Novatux
0444d738d7
Fix deployer sometimes destroying items
2014-06-08 11:04:13 +02:00
Vanessa Ezekowitz
ec8796f8d3
delete redundant check
2014-05-24 21:20:31 -04:00
Novatux
8efcd39e39
Bugfix
2014-05-18 16:41:37 +02:00
Novatux
3f72bbf3d0
Much better node breaker, own contents of deployer too (but still allow IO with tubes)
2014-05-18 14:30:58 +02:00
Novatux
ee47216140
Remove debug code
2014-04-20 19:59:54 +02:00
Novatux
274d7fb048
Deployer fixes
2014-04-13 09:25:31 +02:00
Novatux
5a2d57b485
Fix node breaker, use new minetest.swap_node
2013-12-21 10:24:55 +01:00
Vanessa Ezekowitz
bdbdab0dfd
rules_all has to be global. made it so, confined to pipeworks.{} table
2013-12-21 03:30:07 -05:00
Vanessa Ezekowitz
bd80f18cfc
local-ize pretty muchg everything that was previously global except where
...
stuff needs to be globally-visible. Also, fix a bad drop on valve.
2013-12-15 02:53:10 -05:00
Vanessa Ezekowitz
bd1d8bbd86
Make the tube_connects={} method work properly for technic devices.
...
Also phase out "old new" API, leaving only the "tube_connects={}" method,
as nothing in technic or pipeworks uses it.
Fix a few more places where minetest.facedir_to_dir() was duplicated, since
that code is part of Minetest 0.4.8.
2013-11-26 00:26:38 -05:00
Novatux
c7e9c7c160
Fix node breaker crash.
2013-10-30 08:45:29 +01:00
Vanessa Ezekowitz
a59e147013
Make nodebreaker and deployer use wood group instead of default wood
2013-10-24 21:18:40 -04:00
Novatux
2e2862576d
Fix for player height
2013-10-24 12:49:07 +02:00
Novatux
2d4c5cf257
Complete fake player for deployer
2013-10-24 07:51:56 +02:00
Novatux
79897c8fe6
Better deployer and node breaker mesecons rules.
2013-10-06 10:35:53 +02:00
Pilcrow
cedb49d887
Fix hacky_swap_node to not repeatedly swap the same node in over and over
2013-09-13 11:09:57 -04:00
hdastwb
d44c2e6d3b
removed aliases to the technic deployers/node breakers
2013-07-25 18:53:51 -04:00
hdastwb
ec416df794
added support for 6d facedir for all tube components, changed autoplace.lua to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically
2013-07-19 19:16:26 -04:00
Vanessa Ezekowitz
17ee4f6aab
Phased out all deprecated minetest.env:* uses in favor of minetest.*
2013-06-30 23:55:07 -04:00
Anthony Zhang
5537257185
Whoops, tubes ought to connect to deployers!
2013-06-23 19:52:01 -04:00
Anthony Zhang
df0161f65e
No infinite stacks allowed! Fix the bug where deployers have infinite stacks just like players.
2013-06-23 19:30:16 -04:00
Anthony Zhang
e728df46df
Super duper pipeworks deployer and node breaker updates.
2013-06-23 19:15:31 -04:00
Vanessa Ezekowitz
aaacd37c6f
Removed node breaker and deployer. These belong in technic, not pipeworks.
...
Added aliases to avoid unknown nodes/map breakage. Old code has been moved
into pipeworks/attic/
2013-01-31 18:49:47 -05:00
Novatux
fe0fd68601
Changed the name of some textures for naming conventions. Added deployer and node breaker (most of the code is from Technic, the textures too).
2013-01-20 17:53:17 +01:00