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https://github.com/mt-mods/pipeworks.git
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Add optional before/after filter callbacks
These allow nodes that manage inventory in a non-standard manner (e.g. a barrel) to still be able to work with pipeworks filters.
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@ -130,20 +130,30 @@ minetest.register_node("pipeworks:filter", {
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if not (tube and tube.input_inventory) then
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return
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end
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if tube.before_filter then
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tube.before_filter(frompos)
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end
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local frommeta = minetest.get_meta(frompos)
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local frominvname = tube.input_inventory
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local frominv = frommeta:get_inventory()
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local sname
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local fired = false
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for _,filter in ipairs(inv:get_list("main")) do
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sname = filter:get_name()
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if sname ~= "" then
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-- XXX: that's a lot of parameters
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if grabAndFire(frominv, frominvname, frompos, fromnode, sname, tube, idef, dir) then return end
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if grabAndFire(frominv, frominvname, frompos, fromnode, sname, tube, idef, dir) then
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fired = true
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break
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end
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end
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end
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if inv:is_empty("main") then
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if not fired and inv:is_empty("main") then
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grabAndFire(frominv,frominvname,frompos,fromnode,nil,tube,idef,dir)
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end
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if tube.after_filter then
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tube.after_filter(frompos)
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end
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end,
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})
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@ -208,7 +218,7 @@ minetest.register_node("pipeworks:mese_filter", {
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end
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end
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if inv:is_empty("main") then
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grabAndFire(frominv, frominvname, frompos, fromnode, nil, tube, idef, dir, true)
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grabAndFire(frominv, frominvname, frompos, fromnode, nil, tube, idef, dir, true)
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end
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end,
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})
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