Commit Graph

17 Commits

Author SHA1 Message Date
Vanessa Ezekowitz bd80f18cfc local-ize pretty muchg everything that was previously global except where
stuff needs to be globally-visible.  Also, fix a bad drop on valve.
2013-12-15 02:53:10 -05:00
Vanessa Ezekowitz b43a1036ca catch a similar nil condition in the node breaker 2013-12-10 22:39:53 -05:00
Vanessa Ezekowitz bd1d8bbd86 Make the tube_connects={} method work properly for technic devices.
Also phase out "old new" API, leaving only the "tube_connects={}" method,
as nothing in technic or pipeworks uses it.

Fix a few more places where minetest.facedir_to_dir() was duplicated, since
that code is part of Minetest 0.4.8.
2013-11-26 00:26:38 -05:00
Novatux c7e9c7c160 Fix node breaker crash. 2013-10-30 08:45:29 +01:00
Vanessa Ezekowitz a59e147013 Make nodebreaker and deployer use wood group instead of default wood 2013-10-24 21:18:40 -04:00
Novatux 79897c8fe6 Better deployer and node breaker mesecons rules. 2013-10-06 10:35:53 +02:00
Pilcrow cedb49d887 Fix hacky_swap_node to not repeatedly swap the same node in over and over 2013-09-13 11:09:57 -04:00
hdastwb d44c2e6d3b removed aliases to the technic deployers/node breakers 2013-07-25 18:53:51 -04:00
hdastwb ec416df794 added support for 6d facedir for all tube components, changed autoplace.lua to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically 2013-07-19 19:16:26 -04:00
Anthony Zhang 479df82f2b Fix for older mod versions that used a different alias. 2013-07-01 20:38:10 -04:00
Vanessa Ezekowitz 17ee4f6aab Phased out all deprecated minetest.env:* uses in favor of minetest.* 2013-06-30 23:55:07 -04:00
Anthony Zhang 6b411ab8ad Node breakers now make sure the node is actually diggable before digging (implements the functionality of `minetest.node_dig`). Now can dig working mesecons and can't dig locked chests or other indestructable nodes. 2013-06-24 16:25:23 -04:00
Vanessa Ezekowitz 3a0fd39bf6 rewrote autoplacement code to make it more aware of filters,
autocrafter, nodebreaker, deployer, and made sure each item will only
initiate a connection to those sides which can accept such.  Fixed
various autorouting bugs as I ran across them.  Autorouting for various
devices is now:

filters: left and right sides only
nodebreaker, deployer:  back only
autocrafter:  all six sides
chests:  top, bottom, left, right, back (not front)
furnace: bottom, left, right, back (not the top or front)
2013-06-23 21:36:13 -04:00
Anthony Zhang 5537257185 Whoops, tubes ought to connect to deployers! 2013-06-23 19:52:01 -04:00
Anthony Zhang e728df46df Super duper pipeworks deployer and node breaker updates. 2013-06-23 19:15:31 -04:00
Vanessa Ezekowitz aaacd37c6f Removed node breaker and deployer. These belong in technic, not pipeworks.
Added aliases to avoid unknown nodes/map breakage.  Old code has been moved
into pipeworks/attic/
2013-01-31 18:49:47 -05:00
Novatux fe0fd68601 Changed the name of some textures for naming conventions. Added deployer and node breaker (most of the code is from Technic, the textures too). 2013-01-20 17:53:17 +01:00