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0
mirror of https://github.com/mt-mods/pipeworks.git synced 2025-06-28 22:36:31 +02:00

36 Commits

Author SHA1 Message Date
5cfe8d893f Merge branch 'master' of yunohost.local:mtcontrib/pipeworks into nalc-1.2-dev 2020-03-25 23:00:57 +01:00
99cb3a5d9d Merge branch 'fix-21' into 'master'
Translation string errors

Closes #21

See merge request VanessaE/pipeworks!17
2020-02-20 14:29:07 +00:00
728d4e179a Translation string errors
Fixes #21.
Sorry, I had put wrong identifiers in translations strings.
Also, found another one to fix in `teleport_tube.lua`.

I hope, there is no other error.
2020-02-20 15:27:08 +01:00
760e9e383c Merge branch 'mt5-locale' into 'master'
French translation

See merge request VanessaE/pipeworks!16
2020-02-18 17:34:52 +00:00
62bc13078f Add translation support
- Created `locale/template.txt`
- Fixed some typos
- Replace some `print("[pipeworks]"..` with `pipeworks.logger()`
- Removed "You hacker, you" from descriptions
2020-02-18 17:34:52 +00:00
84d7104c66 Merge branch 'master' into 'master'
Fix injector compatibility with technic HV machines

Closes #20

See merge request VanessaE/pipeworks!15
2020-01-14 12:35:37 +00:00
2ca825f991 fix injector compatibility with technic hv machines 2020-01-14 23:07:09 +11:00
0fa88b7054 Merge branch 'filter-injector-refactor' into 'master'
filter-injector.lua: eliminate most parameters from grabAndFire by making it a closure

See merge request VanessaE/pipeworks!13
2020-01-10 19:48:57 +00:00
8f03c0e684 filter-injector.lua: Rename exact_match -> exmatch_mode
Also fixed bad conditional that would accept non-integer values of exmatch in a message.
2020-01-10 19:48:57 +00:00
975e20f704 Merge branch 'master' of yunohost.local:mtcontrib/pipeworks into nalc-1.2-dev 2019-12-22 14:33:13 +01:00
75cfac34e6 add signs_lib placement rules
only works on signs_lib commit dcdee222 or later.
2019-09-23 15:41:56 -04:00
d5fe933456 use default metal sounds on all pipes and pipe devices 2019-09-23 15:40:28 -04:00
6ad2c9f568 Prevent another crash if minetest crashes during startup 2019-06-06 23:13:53 +02:00
2693e2ecbb Merge branch 'master' into nalc-1.2 2019-05-04 19:56:03 +02:00
05ca3e4f4f depend on screwdriver 2019-04-30 13:59:35 -04:00
c93df73a5c Rend les items du groupe limitcraft non craftable par l'autocrafter 2019-03-02 19:29:26 +01:00
27eb2ca9de Merge branch 'master' into 'master'
Fix crash when lua tubes are DoSed.

See merge request VanessaE/pipeworks!8
2019-01-15 23:39:29 +00:00
dc8778d7d3 Fix crash when lua tubes are DoSed. 2019-01-16 10:31:07 +13:00
26e7b46415 Support Technic freezer
fixes #7
2019-01-02 05:52:41 -05:00
839b0ed4b1 Merge branch 'nomesecons' into 'master'
Remove hard dependency on mesecons

See merge request VanessaE/pipeworks!7
2018-12-08 20:21:13 +00:00
da764f4ce0 Remove hard dependency on mesecons 2018-12-08 20:10:48 +00:00
ef5d30c92d Merge branch 'rotate-metadata-fix' into 'master'
fix metadata loss on rotate

See merge request VanessaE/pipeworks!6
2018-11-27 19:53:40 +00:00
f2fff77e90 fix metadata loss on rotate
use swap_node() instead of set_node() so locked chests can be used again after rotation
2018-11-27 20:47:37 +01:00
f37b21e632 fix autocrafter recipe 2018-11-15 03:51:56 +03:00
c9a951c2e8 improving connectivity 2018-11-14 07:07:33 +03:00
f5a60ba407 license fixups: update to LGPL3.0 for code, add CC-by-SA 4.0 for media 2018-11-08 18:22:12 -05:00
d7dfd11364 use basic_materials mod where possible 2018-10-30 20:45:48 -04:00
4c20de48b2 Merge branch 'master' into 'master'
Add on-rotate to chests, furnaces, filter-injectors, dispenser, deployer, and node breaker

See merge request VanessaE/pipeworks!4
2018-09-17 15:55:38 +00:00
9725fa2f28 Add on-rotate to chests, furnaces, filter-injector, dispenser, deployer, and node breaker 2018-09-17 11:44:15 -04:00
25c00a6e05 Merge branch 'master' into 'master'
Tubes now update their connections when rotated with the screwdriver.

See merge request VanessaE/pipeworks!3
2018-09-15 15:04:52 +00:00
d8ed6d3af4 Tubes now update their connections when rotated with the screwdriver. 2018-09-15 10:30:13 -04:00
a69c210b56 remove value/sensor conversion LBM
no longer needed, broken anyway
2018-09-08 16:20:27 -04:00
cb8a4f3cec Merge branch 'fix-wiki-link' into 'master'
Fix link to wiki documentation

See merge request VanessaE/pipeworks!2
2018-08-24 07:06:19 +00:00
002bcbf850 Fix link to wiki documentation 2018-08-23 23:29:30 -07:00
6fdda18390 Handle nil return value for add_item
Remove old comments. Current HEAD requires version ~0.4.16
2018-08-04 12:27:09 +02:00
6492b8ec76 Add node breaker sounds (#219)
Also, disallow node breakers to dig unknown nodes
and a bit whitespace fix
2018-08-01 16:41:55 +02:00
31 changed files with 1339 additions and 953 deletions

959
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Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
@ -691,3 +169,432 @@ apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.
###############################################################################
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2
README
View File

@ -1,7 +1,7 @@
This mod uses nodeboxes to supply a complete set of 3D pipes and tubes,
along devices that work with them.
See https://github.com/VanessaE/pipeworks/wiki/ for detailed information about usage of this mod.
See https://gitlab.com/VanessaE/pipeworks/wikis/ for detailed information about usage of this mod.
Unlike the previous version of this mod, these pipes are rounded, and when
placed, they'll automatically join together as needed. Pipes can go vertically

