devices.lua: make fountains functional under new flow logic using new neighbour output helper

This commit is contained in:
thetaepsilon-gamedev 2017-10-01 21:17:05 +01:00
parent 667eeb7d09
commit 76ebd0a0e1
1 changed files with 8 additions and 1 deletions

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@ -598,7 +598,6 @@ end
-- fountainhead
-- TODO flow-logic-stub: fountainheads currently non-functional under new flow logic
local nodename_fountain_empty = "pipeworks:fountainhead"
minetest.register_node(nodename_fountain_empty, {
description = "Fountainhead",
@ -668,6 +667,14 @@ minetest.register_node(nodename_fountain_loaded, {
drop = "pipeworks:fountainhead",
on_rotate = false
})
new_flow_logic_register.simple(nodename_fountain_empty)
new_flow_logic_register.simple(nodename_fountain_loaded)
local fountain_min = 1
local fountainfn = pipeworks.flowlogic.helpers.make_neighbour_output({{x=0, y=1, z=0}})
new_flow_logic_register.output(nodename_fountain_empty, fountain_min, fountainfn)
new_flow_logic_register.output(nodename_fountain_loaded, fountain_min, fountainfn)
minetest.register_alias("pipeworks:valve_off_loaded", "pipeworks:valve_off_empty")
minetest.register_alias("pipeworks:entry_panel", "pipeworks:entry_panel_empty")