (meta:get_string("formspec") or "") == "" then
|
||||
inv:set_stack("pick", 1, ItemStack(""))
|
||||
end
|
||||
-- Finally, unconditionally set the formspec
|
||||
-- and infotext. This not only makes the
|
||||
-- pick slot visible for node breakers where
|
||||
-- it wasn't before; it also updates the form
|
||||
-- for node breakers that had an older version
|
||||
-- of the form, and sets infotext where it was
|
||||
-- missing for early with-form node breakers.
|
||||
set_wielder_formspec(data, meta)
|
||||
end,
|
||||
fixup_oldmetadata = function (oldmetadata)
|
||||
-- Node breakers predating the visible pick slot,
|
||||
-- with node form, kept their ghost pick in an
|
||||
-- inventory named "pick", the same name as the
|
||||
-- later visible pick slot. The pick must be
|
||||
-- removed to avoid spilling it.
|
||||
if not oldmetadata.fields.formspec then
|
||||
return { inventory = { pick = {} }, fields = oldmetadata.fields }
|
||||
tiles = get_tiles("nodebreaker", {top = 1, bottom = 1, side2 = 1, side1 = 1, front = 1}),
|
||||
connect_sides = {top = 1, bottom = 1, left = 1, right = 1, back = 1},
|
||||
wield_inv = {name = "pick", width = 1, height = 1},
|
||||
wield_hand = true,
|
||||
eject_drops = true,
|
||||
action = function(fakeplayer, pointed)
|
||||
local stack = fakeplayer:get_wielded_item()
|
||||
local old_stack = ItemStack(stack)
|
||||
local item_def = minetest.registered_items[stack:get_name()]
|
||||
if item_def.on_use then
|
||||
fakeplayer:set_wielded_item(item_def.on_use(stack, fakeplayer, pointed) or stack)
|
||||
else
|
||||
return oldmetadata
|
||||
end
|
||||
end,
|
||||
masquerade_as_owner = true,
|
||||
sneak = false,
|
||||
act = function(virtplayer, pointed_thing)
|
||||
if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
|
||||
return
|
||||
end
|
||||
|
||||
--local dname = "nodebreaker.act() "
|
||||
local wieldstack = virtplayer:get_wielded_item()
|
||||
local oldwieldstack = ItemStack(wieldstack)
|
||||
local on_use = (minetest.registered_items[wieldstack:get_name()] or {}).on_use
|
||||
if on_use then
|
||||
--pipeworks.logger(dname.."invoking on_use "..tostring(on_use))
|
||||
wieldstack = on_use(wieldstack, virtplayer, pointed_thing) or wieldstack
|
||||
virtplayer:set_wielded_item(wieldstack)
|
||||
else
|
||||
local under_node = minetest.get_node(pointed_thing.under)
|
||||
local def = minetest.registered_nodes[under_node.name]
|
||||
if not def then
|
||||
-- do not dig an unknown node
|
||||
local node = minetest.get_node(pointed.under)
|
||||
local node_def = minetest.registered_nodes[node.name]
|
||||
if not node_def or not node_def.on_dig then
|
||||
return
|
||||
end
|
||||
-- check that the current tool is capable of destroying the
|
||||
-- target node.
|
||||
-- if we can't, don't dig, and leave the wield stack unchanged.
|
||||
-- note that wieldstack:get_tool_capabilities() returns hand
|
||||
-- properties if the item has none of it's own.
|
||||
if can_tool_dig_node(under_node.name,
|
||||
wieldstack:get_tool_capabilities(),
|
||||
wieldstack:get_name()) then
|
||||
def.on_dig(pointed_thing.under, under_node, virtplayer)
|
||||
local sound = def.sounds and def.sounds.dug
|
||||
if sound then
|
||||
minetest.sound_play(sound.name,
|
||||
{pos=pointed_thing.under, gain=sound.gain})
|
||||
-- Check if the tool can dig the node
|
||||
local tool = stack:get_tool_capabilities()
|
||||
if not minetest.get_dig_params(node_def.groups, tool).diggable then
|
||||
-- Try using hand if tool can't dig the node
|
||||
local hand = ItemStack():get_tool_capabilities()
|
||||
if not minetest.get_dig_params(node_def.groups, hand).diggable then
|
||||
return
|
||||
end
|
||||
wieldstack = virtplayer:get_wielded_item()
|
||||
--~ else
|
||||
--pipeworks.logger(dname.."couldn't dig node!")