View File

@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")
local autocrafterCache = {} -- caches some recipe data to avoid to call the slow function minetest.get_craft_result() every second
local craft_time = 1
@ -16,7 +17,7 @@ end
local function get_item_info(stack)
local name = stack:get_name()
local def = minetest.registered_items[name]
local description = def and def.description or "Unknown item"
local description = def and def.description or S("Unknown item")
return description, name
end
@ -66,9 +67,12 @@ local function run_autocrafter(pos, elapsed)
local inventory = meta:get_inventory()
local craft = get_craft(pos, inventory)
local output_item = craft.output.item
-- NALC: existence de limitgroup ?
local limitcraft = minetest.get_item_group(output_item:get_name(), "limitcraft") or 0
-- only use crafts that have an actual result
if output_item:is_empty() then
meta:set_string("infotext", "unconfigured Autocrafter: unknown recipe")
-- NALC: ou si l'item n'est pas dans le group limitcraft
if output_item:is_empty() or limitcraft > 0 then
meta:set_string("infotext", S("unconfigured Autocrafter: unknown recipe"))
return false
end
@ -101,7 +105,7 @@ local function after_recipe_change(pos, inventory)
if inventory:is_empty("recipe") then
minetest.get_node_timer(pos):stop()
autocrafterCache[minetest.hash_node_position(pos)] = nil
meta:set_string("infotext", "unconfigured Autocrafter")
meta:set_string("infotext", S("unconfigured Autocrafter"))
inventory:set_stack("output", 1, "")
return
end
@ -126,7 +130,7 @@ local function after_recipe_change(pos, inventory)
craft = craft or get_craft(pos, inventory, hash)
local output_item = craft.output.item
local description, name = get_item_info(output_item)
meta:set_string("infotext", string.format("'%s' Autocrafter (%s)", description, name))
meta:set_string("infotext", S("'@1' Autocrafter (@2)", description, name))
inventory:set_stack("output", 1, output_item)
after_inventory_change(pos)
@ -190,8 +194,8 @@ local function update_meta(meta, enabled)
"listring[context;dst]" ..
"listring[current_player;main]"
if minetest.get_modpath("digilines") then
fs = fs.."field[1,3.5;4,1;channel;Channel;${channel}]"
fs = fs.."button_exit[5,3.2;2,1;save;Save]"
fs = fs.."field[1,3.5;4,1;channel;"..S("Channel")..";${channel}]"
fs = fs.."button_exit[5,3.2;2,1;save;"..S("Save").."]"
end
meta:set_string("formspec",fs)
@ -200,13 +204,13 @@ local function update_meta(meta, enabled)
-- this might be more written code, but actually executes less
local output = meta:get_inventory():get_stack("output", 1)
if output:is_empty() then -- doesn't matter if paused or not
meta:set_string("infotext", "unconfigured Autocrafter")
meta:set_string("infotext", S("unconfigured Autocrafter"))
return false
end
local description, name = get_item_info(output)
local infotext = enabled and string.format("'%s' Autocrafter (%s)", description, name)
or string.format("paused '%s' Autocrafter", description)
local infotext = enabled and S("'@1' Autocrafter (@2)", description, name)
or S("paused '@1' Autocrafter", description)
meta:set_string("infotext", infotext)
return enabled
@ -226,7 +230,7 @@ local function upgrade_autocrafter(pos, meta)
update_meta(meta, true)
if meta:get_string("virtual_items") == "1" then -- we are version 2
-- we allready dropped stuff, so lets remove the metadatasetting (we are not being called again for this node)
-- we already dropped stuff, so lets remove the metadatasetting (we are not being called again for this node)
meta:set_string("virtual_items", "")
else -- we are version 1
local recipe = inv:get_list("recipe")
@ -248,7 +252,7 @@ local function upgrade_autocrafter(pos, meta)
end
minetest.register_node("pipeworks:autocrafter", {
description = "Autocrafter",
description = S("Autocrafter"),
drawtype = "normal",
tiles = {"pipeworks_autocrafter.png"},
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1},
@ -407,7 +411,7 @@ minetest.register_craft( {
output = "pipeworks:autocrafter 2",
recipe = {
{ "default:steel_ingot", "default:mese_crystal", "default:steel_ingot" },
{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting" },
{ "basic_materials:plastic_sheet", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:mese_crystal", "default:steel_ingot" }
},
})

View File

@ -111,6 +111,22 @@ function pipeworks.after_dig(pos)
pipeworks.scan_for_tube_objects(pos)
end
-- Screwdriver calls this function before rotating a node.
-- However, connections must be updated *after* the node is rotated
-- So, this function does the rotation itself and returns `true`.
-- (Note: screwdriver already checks for protected areas.)
-- This should only be used for tubes that don't autoconnect.
-- (For example, one-way tubes.)
-- Autoconnecting tubes will just revert back to their original state
-- when they are updated.
function pipeworks.on_rotate(pos, node, user, mode, new_param2)
node.param2 = new_param2
minetest.swap_node(pos, node)
pipeworks.scan_for_tube_objects(pos)
return true
end
if minetest.get_modpath("mesecons_mvps") then
mesecon.register_on_mvps_move(function(moved_nodes)
for _, n in ipairs(moved_nodes) do

View File

@ -146,7 +146,8 @@ override_protected = {
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
},
after_dig_node = pipeworks.after_dig
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate
}
override = {
tiles = {
@ -190,7 +191,8 @@ override = {
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate
}
--[[local override_common = {

View File

@ -1,7 +1,10 @@
-- this file is basically a modified copy of
-- minetest_game/mods/default/furnaces.lua
-- translation support
local S = minetest.get_translator("pipeworks")
local DS = minetest.get_translator("default")
local fs_helpers = pipeworks.fs_helpers
tube_entry = "^pipeworks_tube_connection_stony.png"
@ -36,7 +39,7 @@ local function active_formspec(fuel_percent, item_percent, pos, meta)
pipeworks.button_off,
pipeworks.button_on
}
).."label[0.9,3.51;Allow splitting incoming material (not fuel) stacks from tubes]"
).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]"
return formspec
end
@ -67,7 +70,7 @@ local function inactive_formspec(pos, meta)
pipeworks.button_off,
pipeworks.button_on
}
).."label[0.9,3.51;Allow splitting incoming material (not fuel) stacks from tubes]"
).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]"
return formspec
end
@ -90,7 +93,7 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if listname == "fuel" then
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext", "Furnace is empty")
meta:set_string("infotext", DS("Furnace is empty"))
end
return stack:get_count()
else
@ -219,40 +222,40 @@ local function furnace_node_timer(pos, elapsed)
if cookable then
item_percent = math.floor(src_time / cooked.time * 100)
if item_percent > 100 then
item_state = "100% (output full)"
item_state = DS("100% (output full)")
else
item_state = item_percent .. "%"
item_state = DS("@1%", item_percent)
end
else
if srclist[1]:is_empty() then
item_state = "Empty"
item_state = DS("Empty")
else
item_state = "Not cookable"
item_state = DS("Not cookable")
end
end
local fuel_state = "Empty"
local active = "inactive "
local fuel_state = DS("Empty")
local active = DS("Furnace inactive")
local result = false
if fuel_totaltime ~= 0 then
active = "active "
active = DS("Furnace active")
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
fuel_state = fuel_percent .. "%"
fuel_state = DS("@1%", fuel_percent)
formspec = active_formspec(fuel_percent, item_percent, pos, meta)
swap_node(pos, "default:furnace_active")
-- make sure timer restarts automatically
result = true
else
if not fuellist[1]:is_empty() then
fuel_state = "0%"
fuel_state = DS("@1%", "0")
end
swap_node(pos, "default:furnace")
-- stop timer on the inactive furnace
minetest.get_node_timer(pos):stop()
end
local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
local infotext = active.." "..DS("(Item: @1; Fuel: @2)", item_state, fuel_state)
--
-- Set meta values
@ -271,7 +274,7 @@ end
--
minetest.register_node(":default:furnace", {
description = "Furnace",
description = DS("Furnace"),
tiles = {
"default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry,
@ -355,11 +358,12 @@ minetest.register_node(":default:furnace", {
meta:set_string("formspec", formspec)
end,
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate
})
minetest.register_node(":default:furnace_active", {
description = "Furnace",
description = DS("Furnace"),
tiles = {
"default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry,
@ -428,6 +432,7 @@ minetest.register_node(":default:furnace_active", {
meta:set_string("formspec", formspec)
end,
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate
})

