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Whoops, tubes ought to connect to deployers!
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df0161f65e
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@ -88,10 +88,6 @@ chest.tube={insert_object=function(pos,node,stack,direction)
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return inv:room_for_item("main",stack)
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end,
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input_inventory="main"}
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chest.after_place_node = function(pos)
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tube_scanforobjects(pos)
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end
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chest.after_dig_node = function(pos)
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tube_scanforobjects(pos)
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end
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chest.after_place_node = tube_scanforobjects(pos)
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chest.after_dig_node = tube_scanforobjects
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minetest.register_node(":default:chest",chest)
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@ -106,13 +106,13 @@ minetest.register_node("pipeworks:deployer_off", {
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local inv = meta:get_inventory()
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inv:set_size("main", 3*3)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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after_place_node = tube_scanforobjects,
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after_dig_node = tube_scanforobjects,
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})
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minetest.register_node("pipeworks:deployer_on", {
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@ -152,4 +152,6 @@ minetest.register_node("pipeworks:deployer_on", {
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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after_place_node = tube_scanforobjects,
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after_dig_node = tube_scanforobjects,
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})
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@ -93,10 +93,8 @@ minetest.register_node("pipeworks:nodebreaker_off", {
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1},
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mesecons= {effector={action_on=node_breaker_on, action_off=node_breaker_off}},
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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end,
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after_place_node = tube_scanforobjects,
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after_dig_node = tube_scanforobjects,
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})
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minetest.register_node("pipeworks:nodebreaker_on", {
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@ -108,4 +106,6 @@ minetest.register_node("pipeworks:nodebreaker_on", {
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1},
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sounds = default.node_sound_stone_defaults(),
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after_place_node = tube_scanforobjects,
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after_dig_node = tube_scanforobjects,
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})
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