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https://github.com/mt-mods/pipeworks.git
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* fix #15 fixes #15 * fix luacheck stuff * I mean here * crash fix + allow arbitrary-count extraction * crash fix * wrong place * missed an end
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@ -117,8 +117,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
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}
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-- make sure there's something appropriate to inject the item into
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local todir = pipeworks.facedir_to_right_dir(filtnode.param2)
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local topos = vector.add(filtpos, todir)
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local topos = vector.add(filtpos, dir)
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local tonode = minetest.get_node(topos)
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local todef = minetest.registered_nodes[tonode.name]
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@ -258,6 +257,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
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if fromtube.before_filter then fromtube.before_filter(frompos) end
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local function grabAndFire(frominvname, filterfor)
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if (exmatch_mode ~= 0) and not filterfor.count then return false end
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local sposes = {}
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if not frominvname or not frominv:get_list(frominvname) then return end
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for spos,stack in ipairs(frominv:get_list(frominvname)) do
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@ -314,6 +314,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
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return a < b
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end)
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end
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local taken = 0
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for _, spos in ipairs(sposes) do
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local stack = frominv:get_stack(frominvname, spos)
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local doRemove = stack:get_count()
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@ -332,39 +333,53 @@ local function punch_filter(data, filtpos, filtnode, msg)
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filtmeta:set_int("slotseq_index", nextpos)
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set_filter_infotext(data, filtmeta)
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end
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local item
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local count
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if data.stackwise then
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count = math.min(stack:get_count(), doRemove)
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if filterfor.count and (filterfor.count > 1 or data.digiline) then
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if exmatch_mode ~= 0 and filterfor.count > count then
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return false -- not enough, fail
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else
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-- limit quantity to filter amount
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count = math.min(filterfor.count, count)
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end
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end
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taken = taken + count
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else
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count = 1
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taken = 1
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break
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end
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if fromtube.remove_items then
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-- it could be the entire stack...
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item = fromtube.remove_items(frompos, fromnode, stack, dir, count, frominvname, spos)
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else
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item = stack:take_item(count)
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frominv:set_stack(frominvname, spos, stack)
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if fromdef.on_metadata_inventory_take then
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fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakeplayer)
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end
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end
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local pos = vector.add(frompos, vector.multiply(dir, 1.4))
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local start_pos = vector.add(frompos, dir)
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pipeworks.tube_inject_item(pos, start_pos, dir, item,
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fakeplayer:get_player_name(), item_tags)
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return true -- only fire one item, please
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end
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end
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return false
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local item
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if taken == 0 then return false end
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if (exmatch_mode ~= 0) and (filterfor.count > taken) then return false end
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if filterfor.count then taken = math.min(taken, filterfor.count) end
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local real_taken = 0
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if fromtube.remove_items then
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for i, spos in ipairs(sposes) do
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-- it could be the entire stack...
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item = fromtube.remove_items(frompos, fromnode, frominv:get_stack(frominvname, spos), dir, taken, frominvname, spos)
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local count = math.min(taken, item:get_count())
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taken = taken - count
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real_taken = real_taken + count
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if taken == 0 then break end
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if not filterfor.count then break end
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end
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else
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for i, spos in ipairs(sposes) do
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-- it could be the entire stack...
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local stack = frominv:get_stack(frominvname, spos)
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local count = math.min(taken, stack:get_count())
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item = stack:take_item(taken)
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frominv:set_stack(frominvname, spos, stack)
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if fromdef.on_metadata_inventory_take then
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fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakeplayer)
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end
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taken = taken - count
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real_taken = real_taken + count
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if taken == 0 then break end
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if not filterfor.count then break end
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end
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end
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local pos = vector.add(frompos, vector.multiply(dir, 1.4))
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local start_pos = vector.add(frompos, dir)
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item:set_count(real_taken)
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pipeworks.tube_inject_item(pos, start_pos, dir, item,
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fakeplayer:get_player_name(), item_tags)
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return true -- only fire one item, please
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end
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for _, frominvname in ipairs(type(fromtube.input_inventory) == "table" and fromtube.input_inventory or {fromtube.input_inventory}) do
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