devices.lua: create local variables for device node names in preparation for flow logic registration

This commit is contained in:
thetaepsilon-gamedev 2017-10-01 17:24:39 +01:00
parent 0fb0eab723
commit caacc2a261
1 changed files with 25 additions and 12 deletions

View File

@ -129,7 +129,8 @@ for s in ipairs(states) do
dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1} dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1}
end end
minetest.register_node("pipeworks:pump_"..states[s], { local pumpname = "pipeworks:pump_"..states[s]
minetest.register_node(pumpname, {
description = "Pump/Intake Module", description = "Pump/Intake Module",
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_pump.obj", mesh = "pipeworks_pump.obj",
@ -162,8 +163,9 @@ for s in ipairs(states) do
-- FIXME - does this preserve metadata? need to look at this -- FIXME - does this preserve metadata? need to look at this
on_rotate = screwdriver.rotate_simple on_rotate = screwdriver.rotate_simple
}) })
minetest.register_node("pipeworks:valve_"..states[s].."_empty", { local nodename_valve_empty = "pipeworks:valve_"..states[s].."_empty"
minetest.register_node(nodename_valve_empty, {
description = "Valve", description = "Valve",
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_valve_"..states[s]..".obj", mesh = "pipeworks_valve_"..states[s]..".obj",
@ -203,7 +205,8 @@ for s in ipairs(states) do
}) })
end end
minetest.register_node("pipeworks:valve_on_loaded", { local nodename_valve_loaded = "pipeworks:valve_on_loaded"
minetest.register_node(nodename_valve_loaded, {
description = "Valve", description = "Valve",
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_valve_on.obj", mesh = "pipeworks_valve_on.obj",
@ -244,6 +247,7 @@ minetest.register_node("pipeworks:valve_on_loaded", {
-- grating -- grating
-- FIXME: should this do anything useful in the new flow logic?
minetest.register_node("pipeworks:grating", { minetest.register_node("pipeworks:grating", {
description = "Decorative grating", description = "Decorative grating",
tiles = { tiles = {
@ -276,7 +280,8 @@ minetest.register_node("pipeworks:grating", {
-- outlet spigot -- outlet spigot
minetest.register_node("pipeworks:spigot", { local nodename_spigot_empty = "pipeworks:spigot"
minetest.register_node(nodename_spigot_empty, {
description = "Spigot outlet", description = "Spigot outlet",
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_spigot.obj", mesh = "pipeworks_spigot.obj",
@ -306,7 +311,8 @@ minetest.register_node("pipeworks:spigot", {
on_rotate = pipeworks.fix_after_rotation on_rotate = pipeworks.fix_after_rotation
}) })
minetest.register_node("pipeworks:spigot_pouring", { local nodename_spigot_loaded = "pipeworks:spigot_pouring"
minetest.register_node(nodename_spigot_loaded, {
description = "Spigot outlet", description = "Spigot outlet",
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_spigot_pouring.obj", mesh = "pipeworks_spigot_pouring.obj",
@ -360,7 +366,8 @@ local panel_cbox = {
} }
} }
minetest.register_node("pipeworks:entry_panel_empty", { local nodename_panel_empty = "pipeworks:entry_panel_empty"
minetest.register_node(nodename_panel_empty, {
description = "Airtight Pipe entry/exit", description = "Airtight Pipe entry/exit",
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_entry_panel.obj", mesh = "pipeworks_entry_panel.obj",
@ -379,7 +386,8 @@ minetest.register_node("pipeworks:entry_panel_empty", {
on_rotate = pipeworks.fix_after_rotation on_rotate = pipeworks.fix_after_rotation
}) })
minetest.register_node("pipeworks:entry_panel_loaded", { local nodename_panel_loaded = "pipeworks:entry_panel_loaded"
minetest.register_node(nodename_panel_loaded, {
description = "Airtight Pipe entry/exit", description = "Airtight Pipe entry/exit",
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_entry_panel.obj", mesh = "pipeworks_entry_panel.obj",
@ -399,7 +407,8 @@ minetest.register_node("pipeworks:entry_panel_loaded", {
on_rotate = pipeworks.fix_after_rotation on_rotate = pipeworks.fix_after_rotation
}) })
minetest.register_node("pipeworks:flow_sensor_empty", { local nodename_sensor_empty = "pipeworks:flow_sensor_empty"
minetest.register_node(nodename_sensor_empty, {
description = "Flow Sensor", description = "Flow Sensor",
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_flow_sensor.obj", mesh = "pipeworks_flow_sensor.obj",
@ -437,7 +446,8 @@ minetest.register_node("pipeworks:flow_sensor_empty", {
on_rotate = pipeworks.fix_after_rotation on_rotate = pipeworks.fix_after_rotation
}) })
minetest.register_node("pipeworks:flow_sensor_loaded", { local nodename_sensor_loaded = "pipeworks:flow_sensor_loaded"
minetest.register_node(nodename_sensor_loaded, {
description = "Flow sensor (on)", description = "Flow sensor (on)",
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_flow_sensor.obj", mesh = "pipeworks_flow_sensor.obj",
@ -478,6 +488,7 @@ minetest.register_node("pipeworks:flow_sensor_loaded", {
-- tanks -- tanks
-- TODO: these don't currently do anything under the new flow logic.
for fill = 0, 10 do for fill = 0, 10 do
local filldesc="empty" local filldesc="empty"
local sgroups = {snappy=3, pipe=1, tankfill=fill+1} local sgroups = {snappy=3, pipe=1, tankfill=fill+1}
@ -548,7 +559,8 @@ end
-- fountainhead -- fountainhead
minetest.register_node("pipeworks:fountainhead", { local nodename_fountain_empty = "pipeworks:fountainhead"
minetest.register_node(nodename_fountain_empty, {
description = "Fountainhead", description = "Fountainhead",
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_fountainhead.obj", mesh = "pipeworks_fountainhead.obj",
@ -581,7 +593,8 @@ minetest.register_node("pipeworks:fountainhead", {
on_rotate = false on_rotate = false
}) })
minetest.register_node("pipeworks:fountainhead_pouring", { local nodename_fountain_loaded = "pipeworks:fountainhead_pouring"
minetest.register_node(nodename_fountain_loaded, {
description = "Fountainhead", description = "Fountainhead",
drawtype = "mesh", drawtype = "mesh",
mesh = "pipeworks_fountainhead.obj", mesh = "pipeworks_fountainhead.obj",