Don't wear tools out in nodebreaker if it's mechanical wear (tools which are repaired by the tool workshop of technic)

This commit is contained in:
Novatux 2014-07-02 14:29:51 +02:00
parent df1c9d0874
commit f8bbe908cd
1 changed files with 9 additions and 2 deletions

View File

@ -168,14 +168,21 @@ local function break_node (pos, facedir)
set_bone_position = delay(),
}
if pick_inv == "pick" and minetest.registered_items[pick:get_name()] and minetest.registered_items[pick:get_name()].on_use then
local pickdef = minetest.registered_items[pick:get_name()]
local pickcopy = ItemStack(pick)
if pick_inv == "pick" and pickdef and pickdef.on_use then
local pos_under, pos_above = {x = pos.x - vel.x, y = pos.y - vel.y, z = pos.z - vel.z}, {x = pos.x - 2*vel.x, y = pos.y - 2*vel.y, z = pos.z - 2*vel.z}
local pointed_thing = {type="node", under=pos_under, above=pos_above}
inv:set_stack(pick_inv, 1, minetest.registered_items[pick:get_name()].on_use(pick, digger, pointed_thing) or pick)
inv:set_stack(pick_inv, 1, pickdef.on_use(pick, digger, pointed_thing) or pick)
else
minetest.node_dig(front, node, digger)
end
if pickdef and (not pickdef.wear_represents or pickdef.wear_represents == "mechanical_wear") then
inv:set_stack(pick_inv, 1, pickcopy) -- Do not wear pick out
end
for i = 1, 100 do
local dropped_item = inv:get_stack("main", i)
if not dropped_item:is_empty() then