View File

@ -85,88 +85,3 @@ minetest.register_craft( {
{ "pipeworks:pipe_1_empty" }
},
})
-- Crafting recipes for pneumatic tubes
-- If homedecor is not installed, we need to register its crafting chain for
-- plastic sheeting so that pipeworks remains compatible with it.
if minetest.get_modpath("homedecor") == nil then
minetest.register_craftitem(":homedecor:oil_extract", {
description = "Oil extract",
inventory_image = "homedecor_oil_extract.png",
})
minetest.register_craftitem(":homedecor:paraffin", {
description = "Unprocessed paraffin",
inventory_image = "homedecor_paraffin.png",
})
minetest.register_alias("homedecor:plastic_base", "homedecor:paraffin")
minetest.register_craftitem(":homedecor:plastic_sheeting", {
description = "Plastic sheet",
inventory_image = "homedecor_plastic_sheeting.png",
})
minetest.register_craft({
type = "shapeless",
output = "homedecor:oil_extract 4",
recipe = {
"group:leaves",
"group:leaves",
"group:leaves",
"group:leaves",
"group:leaves",
"group:leaves"
}
})
minetest.register_craft({
type = "cooking",
output = "homedecor:paraffin",
recipe = "homedecor:oil_extract",
})
minetest.register_craft({
type = "cooking",
output = "homedecor:plastic_sheeting",
recipe = "homedecor:paraffin",
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:oil_extract",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:paraffin",
burntime = 30,
})
minetest.register_craft({
type = "fuel",
recipe = "homedecor:plastic_sheeting",
burntime = 30,
})
end
-- crafting items for creating node breakers
minetest.register_craftitem("pipeworks:gear", {
description = "Gear",
inventory_image = "pipeworks_gear.png",
})
minetest.register_craft( {
output = "pipeworks:gear 6",
recipe = {
{ "", "default:steel_ingot", "" },
{ "default:steel_ingot","default:stone", "default:steel_ingot" },
{ "", "default:steel_ingot", "" }
},
})

View File

@ -1,7 +1,9 @@
local S = minetest.get_translator("pipeworks")
local straight = function(pos, node, velocity, stack) return {velocity} end
minetest.register_node("pipeworks:steel_block_embedded_tube", {
description = "Airtight steelblock embedded tube",
description = S("Airtight steelblock embedded tube"),
tiles = {
"default_steel_block.png", "default_steel_block.png",
"default_steel_block.png", "default_steel_block.png",
@ -24,6 +26,7 @@ minetest.register_node("pipeworks:steel_block_embedded_tube", {
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
})
minetest.register_craft( {
@ -44,7 +47,7 @@ local pane_box = {
}
minetest.register_node("pipeworks:steel_pane_embedded_tube", {
drawtype = "nodebox",
description = "Airtight panel embedded tube ",
description = S("Airtight panel embedded tube"),
tiles = {
"pipeworks_pane_embedded_tube_sides.png^[transformR90",
"pipeworks_pane_embedded_tube_sides.png^[transformR90",
@ -71,6 +74,7 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
})
minetest.register_craft( {

View File

@ -1,4 +0,0 @@
default
mesecons
mesecons_mvps
digilines?

View File

@ -1 +0,0 @@
This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.

