tune pressure, leakdown and related parameters

This commit is contained in:
Vanessa Ezekowitz 2015-02-02 22:25:23 -05:00
parent 24ff13d7db
commit 6fdfa026cf
1 changed files with 13 additions and 13 deletions

View File

@ -2,8 +2,7 @@
-- move through the pipes.
local finite_liquids = minetest.setting_getbool("liquid_finite")
local pipe_liquid_max = 8
local pipe_liquid_shows_loaded = 2
local pipe_liquid_shows_loaded = 0.5
-- Evaluate and balance liquid in all pipes
@ -68,7 +67,7 @@ minetest.register_abm({
minetest.register_abm({
nodenames = {"pipeworks:pump_on", "pipeworks:pump_off"},
interval = 1,
interval = 2,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local minp = {x = pos.x-1, y = pos.y-1, z = pos.z-1}
@ -86,12 +85,13 @@ minetest.register_abm({
if node.name == "pipeworks:pump_on" then
local water_nodes = minetest.find_nodes_in_area(minp, maxp,
{"default:water_source", "default:water_flowing"})
if (node_level_above < pipe_liquid_max) and #water_nodes > 1 then
if (node_level_above < 4 ) and #water_nodes > 1 then
meta:set_float("liquid_level", node_level_above + 4) -- add water to the pipe
end
else
if node_level_above > 0 then
meta:set_float("liquid_level", node_level_above - 1) -- leak the pipe down
meta:set_float("liquid_level", node_level_above - 0.5 ) -- leak the pipe down
end
end
end
@ -102,7 +102,7 @@ minetest.register_abm({
minetest.register_abm({
nodenames = {"pipeworks:fountainhead"},
interval = 1,
interval = 2,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local pos_above = {x = pos.x, y = pos.y+1, z = pos.z}
@ -117,14 +117,14 @@ minetest.register_abm({
print(node_level_below)
print(dump(node_above.name))
if node_level_below > 2
if node_level_below > 1
and (node_above.name == "air" or node_above.name == "default:water_flowing") then
minetest.set_node(pos_above, {name = "default:water_source"})
elseif node_level_below < 1 and node_above.name == "default:water_source" then
elseif node_level_below < 0.6 and node_above.name == "default:water_source" then
minetest.set_node(pos_above, {name = "air"})
end
if node_level_below > 1
if node_level_below >= 1
and (node_above.name == "air" or node_above.name == "default:water_source") then
minetest.get_meta(pos_below):set_float("liquid_level", node_level_below - 1)
end
@ -135,7 +135,7 @@ minetest.register_abm({
minetest.register_abm({
nodenames = {"pipeworks:spigot","pipeworks:spigot_pouring"},
interval = 1,
interval = 2,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local pos_below = {x = pos.x, y = pos.y-1, z = pos.z}
@ -158,13 +158,13 @@ minetest.register_abm({
local adjacent_node_level = (minetest.get_meta(pos_adjacent):get_float("liquid_level")) or 0
local pipe_name = string.match(adjacent_node.name, "pipeworks:pipe_%d.*_")
if pipe_name and adjacent_node_level > 2
if pipe_name and adjacent_node_level > 1
and (below_node.name == "air" or below_node.name == "default:water_flowing") then
minetest.set_node(pos, {name = "pipeworks:spigot_pouring", param2 = fdir})
minetest.set_node(pos_below, {name = "default:water_source"})
end
if (pipe_name and adjacent_node_level < 1)
if (pipe_name and adjacent_node_level < 0.6)
or (node.name ~= "pipeworks:spigot" and not pipe_name) then
minetest.set_node(pos,{name = "pipeworks:spigot", param2 = fdir})
if below_node.name == "default:water_source" then
@ -172,7 +172,7 @@ minetest.register_abm({
end
end
if adjacent_node_level > 1
if adjacent_node_level >= 1
and (below_node.name == "air" or below_node.name == "default:water_source") then
minetest.get_meta(pos_adjacent):set_float("liquid_level", adjacent_node_level - 1)
end