|
||||
end
|
||||
-- This must only check for false, because `on_dig` returning nil is the same as returning true.
|
||||
if node_def.on_dig(pointed.under, node, fakeplayer) == false then
|
||||
return
|
||||
end
|
||||
local sound = node_def.sounds and node_def.sounds.dug
|
||||
if sound then
|
||||
minetest.sound_play(sound, {pos = pointed.under}, true)
|
||||
end
|
||||
stack = fakeplayer:get_wielded_item()
|
||||
end
|
||||
local wieldname = wieldstack:get_name()
|
||||
if wieldname == oldwieldstack:get_name() then
|
||||
-- don't mechanically wear out tool
|
||||
if wieldstack:get_count() == oldwieldstack:get_count() and
|
||||
wieldstack:get_metadata() == oldwieldstack:get_metadata() and
|
||||
((minetest.registered_items[wieldstack:get_name()] or {}).wear_represents or "mechanical_wear") == "mechanical_wear" then
|
||||
virtplayer:set_wielded_item(oldwieldstack)
|
||||
if stack:get_name() == old_stack:get_name() then
|
||||
-- Don't mechanically wear out tool
|
||||
if stack:get_wear() ~= old_stack:get_wear() and stack:get_count() == old_stack:get_count()
|
||||
and (item_def.wear_represents == nil or item_def.wear_represents == "mechanical_wear") then
|
||||
print("replaced")
|
||||
fakeplayer:set_wielded_item(old_stack)
|
||||
end
|
||||
elseif wieldname ~= "" then
|
||||
-- tool got replaced by something else:
|
||||
-- treat it as a drop
|
||||
virtplayer:get_inventory():add_item("main", wieldstack)
|
||||
virtplayer:set_wielded_item(ItemStack(""))
|
||||
elseif not stack:is_empty() then
|
||||
-- Tool got replaced by something else, treat it as a drop.
|
||||
fakeplayer:get_inventory():add_item("main", stack)
|
||||
fakeplayer:set_wielded_item("")
|
||||
end
|
||||
end,
|
||||
eject_drops = true,
|
||||
}
|
||||
register_wielder(data)
|
||||
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off"
|
||||
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
|
||||
})
|
||||
minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
|
||||
minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
|
||||
minetest.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off")
|
||||
minetest.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on")
|
||||
-- turn legacy auto-tree-taps into node breakers
|
||||
dofile(pipeworks.modpath.."/legacy.lua")
|
||||
|
||||
-- register LBM for transition to cheaper node breakers
|
||||
local lbm_id = "pipeworks:refund_node_breaker_pick"
|
||||
minetest.register_lbm({
|
||||
name = lbm_id,
|
||||
label = "Give back mese pick for pre-transition node breakers",
|
||||
run_at_every_load = false,
|
||||
nodenames = { name_base.."_on", name_base.."_off" },
|
||||
action = function(pos, node)
|
||||
pipeworks.logger(lbm_id.." entry, nodename="..node.name)
|
||||
local invref = minetest.get_meta(pos):get_inventory()
|
||||
invref:add_item(wield_inv_name, ItemStack("default:pick_mese"))
|
||||
end
|
||||
})
|
||||
minetest.register_alias("auto_tree_tap:off", "pipeworks:nodebreaker_off")
|
||||
minetest.register_alias("auto_tree_tap:on", "pipeworks:nodebreaker_on")
|
||||
end
|
||||
|
||||
if pipeworks.enable_deployer then
|
||||
register_wielder({
|
||||
name_base = "pipeworks:deployer",
|
||||
pipeworks.register_wielder({
|
||||
name = "pipeworks:deployer",
|
||||
description = S("Deployer"),
|
||||
texture_base = "pipeworks_deployer",
|
||||
texture_stateful = { front = true },
|
||||
tube_connect_sides = { back=1 },
|
||||
tube_permit_anteroposterior_insert = true,
|
||||
wield_inv_name = "main",