View File

@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")
local new_flow_logic_register = pipeworks.flowables.register
local polys = ""
@ -135,14 +136,14 @@ for s in ipairs(states) do
local pumpname = "pipeworks:pump_"..states[s]
minetest.register_node(pumpname, {
description = "Pump/Intake Module",
description = S("Pump/Intake Module"),
drawtype = "mesh",
mesh = "pipeworks_pump"..polys..".obj",
tiles = { "pipeworks_pump_"..states[s]..".png" },
paramtype = "light",
paramtype2 = "facedir",
groups = dgroups,
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
pipe_connections = { top = 1 },
after_place_node = function(pos)
@ -178,7 +179,7 @@ for s in ipairs(states) do
local nodename_valve_empty = "pipeworks:valve_"..states[s].."_empty"
minetest.register_node(nodename_valve_empty, {
description = "Valve",
description = S("Valve"),
drawtype = "mesh",
mesh = "pipeworks_valve_"..states[s]..polys..".obj",
tiles = { "pipeworks_valve.png" },
@ -194,7 +195,7 @@ for s in ipairs(states) do
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
groups = dgroups,
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -224,7 +225,7 @@ end
local nodename_valve_loaded = "pipeworks:valve_on_loaded"
minetest.register_node(nodename_valve_loaded, {
description = "Valve",
description = S("Valve"),
drawtype = "mesh",
mesh = "pipeworks_valve_on"..polys..".obj",
tiles = { "pipeworks_valve.png" },
@ -240,7 +241,7 @@ minetest.register_node(nodename_valve_loaded, {
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -272,7 +273,7 @@ new_flow_logic_register.directional_horizonal_rotate(nodename_valve_loaded, true
-- FIXME: should this do anything useful in the new flow logic?
minetest.register_node("pipeworks:grating", {
description = "Decorative grating",
description = S("Decorative grating"),
tiles = {
"pipeworks_grating_top.png",
"pipeworks_grating_sides.png",
@ -289,7 +290,7 @@ minetest.register_node("pipeworks:grating", {
sunlight_propagates = true,
paramtype = "light",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
pipe_connections = { top = 1 },
after_place_node = function(pos)
@ -305,7 +306,7 @@ minetest.register_node("pipeworks:grating", {
local nodename_spigot_empty = "pipeworks:spigot"
minetest.register_node(nodename_spigot_empty, {
description = "Spigot outlet",
description = S("Spigot outlet"),
drawtype = "mesh",
mesh = "pipeworks_spigot"..polys..".obj",
tiles = { "pipeworks_spigot.png" },
@ -313,7 +314,7 @@ minetest.register_node(nodename_spigot_empty, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
@ -336,7 +337,7 @@ minetest.register_node(nodename_spigot_empty, {
local nodename_spigot_loaded = "pipeworks:spigot_pouring"
minetest.register_node(nodename_spigot_loaded, {
description = "Spigot outlet",
description = S("Spigot outlet"),
drawtype = "mesh",
mesh = "pipeworks_spigot_pouring"..polys..".obj",
tiles = {
@ -355,7 +356,7 @@ minetest.register_node(nodename_spigot_loaded, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
@ -402,14 +403,14 @@ local panel_cbox = {
local nodename_panel_empty = "pipeworks:entry_panel_empty"
minetest.register_node(nodename_panel_empty, {
description = "Airtight Pipe entry/exit",
description = S("Airtight Pipe entry/exit"),
drawtype = "mesh",
mesh = "pipeworks_entry_panel"..polys..".obj",
tiles = { "pipeworks_entry_panel.png" },
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -422,14 +423,14 @@ minetest.register_node(nodename_panel_empty, {
local nodename_panel_loaded = "pipeworks:entry_panel_loaded"
minetest.register_node(nodename_panel_loaded, {
description = "Airtight Pipe entry/exit",
description = S("Airtight Pipe entry/exit"),
drawtype = "mesh",
mesh = "pipeworks_entry_panel"..polys..".obj",
tiles = { "pipeworks_entry_panel.png" },
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -448,7 +449,7 @@ new_flow_logic_register.directional_horizonal_rotate(nodename_panel_loaded, true
local nodename_sensor_empty = "pipeworks:flow_sensor_empty"
minetest.register_node(nodename_sensor_empty, {
description = "Flow Sensor",
description = S("Flow Sensor"),
drawtype = "mesh",
mesh = "pipeworks_flow_sensor"..polys..".obj",
tiles = { "pipeworks_flow_sensor_off.png" },
@ -456,7 +457,7 @@ minetest.register_node(nodename_sensor_empty, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -487,7 +488,7 @@ minetest.register_node(nodename_sensor_empty, {
local nodename_sensor_loaded = "pipeworks:flow_sensor_loaded"
minetest.register_node(nodename_sensor_loaded, {
description = "Flow sensor (on)",
description = S("Flow sensor (on)"),
drawtype = "mesh",
mesh = "pipeworks_flow_sensor"..polys..".obj",
tiles = { "pipeworks_flow_sensor_on.png" },
@ -495,7 +496,7 @@ minetest.register_node(nodename_sensor_loaded, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -536,18 +537,18 @@ new_flow_logic_register.transition_simple_set(sensor_pressure_set, { mesecons=pi
-- TODO flow-logic-stub: these don't currently do anything under the new flow logic.
for fill = 0, 10 do
local filldesc="empty"
local filldesc=S("empty")
local sgroups = {snappy=3, pipe=1, tankfill=fill+1}
local image = nil
if fill ~= 0 then
filldesc=fill.."0% full"
filldesc=S("@1% full", 10*fill)
sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1}
image = "pipeworks_storage_tank_fittings.png"
end
minetest.register_node("pipeworks:expansion_tank_"..fill, {
description = "Expansion Tank ("..filldesc..")... You hacker, you.",
description = S("Expansion Tank (@1)", filldesc),
tiles = {
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
@ -560,7 +561,7 @@ for fill = 0, 10 do
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
drop = "pipeworks:storage_tank_0",
pipe_connections = { top = 1, bottom = 1},
@ -575,7 +576,7 @@ for fill = 0, 10 do
})
minetest.register_node("pipeworks:storage_tank_"..fill, {
description = "Fluid Storage Tank ("..filldesc..")",
description = S("Fluid Storage Tank (@1)", filldesc),
tiles = {
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
@ -588,7 +589,7 @@ for fill = 0, 10 do
paramtype = "light",
paramtype2 = "facedir",
groups = sgroups,
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
drop = "pipeworks:storage_tank_0",
pipe_connections = { top = 1, bottom = 1},
@ -607,14 +608,14 @@ end
local nodename_fountain_empty = "pipeworks:fountainhead"
minetest.register_node(nodename_fountain_empty, {
description = "Fountainhead",
description = S("Fountainhead"),
drawtype = "mesh",
mesh = "pipeworks_fountainhead"..polys..".obj",
tiles = { "pipeworks_fountainhead.png" },
sunlight_propagates = true,
paramtype = "light",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
pipe_connections = { bottom = 1 },
after_place_node = function(pos)
@ -641,14 +642,14 @@ minetest.register_node(nodename_fountain_empty, {
local nodename_fountain_loaded = "pipeworks:fountainhead_pouring"
minetest.register_node(nodename_fountain_loaded, {
description = "Fountainhead",
description = S("Fountainhead"),
drawtype = "mesh",
mesh = "pipeworks_fountainhead"..polys..".obj",
tiles = { "pipeworks_fountainhead.png" },
sunlight_propagates = true,
paramtype = "light",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
pipe_connections = { bottom = 1 },
after_place_node = function(pos)
@ -691,14 +692,14 @@ local sp_cbox = {
local nodename_sp_empty = "pipeworks:straight_pipe_empty"
minetest.register_node(nodename_sp_empty, {
description = "Straight-only Pipe",
description = S("Straight-only Pipe"),
drawtype = "mesh",
mesh = "pipeworks_straight_pipe"..polys..".obj",
tiles = { "pipeworks_straight_pipe_empty.png" },
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -706,19 +707,21 @@ minetest.register_node(nodename_sp_empty, {
end,
selection_box = sp_cbox,
collision_box = sp_cbox,
on_rotate = pipeworks.fix_after_rotation
on_rotate = pipeworks.fix_after_rotation,
check_for_pole = pipeworks.check_for_vert_pipe,
check_for_horiz_pole = pipeworks.check_for_horiz_pipe
})
local nodename_sp_loaded = "pipeworks:straight_pipe_loaded"
minetest.register_node(nodename_sp_loaded, {
description = "Straight-only Pipe",
description = S("Straight-only Pipe"),
drawtype = "mesh",
mesh = "pipeworks_straight_pipe"..polys..".obj",
tiles = { "pipeworks_straight_pipe_loaded.png" },
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
on_place = pipeworks.rotate_on_place,
after_dig_node = function(pos)
@ -727,7 +730,9 @@ minetest.register_node(nodename_sp_loaded, {
selection_box = sp_cbox,
collision_box = sp_cbox,
drop = "pipeworks:straight_pipe_empty",
on_rotate = pipeworks.fix_after_rotation
on_rotate = pipeworks.fix_after_rotation,
check_for_pole = pipeworks.check_for_vert_pipe,
check_for_horiz_pole = pipeworks.check_for_horiz_pipe
})
new_flow_logic_register.directional_horizonal_rotate(nodename_sp_empty, true)
@ -738,21 +743,3 @@ new_flow_logic_register.directional_horizonal_rotate(nodename_sp_loaded, true)
minetest.register_alias("pipeworks:valve_off_loaded", "pipeworks:valve_off_empty")
minetest.register_alias("pipeworks:entry_panel", "pipeworks:entry_panel_empty")
minetest.register_lbm({
name = "pipeworks:rotate_valves_flowsensors",
label = "Flip pipeworks valves and flow sensors around X/Z",
run_at_every_load = false,
nodenames = {
"pipeworks:flow_sensor_empty",
"pipeworks:flow_sensor_loaded",
"pipeworks:valve_off_empty",
"pipeworks:valve_on_empty",
"pipeworks:valve_off_loaded",
},
action = function(pos, node)
local dir = minetest.facedir_to_dir(node.param2)
local newdir = { x=dir.z, y=dir.y, z=dir.x }
local newfdir = minetest.dir_to_facedir(newdir)
minetest.swap_node(pos, { name = node.name, param2 = newfdir })
end
})

