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wielder.lua: properly implement can_tool_dig_node()
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wielder.lua
14
wielder.lua
@ -20,8 +20,16 @@ local function set_wielder_formspec(data, meta)
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end
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local can_tool_dig_node = function(nodename, toolcaps, toolname)
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pipeworks.logger("can_tool_dig_node() STUB nodename="..tostring(nodename).." toolname="..tostring(toolname).." toolcaps: "..dump(toolcaps))
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return true
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--pipeworks.logger("can_tool_dig_node() STUB nodename="..tostring(nodename).." toolname="..tostring(toolname).." toolcaps: "..dump(toolcaps))
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-- brief documentation of minetest.get_dig_params() as it's not yet documented in lua_api.txt:
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-- takes two arguments, a node's block groups and a tool's capabilities,
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-- both as they appear in their respective definitions.
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-- returns a table with the following fields:
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-- diggable: boolean, can this tool dig this node at all
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-- time: float, time needed to dig with this tool
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-- wear: int, number of wear points to inflict on the item
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local nodegroups = minetest.registered_nodes[nodename].groups
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return minetest.get_dig_params(nodegroups, toolcaps).diggable
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end
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local function wielder_on(data, wielder_pos, wielder_node)
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@ -368,6 +376,8 @@ if pipeworks.enable_node_breaker then
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if can_tool_dig_node(under_node.name, wieldstack:get_tool_capabilities(), wieldstack:get_name()) then
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on_dig(pointed_thing.under, under_node, virtplayer)
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wieldstack = virtplayer:get_wielded_item()
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else
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--pipeworks.logger(dname.."couldn't dig node!")
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end
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end
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local wieldname = wieldstack:get_name()
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