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	flowing_logic.lua: implement initital pressure balancing behaviour
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		@@ -133,10 +133,52 @@ pipeworks.fountainhead_check = function(pos, node)
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	end
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end
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local debuglog = function(msg)
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	print("## pipeworks: "..msg)
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-- borrowed from above: might be useable to replace the above coords tables
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local make_coords_offsets = function(pos, include_base)
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	local coords = {
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		{x=pos.x,y=pos.y-1,z=pos.z},
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		{x=pos.x,y=pos.y+1,z=pos.z},
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		{x=pos.x-1,y=pos.y,z=pos.z},
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		{x=pos.x+1,y=pos.y,z=pos.z},
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		{x=pos.x,y=pos.y,z=pos.z-1},
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		{x=pos.x,y=pos.y,z=pos.z+1},
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	}
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	if include_base then table.insert(coords, pos) end
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	return coords
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end
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local label_pressure = "pipeworks.water_pressure"
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local label_haspressure = "pipeworks.is_pressure_node"
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pipeworks.balance_pressure = function(pos, node)
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	debuglog("balance_pressure() stub! "..node.name.." at "..pos.x.." "..pos.y.." "..pos.z)
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	-- debuglog("balance_pressure() "..node.name.." at "..pos.x.." "..pos.y.." "..pos.z)
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	-- check the pressure of all nearby nodes, and average it out.
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	-- for the moment, only balance neighbour nodes if it already has a pressure value.
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	-- XXX: maybe this could be used to add fluid behaviour to other mod's nodes too?
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	-- unconditionally include self in nodes to average over
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	local meta = minetest.get_meta(pos)
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	local currentpressure = meta:get_float(label_pressure)
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	meta:set_int(label_haspressure, 1)
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	local connections = { meta }
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	local totalv = currentpressure
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	local totalc = 1
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	-- then handle neighbours, but if not a pressure node don't consider them at all
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	for _, npos in ipairs(make_coords_offsets(pos, false)) do
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		local neighbour = minetest.get_meta(npos)
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		local haspressure = (neighbour:get_int(label_haspressure) ~= 0)
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		if haspressure then
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			local n = neighbour:get_float(label_pressure)
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			table.insert(connections, neighbour)
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			totalv = totalv + n
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			totalc = totalc + 1
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		end
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	end
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	local average = totalv / totalc
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	for _, targetmeta in ipairs(connections) do
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		targetmeta:set_float(label_pressure, average)
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	end
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end
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