View File

@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers
local function delay(x)
@ -5,47 +6,47 @@ local function delay(x)
end
local function set_filter_infotext(data, meta)
local infotext = data.wise_desc.." Filter-Injector"
local infotext = S("@1 Filter-Injector", data.wise_desc)
if meta:get_int("slotseq_mode") == 2 then
infotext = infotext .. " (slot #"..meta:get_int("slotseq_index").." next)"
infotext = infotext .. " "..S("(slot #@1 next)", meta:get_int("slotseq_index"))
end
meta:set_string("infotext", infotext)
end
local function set_filter_formspec(data, meta)
local itemname = data.wise_desc.." Filter-Injector"
local itemname = S("@1 Filter-Injector", data.wise_desc)
local formspec
if data.digiline then
formspec = "size[8,2.7]"..
"item_image[0,0;1,1;pipeworks:"..data.name.."]"..
"label[1,0;"..minetest.formspec_escape(itemname).."]"..
"field[0.3,1.5;8.0,1;channel;Channel;${channel}]"..
"field[0.3,1.5;8.0,1;channel;"..S("Channel")..";${channel}]"..
fs_helpers.cycling_button(meta, "button[0,2;4,1", "slotseq_mode",
{"Sequence slots by Priority",
"Sequence slots Randomly",
"Sequence slots by Rotation"})..
{S("Sequence slots by Priority"),
S("Sequence slots Randomly"),
S("Sequence slots by Rotation")})..
fs_helpers.cycling_button(meta, "button[4,2;4,1", "exmatch_mode",
{"Exact match - off",
"Exact match - on "})
{S("Exact match - off"),
S("Exact match - on")})
else
local exmatch_button = ""
if data.stackwise then
exmatch_button =
fs_helpers.cycling_button(meta, "button[4,3.5;4,1", "exmatch_mode",
{"Exact match - off",
"Exact match - on "})
{S("Exact match - off"),
S("Exact match - on")})
end
formspec = "size[8,8.5]"..
"item_image[0,0;1,1;pipeworks:"..data.name.."]"..
"label[1,0;"..minetest.formspec_escape(itemname).."]"..
"label[0,1;Prefer item types:]"..
"label[0,1;"..S("Prefer item types:").."]"..
"list[context;main;0,1.5;8,2;]"..
fs_helpers.cycling_button(meta, "button[0,3.5;4,1", "slotseq_mode",
{"Sequence slots by Priority",
"Sequence slots Randomly",
"Sequence slots by Rotation"})..
{S("Sequence slots by Priority"),
S("Sequence slots Randomly"),
S("Sequence slots by Rotation")})..
exmatch_button..
"list[current_player;main;0,4.5;8,4;]" ..
"listring[]"
@ -53,8 +54,177 @@ local function set_filter_formspec(data, meta)
meta:set_string("formspec", formspec)
end
-- todo SOON: this function has *way too many* parameters
local function grabAndFire(data,slotseq_mode,exmatch_mode,filtmeta,frominv,frominvname,frompos,fromnode,filterfor,fromtube,fromdef,dir,fakePlayer,all,digiline)
local function punch_filter(data, filtpos, filtnode, msg)
local filtmeta = minetest.get_meta(filtpos)
local filtinv = filtmeta:get_inventory()
local owner = filtmeta:get_string("owner")
local fakePlayer = pipeworks.create_fake_player({
name = owner
})
local dir = pipeworks.facedir_to_right_dir(filtnode.param2)
local frompos = vector.subtract(filtpos, dir)
local fromnode = minetest.get_node(frompos)
if not fromnode then return end
local fromdef = minetest.registered_nodes[fromnode.name]
if not fromdef then return end
local fromtube = fromdef.tube
local input_special_cases = {
["technic:mv_electric_furnace"] = "dst",
["technic:mv_electric_furnace_active"] = "dst",
["technic:mv_alloy_furnace"] = "dst",
["technic:mv_alloy_furnace_active"] = "dst",
["technic:mv_centrifuge"] = "dst",
["technic:mv_centrifuge_active"] = "dst",
["technic:mv_compressor"] = "dst",
["technic:mv_compressor_active"] = "dst",
["technic:mv_extractor"] = "dst",
["technic:mv_extractor_active"] = "dst",
["technic:mv_grinder"] = "dst",
["technic:mv_grinder_active"] = "dst",
["technic:tool_workshop"] = "src",
["technic:mv_freezer"] = "dst",
["technic:mv_freezer_active"] = "dst",
["technic:hv_electric_furnace"] = "dst",
["technic:hv_electric_furnace_active"] = "dst",
["technic:hv_compressor"] = "dst",
["technic:hv_compressor_active"] = "dst",
["technic:hv_grinder"] = "dst",
["technic:hv_grinder_active"] = "dst"
}
-- make sure there's something appropriate to inject the item into
local todir = pipeworks.facedir_to_right_dir(filtnode.param2)
local topos = vector.add(filtpos, todir)
local tonode = minetest.get_node(topos)
local todef = minetest.registered_nodes[tonode.name]
if not todef
or not (minetest.get_item_group(tonode.name, "tube") == 1
or minetest.get_item_group(tonode.name, "tubedevice") == 1
or minetest.get_item_group(tonode.name, "tubedevice_receiver") == 1) then
return
end
if fromtube then fromtube.input_inventory = input_special_cases[fromnode.name] or fromtube.input_inventory end
if not (fromtube and fromtube.input_inventory) then return end
local slotseq_mode
local exmatch_mode
local filters = {}
if data.digiline then
local function add_filter(name, group, count, wear, metadata)
table.insert(filters, {name = name, group = group, count = tonumber(count), wear = wear, metadata = metadata})
end
local function add_itemstring_filter(filter)
local filterstack = ItemStack(filter)
local filtername = filterstack:get_name()
local filtercount = filterstack:get_count()
local filterwear = string.match(filter, "%S*:%S*%s%d%s(%d)") and filterstack:get_wear()
local filtermetadata = string.match(filter, "%S*:%S*%s%d%s%d(%s.*)") and filterstack:get_metadata()
add_filter(filtername, nil, filtercount, filterwear, filtermetadata)
end
local t_msg = type(msg)
if t_msg == "table" then
local slotseq = msg.slotseq
local t_slotseq = type(slotseq)
if t_slotseq == "number" and slotseq >= 0 and slotseq <= 2 then
slotseq_mode = slotseq
elseif t_slotseq == "string" then
slotseq = string.lower(slotseq)
if slotseq == "priority" then
slotseq_mode = 0
elseif slotseq == "random" then
slotseq_mode = 1
elseif slotseq == "rotation" then
slotseq_mode = 2
end
end
local exmatch = msg.exmatch
local t_exmatch = type(exmatch)
if t_exmatch == "number" and (exmatch == 0 or exmatch == 1) then
exmatch_mode = exmatch
elseif t_exmatch == "boolean" then
exmatch_mode = exmatch and 1 or 0
end
local slotseq_index = msg.slotseq_index
if type(slotseq_index) == "number" then
-- This should allow any valid index, but I'm not completely sure what
-- constitutes a valid index, so I'm only allowing resetting it to 1.
if slotseq_index == 1 then
filtmeta:set_int("slotseq_index", slotseq_index)
set_filter_infotext(data, filtmeta)
end
end
if slotseq_mode ~= nil then
filtmeta:set_int("slotseq_mode", slotseq_mode)
end
if exmatch_mode ~= nil then
filtmeta:set_int("exmatch_mode", exmatch_mode)
end
if slotseq_mode ~= nil or exmatch_mode ~= nil then
set_filter_formspec(data, filtmeta)
end
if msg.nofire then
return
end
if msg.name or msg.group or msg.count or msg.wear or msg.metadata then
add_filter(msg.name, msg.group, msg.count, msg.wear, msg.metadata)
else
for _, filter in ipairs(msg) do
local t_filter = type(filter)
if t_filter == "table" then
if filter.name or filter.group or filter.count or filter.wear or filter.metadata then
add_filter(filter.name, filter.group, filter.count, filter.wear, filter.metadata)
end
elseif t_filter == "string" then
add_itemstring_filter(filter)
end
end
end
elseif t_msg == "string" then
add_itemstring_filter(msg)
end
else
for _, filterstack in ipairs(filtinv:get_list("main")) do
local filtername = filterstack:get_name()
local filtercount = filterstack:get_count()
if filtername ~= "" then table.insert(filters, {name = filtername, count = filtercount}) end
end
end
if #filters == 0 then table.insert(filters, "") end
if slotseq_mode == nil then
slotseq_mode = filtmeta:get_int("slotseq_mode")
end
if exmatch_mode == nil then
exmatch_mode = filtmeta:get_int("exmatch_mode")
end
local frominv
if fromtube.return_input_invref then
frominv = fromtube.return_input_invref(frompos, fromnode, dir, owner)
if not frominv then
return
end
else
local frommeta = minetest.get_meta(frompos)
frominv = frommeta:get_inventory()
end
if fromtube.before_filter then fromtube.before_filter(frompos) end
local function grabAndFire(frominvname, filterfor)
local sposes = {}
if not frominvname or not frominv:get_list(frominvname) then return end
for spos,stack in ipairs(frominv:get_list(frominvname)) do
@ -85,8 +255,8 @@ local function grabAndFire(data,slotseq_mode,exmatch_mode,filtmeta,frominv,fromi
or (type(fwear[2]) == "number" -- it must be a number
and stack:get_wear() < fwear[2])))) -- and it must be > the actual wear.
-- If the wear filter is of any other type, fail.
--
and (not fmetadata -- If there's a matadata filter,
and (not fmetadata -- If there's a metadata filter,
