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	use default metal sounds on all pipes and pipe devices
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										32
									
								
								devices.lua
									
									
									
									
									
								
							
							
						
						
									
										32
									
								
								devices.lua
									
									
									
									
									
								
							@@ -142,7 +142,7 @@ for s in ipairs(states) do
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		paramtype = "light",
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		paramtype2 = "facedir",
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		groups = dgroups,
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		sounds = default.node_sound_wood_defaults(),
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		sounds = default.node_sound_metal_defaults(),
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		walkable = true,
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		pipe_connections = { top = 1 },
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		after_place_node = function(pos)
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@@ -194,7 +194,7 @@ for s in ipairs(states) do
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			fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
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		},
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		groups = dgroups,
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		sounds = default.node_sound_wood_defaults(),
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		sounds = default.node_sound_metal_defaults(),
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		walkable = true,
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		on_place = pipeworks.rotate_on_place,
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		after_dig_node = function(pos)
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@@ -240,7 +240,7 @@ minetest.register_node(nodename_valve_loaded, {
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		fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
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	},
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	groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
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	sounds = default.node_sound_wood_defaults(),
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	sounds = default.node_sound_metal_defaults(),
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	walkable = true,
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	on_place = pipeworks.rotate_on_place,
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	after_dig_node = function(pos)
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@@ -289,7 +289,7 @@ minetest.register_node("pipeworks:grating", {
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	sunlight_propagates = true,
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	paramtype = "light",
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	groups = {snappy=3, pipe=1},
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	sounds = default.node_sound_wood_defaults(),
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	sounds = default.node_sound_metal_defaults(),
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	walkable = true,
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	pipe_connections = { top = 1 },
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	after_place_node = function(pos)
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@@ -313,7 +313,7 @@ minetest.register_node(nodename_spigot_empty, {
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	paramtype = "light",
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	paramtype2 = "facedir",
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	groups = {snappy=3, pipe=1},
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	sounds = default.node_sound_wood_defaults(),
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	sounds = default.node_sound_metal_defaults(),
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	walkable = true,
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	pipe_connections = { left=1, right=1, front=1, back=1,
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						 left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
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@@ -355,7 +355,7 @@ minetest.register_node(nodename_spigot_loaded, {
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	paramtype = "light",
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	paramtype2 = "facedir",
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	groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
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	sounds = default.node_sound_wood_defaults(),
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	sounds = default.node_sound_metal_defaults(),
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	walkable = true,
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	pipe_connections = { left=1, right=1, front=1, back=1,
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						 left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
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@@ -409,7 +409,7 @@ minetest.register_node(nodename_panel_empty, {
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	paramtype = "light",
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	paramtype2 = "facedir",
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	groups = {snappy=3, pipe=1},
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	sounds = default.node_sound_wood_defaults(),
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	sounds = default.node_sound_metal_defaults(),
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	walkable = true,
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	on_place = pipeworks.rotate_on_place,
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	after_dig_node = function(pos)
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@@ -429,7 +429,7 @@ minetest.register_node(nodename_panel_loaded, {
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	paramtype = "light",
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	paramtype2 = "facedir",
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	groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
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	sounds = default.node_sound_wood_defaults(),
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	sounds = default.node_sound_metal_defaults(),
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	walkable = true,
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	on_place = pipeworks.rotate_on_place,
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	after_dig_node = function(pos)
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@@ -456,7 +456,7 @@ minetest.register_node(nodename_sensor_empty, {
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	paramtype = "light",
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	paramtype2 = "facedir",
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	groups = {snappy=3, pipe=1},
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	sounds = default.node_sound_wood_defaults(),
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	sounds = default.node_sound_metal_defaults(),
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	walkable = true,
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	on_place = pipeworks.rotate_on_place,
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	after_dig_node = function(pos)
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@@ -495,7 +495,7 @@ minetest.register_node(nodename_sensor_loaded, {
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	paramtype = "light",
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	paramtype2 = "facedir",
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	groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
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	sounds = default.node_sound_wood_defaults(),
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	sounds = default.node_sound_metal_defaults(),
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	walkable = true,
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	on_place = pipeworks.rotate_on_place,
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	after_dig_node = function(pos)
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@@ -560,7 +560,7 @@ for fill = 0, 10 do
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		paramtype = "light",
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		paramtype2 = "facedir",
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		groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1},
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		sounds = default.node_sound_wood_defaults(),
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		sounds = default.node_sound_metal_defaults(),
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		walkable = true,
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		drop = "pipeworks:storage_tank_0",
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		pipe_connections = { top = 1, bottom = 1},
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@@ -588,7 +588,7 @@ for fill = 0, 10 do
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		paramtype = "light",
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		paramtype2 = "facedir",
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		groups = sgroups,
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		sounds = default.node_sound_wood_defaults(),
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		sounds = default.node_sound_metal_defaults(),
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		walkable = true,
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		drop = "pipeworks:storage_tank_0",
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		pipe_connections = { top = 1, bottom = 1},
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@@ -614,7 +614,7 @@ minetest.register_node(nodename_fountain_empty, {
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	sunlight_propagates = true,
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	paramtype = "light",
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	groups = {snappy=3, pipe=1},
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	sounds = default.node_sound_wood_defaults(),
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	sounds = default.node_sound_metal_defaults(),
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	walkable = true,
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	pipe_connections = { bottom = 1 },
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	after_place_node = function(pos)
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@@ -648,7 +648,7 @@ minetest.register_node(nodename_fountain_loaded, {
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	sunlight_propagates = true,
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	paramtype = "light",
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	groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
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	sounds = default.node_sound_wood_defaults(),
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	sounds = default.node_sound_metal_defaults(),
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	walkable = true,
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	pipe_connections = { bottom = 1 },
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	after_place_node = function(pos)
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@@ -698,7 +698,7 @@ minetest.register_node(nodename_sp_empty, {
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	paramtype = "light",
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	paramtype2 = "facedir",
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	groups = {snappy=3, pipe=1},
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	sounds = default.node_sound_wood_defaults(),
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	sounds = default.node_sound_metal_defaults(),
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	walkable = true,
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	on_place = pipeworks.rotate_on_place,
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	after_dig_node = function(pos)
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@@ -718,7 +718,7 @@ minetest.register_node(nodename_sp_loaded, {
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	paramtype = "light",
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	paramtype2 = "facedir",
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	groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
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	sounds = default.node_sound_wood_defaults(),
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	sounds = default.node_sound_metal_defaults(),
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	walkable = true,
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	on_place = pipeworks.rotate_on_place,
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	after_dig_node = function(pos)
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@@ -73,7 +73,7 @@ for index, connects in ipairs(cconnects) do
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			fixed = outsel
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		},
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		groups = pgroups,
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		sounds = default.node_sound_wood_defaults(),
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		sounds = default.node_sound_metal_defaults(),
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		walkable = true,
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		drop = "pipeworks:pipe_1_empty",
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		after_place_node = function(pos)
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@@ -104,7 +104,7 @@ for index, connects in ipairs(cconnects) do
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			fixed = outsel
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		},
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		groups = pgroups,
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		sounds = default.node_sound_wood_defaults(),
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		sounds = default.node_sound_metal_defaults(),
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		walkable = true,
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		drop = "pipeworks:pipe_1_empty",
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		after_place_node = function(pos)
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