|
||||
wield_inv_width = 3,
|
||||
wield_inv_height = 3,
|
||||
can_dig_nonempty_wield_inv = false,
|
||||
masquerade_as_owner = true,
|
||||
sneak = false,
|
||||
act = function(virtplayer, pointed_thing)
|
||||
if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
|
||||
return
|
||||
tiles = get_tiles("deployer", {front = 1}),
|
||||
connect_sides = {back = 1},
|
||||
wield_inv = {name = "main", width = 3, height = 3},
|
||||
action = function(fakeplayer, pointed)
|
||||
local stack = fakeplayer:get_wielded_item()
|
||||
local def = minetest.registered_items[stack:get_name()]
|
||||
if def and def.on_place then
|
||||
local new_stack, placed_pos = def.on_place(stack, fakeplayer, pointed)
|
||||
fakeplayer:set_wielded_item(new_stack or stack)
|
||||
-- minetest.item_place_node doesn't play sound to the placer
|
||||
local sound = placed_pos and def.sounds and def.sounds.place
|
||||
local name = fakeplayer:get_player_name()
|
||||
if sound and name ~= "" then
|
||||
minetest.sound_play(sound, {pos = placed_pos, to_player = name}, true)
|
||||
end
|
||||
end
|
||||
|
||||
local wieldstack = virtplayer:get_wielded_item()
|
||||
virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing) or wieldstack)
|
||||
end,
|
||||
eject_drops = false,
|
||||
})
|
||||
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off"
|
||||
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
|
||||
minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
|
||||
minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
|
||||
end
|
||||
|
||||
if pipeworks.enable_dispenser then
|
||||
register_wielder({
|
||||
name_base = "pipeworks:dispenser",
|
||||
-- Override minetest.item_drop to negate its hardcoded offset
|
||||
-- when the dropper is a fake player.
|
||||
local item_drop = minetest.item_drop
|
||||
-- luacheck: ignore 122
|
||||
function minetest.item_drop(stack, dropper, pos)
|
||||
if dropper and dropper.is_fake_player then
|
||||
pos = vector.new(pos.x, pos.y - 1.2, pos.z)
|
||||
end
|
||||
return item_drop(stack, dropper, pos)
|
||||
end
|
||||
pipeworks.register_wielder({
|
||||
name = "pipeworks:dispenser",
|
||||
description = S("Dispenser"),
|
||||
texture_base = "pipeworks_dispenser",
|
||||
texture_stateful = { front = true },
|
||||
tube_connect_sides = { back=1 },
|
||||
tube_permit_anteroposterior_insert = true,
|
||||
wield_inv_name = "main",
|
||||
wield_inv_width = 3,
|
||||
wield_inv_height = 3,
|
||||
can_dig_nonempty_wield_inv = false,
|
||||
masquerade_as_owner = false,
|
||||
sneak = true,
|
||||
act = function(virtplayer, pointed_thing)
|
||||
local wieldstack = virtplayer:get_wielded_item()
|
||||
virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or
|
||||
{on_drop=minetest.item_drop}).on_drop(wieldstack, virtplayer, virtplayer:get_pos()) or
|
||||
wieldstack)
|
||||
tiles = get_tiles("dispenser", {front = 1}),
|
||||
connect_sides = {back = 1},
|
||||
wield_inv = {name = "main", width = 3, height = 3},
|
||||
action = function(fakeplayer)
|
||||
local stack = fakeplayer:get_wielded_item()
|
||||
local def = minetest.registered_items[stack:get_name()]
|
||||
if def and def.on_drop then
|
||||
local pos = fakeplayer:get_pos()
|
||||
fakeplayer:set_wielded_item(def.on_drop(stack, fakeplayer, pos) or stack)
|
||||
end
|
||||
end,
|
||||
eject_drops = false,
|
||||
})
|
||||
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off"
|
||||
end
|
||||
|
Loading…
Reference in New Issue
Block a user