or (type(fmetadata) == "string" -- it must be a string
and stack:get_metadata() == fmetadata)) -- and it must match.
end
@ -131,9 +301,9 @@ local function grabAndFire(data,slotseq_mode,exmatch_mode,filtmeta,frominv,fromi
end
local item
local count
if all then
if data.stackwise then
count = math.min(stack:get_count(), doRemove)
if filterfor.count and (filterfor.count > 1 or digiline) then
if filterfor.count and (filterfor.count > 1 or data.digiline) then
if exmatch_mode ~= 0 and filterfor.count > count then
return false -- not enough, fail
else
@ -163,173 +333,10 @@ local function grabAndFire(data,slotseq_mode,exmatch_mode,filtmeta,frominv,fromi
return false
end
local function punch_filter(data, filtpos, filtnode, msg)
local filtmeta = minetest.get_meta(filtpos)
local filtinv = filtmeta:get_inventory()
local owner = filtmeta:get_string("owner")
local fakePlayer = pipeworks.create_fake_player({
name = owner
})
local dir = pipeworks.facedir_to_right_dir(filtnode.param2)
local frompos = vector.subtract(filtpos, dir)
local fromnode = minetest.get_node(frompos)
if not fromnode then return end
local fromdef = minetest.registered_nodes[fromnode.name]
if not fromdef then return end
local fromtube = fromdef.tube
local input_special_cases = {
["technic:mv_furnace"] = "dst",
["technic:mv_furnace_active"] = "dst",
["technic:mv_electric_furnace"] = "dst",
["technic:mv_electric_furnace_active"] = "dst",
["technic:mv_alloy_furnace"] = "dst",
["technic:mv_alloy_furnace_active"] = "dst",
["technic:mv_centrifuge"] = "dst",
["technic:mv_centrifuge_active"] = "dst",
["technic:mv_compressor"] = "dst",
["technic:mv_compressor_active"] = "dst",
["technic:mv_extractor"] = "dst",
["technic:mv_extractor_active"] = "dst",
["technic:mv_grinder"] = "dst",
["technic:mv_grinder_active"] = "dst",
["technic:tool_workshop"] = "src",
}
-- make sure there's something appropriate to inject the item into
local todir = pipeworks.facedir_to_right_dir(filtnode.param2)
local topos = vector.add(filtpos, todir)
local tonode = minetest.get_node(topos)
local todef = minetest.registered_nodes[tonode.name]
if not todef
or not (minetest.get_item_group(tonode.name, "tube") == 1
or minetest.get_item_group(tonode.name, "tubedevice") == 1
or minetest.get_item_group(tonode.name, "tubedevice_receiver") == 1) then
return
end
if fromtube then fromtube.input_inventory = input_special_cases[fromnode.name] or fromtube.input_inventory end
if not (fromtube and fromtube.input_inventory) then return end
local slotseq_mode
local exact_match
local filters = {}
if data.digiline then
local function add_filter(name, group, count, wear, metadata)
table.insert(filters, {name = name, group = group, count = tonumber(count), wear = wear, metadata = metadata})
end
local function add_itemstring_filter(filter)
local filterstack = ItemStack(filter)
local filtername = filterstack:get_name()
local filtercount = filterstack:get_count()
local filterwear = string.match(filter, "%S*:%S*%s%d%s(%d)") and filterstack:get_wear()
local filtermetadata = string.match(filter, "%S*:%S*%s%d%s%d(%s.*)") and filterstack:get_metadata()
add_filter(filtername, nil, filtercount, filterwear, filtermetadata)
end
local t_msg = type(msg)
if t_msg == "table" then
local slotseq = msg.slotseq
local t_slotseq = type(slotseq)
if t_slotseq == "number" and slotseq >= 0 and slotseq <= 2 then
slotseq_mode = slotseq
elseif t_slotseq == "string" then
slotseq = string.lower(slotseq)
if slotseq == "priority" then
slotseq_mode = 0
elseif slotseq == "random" then
slotseq_mode = 1
elseif slotseq == "rotation" then
slotseq_mode = 2
end
end
local exmatch = msg.exmatch
local t_exmatch = type(exmatch)
if t_exmatch == "number" and exmatch >= 0 and exmatch <= 1 then
exact_match = exmatch
elseif t_exmatch == "boolean" then
exact_match = exmatch and 1 or 0
end
local slotseq_index = msg.slotseq_index
if type(slotseq_index) == "number" then
-- This should allow any valid index, but I'm not completely sure what
-- constitutes a valid index, so I'm only allowing resetting it to 1.
if slotseq_index == 1 then
filtmeta:set_int("slotseq_index", slotseq_index)
set_filter_infotext(data, filtmeta)
end
end
if slotseq_mode ~= nil then
filtmeta:set_int("slotseq_mode", slotseq_mode)
end
if exact_match ~= nil then
filtmeta:set_int("exmatch_mode", exact_match)
end
if slotseq_mode ~= nil or exact_match ~= nil then
set_filter_formspec(data, filtmeta)
end
if msg.nofire then
return
end
if msg.name or msg.group or msg.count or msg.wear or msg.metadata then
add_filter(msg.name, msg.group, msg.count, msg.wear, msg.metadata)
else
for _, filter in ipairs(msg) do
local t_filter = type(filter)
if t_filter == "table" then
if filter.name or filter.group or filter.count or filter.wear or filter.metadata then
add_filter(filter.name, filter.group, filter.count, filter.wear, filter.metadata)
end
elseif t_filter == "string" then
add_itemstring_filter(filter)
end
end
end
elseif t_msg == "string" then
add_itemstring_filter(msg)
end
else
for _, filterstack in ipairs(filtinv:get_list("main")) do
local filtername = filterstack:get_name()
local filtercount = filterstack:get_count()
if filtername ~= "" then table.insert(filters, {name = filtername, count = filtercount}) end
end
end
if #filters == 0 then table.insert(filters, "") end
if slotseq_mode == nil then
slotseq_mode = filtmeta:get_int("slotseq_mode")
end
if exact_match == nil then
exact_match = filtmeta:get_int("exmatch_mode")
end
local frominv
if fromtube.return_input_invref then
frominv = fromtube.return_input_invref(frompos, fromnode, dir, owner)
if not frominv then
return
end
else
local frommeta = minetest.get_meta(frompos)
frominv = frommeta:get_inventory()
end
if fromtube.before_filter then fromtube.before_filter(frompos) end
for _, frominvname in ipairs(type(fromtube.input_inventory) == "table" and fromtube.input_inventory or {fromtube.input_inventory}) do
local done = false
for _, filterfor in ipairs(filters) do
if grabAndFire(data, slotseq_mode, exact_match, filtmeta, frominv, frominvname, frompos, fromnode, filterfor, fromtube, fromdef, dir, fakePlayer, data.stackwise, data.digiline) then
if grabAndFire(frominvname, filterfor) then
done = true
break
end
@ -342,23 +349,23 @@ end
for _, data in ipairs({
{
name = "filter",
wise_desc = "Itemwise",
wise_desc = S("Itemwise"),
stackwise = false,
},
{
name = "mese_filter",
wise_desc = "Stackwise",
wise_desc = S("Stackwise"),
stackwise = true,
},
{ -- register even if no digilines
name = "digiline_filter",
wise_desc = "Digiline",
wise_desc = S("Digiline"),
stackwise = true,
digiline = true,
},
}) do
local node = {
description = data.wise_desc.." Filter-Injector",
description = S("@1 Filter-Injector", data.wise_desc),
tiles = {
"pipeworks_"..data.name.."_top.png",
"pipeworks_"..data.name.."_top.png",
@ -383,6 +390,7 @@ for _, data in ipairs({
pipeworks.after_place(pos)
end,
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then
return 0
@ -472,18 +480,18 @@ end
minetest.register_craft( {
output = "pipeworks:filter 2",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "homedecor:plastic_sheeting" },
{ "group:stick", "default:mese_crystal", "homedecor:plastic_sheeting" },
{ "default:steel_ingot", "default:steel_ingot", "homedecor:plastic_sheeting" }
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "group:stick", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" }
},
})
minetest.register_craft( {
output = "pipeworks:mese_filter 2",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "homedecor:plastic_sheeting" },
{ "group:stick", "default:mese", "homedecor:plastic_sheeting" },
{ "default:steel_ingot", "default:steel_ingot", "homedecor:plastic_sheeting" }
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "group:stick", "default:mese", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" }
},
})
@ -491,9 +499,9 @@ if minetest.get_modpath("digilines") then
minetest.register_craft( {
output = "pipeworks:digiline_filter 2",
recipe = {
{ "default:steel_ingot", "default:steel_ingot", "homedecor:plastic_sheeting" },
{ "group:stick", "digilines:wire_std_00000000", "homedecor:plastic_sheeting" },
{ "default:steel_ingot", "default:steel_ingot", "homedecor:plastic_sheeting" }
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" },
{ "group:stick", "digilines:wire_std_00000000", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "default:steel_ingot", "basic_materials:plastic_sheet" }
},
})
end

View File

@ -3,8 +3,6 @@
-- This mod supplies various steel pipes and plastic pneumatic tubes
-- and devices that they can connect to.
--
-- License: WTFPL
--
pipeworks = {}
@ -12,6 +10,7 @@ local DEBUG = false
pipeworks.worldpath = minetest.get_worldpath()
pipeworks.modpath = minetest.get_modpath("pipeworks")
local S = minetest.get_translator("pipeworks")
dofile(pipeworks.modpath.."/default_settings.lua")
-- Read the external config file if it exists.
@ -47,7 +46,7 @@ pipeworks.liquid_texture = "default_water.png"
pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
pipeworks.button_base = "image_button[0,4.3;1,0.6"
pipeworks.button_label = "label[0.9,4.31;Allow splitting incoming stacks from tubes]"
pipeworks.button_label = "label[0.9,4.31;"..S("Allow splitting incoming stacks from tubes").."]"
-- Helper functions
@ -104,6 +103,10 @@ if pipeworks.toggles.finite_water == nil then
dofile(pipeworks.modpath.."/autodetect-finite-water.lua")
end
if minetest.get_modpath("signs_lib") then
dofile(pipeworks.modpath.."/signs_compat.lua")
end
dofile(pipeworks.modpath.."/common.lua")
dofile(pipeworks.modpath.."/models.lua")
dofile(pipeworks.modpath.."/autoplace_pipes.lua")
@ -135,15 +138,16 @@ dofile(pipeworks.modpath..logicdir.."flowable_node_registry_install.lua")
if pipeworks.enable_pipes then dofile(pipeworks.modpath.."/pipes.lua") end
if pipeworks.enable_teleport_tube then dofile(pipeworks.modpath.."/teleport_tube.lua") end
if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua") end
if pipeworks.enable_redefines then
dofile(pipeworks.modpath.."/compat-chests.lua")
dofile(pipeworks.modpath.."/compat-furnaces.lua")
end
if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end
if pipeworks.enable_lua_tube then dofile(pipeworks.modpath.."/lua_tube.lua") end
if pipeworks.enable_lua_tube and
(minetest.get_modpath("mesecons") or minetest.get_modpath("digilines")) then
dofile(pipeworks.modpath.."/lua_tube.lua")
end
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
print("Pipeworks loaded!")

View File

@ -61,7 +61,7 @@ local crunch_tube = function(pos, cnode, cmeta)
local itemcount = tube_item_count[h] or 0
if itemcount > max_tube_limit then
cmeta:set_string("the_tube_was", minetest.serialize(cnode))
print("[Pipeworks] Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
pipeworks.logger("Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end
@ -350,8 +350,10 @@ luaentity.register_entity("pipeworks:tubed_item", {
-- compatible with Minetest 0.4.13.
-- Using item_drop here makes Minetest 0.4.13 crash.
local dropped_item = minetest.add_item(self.start_pos, stack)
if dropped_item then
dropped_item:set_velocity(vector.multiply(velocity, 5))
self:remove()
end
return
else
velocity = vector.multiply(velocity, -1)

View File

@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")
if not minetest.get_modpath("auto_tree_tap") and
minetest.get_modpath("technic") then
@ -20,7 +21,7 @@ if not minetest.get_modpath("auto_tree_tap") and
})
minetest.register_node(":auto_tree_tap:off", {
description = "Auto-Tap",
description = S("Auto-Tap"),
tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
is_ground_content = true,

112
locale/pipeworks.fr.tr Normal file
View File

@ -0,0 +1,112 @@
# textdomain: pipeworks
# License: CC-by-SA 4.0
# Author: Louis Royer <4259825-lroyer@users.noreply.gitlab.com>
## digilines interfacing
Channel=Canal
## init
Allow splitting incoming stacks from tubes=Séparer les piles venant des tubes
## autocrafter
Unknown item=Item inconnu
unconfigured Autocrafter: unknown recipe=Autocrafteur non-configuré : recette inconnue
unconfigured Autocrafter=Autocrafteur non-configuré
'@1' Autocrafter (@2)=Autocrafteur de '@1' (@2)
Save=Valider
paused '@1' Autocrafter=Autocrafteur de '@1' en pause
Autocrafter=Autocrafteur
## compat-furnaces
Allow splitting incoming material (not fuel) stacks from tubes=Séparer les piles (sauf le carburant) venant des tubes
## decorative tubes
Airtight steelblock embedded tube=Tube hermétique intégré à un bloc dacier
Airtight panel embedded tube=Tube hermétique intégré à un panneau
## devices
Pump/Intake Module=Module de pompage et dadmission
Valve=Vanne
Decorative grating=Grillage décoratif
Spigot outlet=Sortie de robinet
Airtight Pipe entry/exit=Extrémité de tube hermétique
Flow Sensor=Détecteur de débit
Flow sensor (on)=Détecteur de débit (actif)
empty=vide
@1% full=plein à @1 %
Expansion Tank (@1)=Réservoir dexpansion (@1)
Fluid Storage Tank (@1)=Réservoir de liquides (@1)
Fountainhead=Tête de fontaine
Straight-only Pipe=Tuyau droit
## filter-injector
(slot #@1 next)=(slot suivant : #@1)
@1 Filter-Injector=Filtre-injecteur @1
Sequence slots by Priority=Ordonner par priorité
Sequence slots Randomly=Ordonner aléatoirement
Sequence slots by Rotation=Ordonner en rotation
Exact match - off=Filtrage inactif
Exact match - on=Filtrage actif
Prefer item types:=Items à filtrer :
Itemwise=par item
Stackwise=par piles ditems
Digiline=digiline
## legacy
Auto-Tap=Robinet darbre automatique
## pipes
Pipe Segment=Segment de tuyau
Pipe Segment (legacy)=Segment de tuyau (obsolète)
## routing tubes
Pneumatic tube segment=Segment de tuyau pneumatique
Broken Tube=Tuyau cassé
High Priority Tube Segment=Segment de tuyau haute priorité
Accelerating Pneumatic Tube Segment=Segment de tuyau pneumatique accélérante
Crossing Pneumatic Tube Segment=Intersection de tuyau pneumatique
One way tube=Tuyau unidirectionnel
## signal tubes
Detecting Pneumatic Tube Segment on=Segment de tuyau pneumatique avec détecteur (actif)
Detecting Pneumatic Tube Segment=Segment de tuyau pneumatique avec détecteur
Digiline Detecting Pneumatic Tube Segment=Segment de tuyau pneumatique avec détecteur digiline
Digiline Detecting Tube=Tuyau avec détecteur digiline
Conducting Pneumatic Tube Segment=Segment de tuyau pneumatique conducteur
Conducting Pneumatic Tube Segment on=Segment de tuyau pneumatique conducteur actif
Digiline Conducting Pneumatic Tube Segment=Segment de tuyau pneumatique conducteur digiline
Mesecon and Digiline Conducting Pneumatic Tube Segment=Segment de tuyau pneumatique conducteur mesecon et digiline
Mesecon and Digiline Conducting Pneumatic Tube Segment on=Segment de tuyau pneumatique conducteur mesecon et digiline (actif)
## sorting tubes
Sorting Pneumatic Tube Segment=Segment de tuyau pneumatique triant
Sorting pneumatic tube=Tuyau pneumatique triant
## teleport tube
Receive=Reception
channels are public by default=Les canaux sont publics par défaut
use <player>:<channel> for fully private channels=Utilisez <joueur>:<canal> pour un canal entièrement privé
use <player>;<channel> for private receivers=Utilisez <joueur>;<canal> pour une réception privée
Teleporting Pneumatic Tube Segment=Segment de tuyau pneumatique téléporteur
unconfigured Teleportation Tube=Tuyau téléporteur non-configuré
Sorry, channel '@1' is reserved for exclusive use by @2=Désolé, le canal '@1' est réservé exclusivement à lutilisateur @2.
Sorry, receiving from channel '@1' is reserved for @2=Désolé, la réception depuis le canal '@1' est réservée pour @2.
Teleportation Tube @1 on '@2'=Tuyau de téléportation @1 sur '@2'
## trashcan
Trash Can=Poubelle
## tube registration
Pneumatic tube segment (legacy)=Segment de tuyau pneumatique (obsolète)
## vacuum tubes
Vacuuming Pneumatic Tube Segment=Segment de tuyau pneumatique aspirant
Adjustable Vacuuming Pneumatic Tube Segment=Segment de tuyau pneumatique aspirant réglable
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=Segment de tuyau pneumatique aspirant réglable (@1 m)
## wielder
Node Breaker=Casseur de blocs
Deployer=Poseur de blocs
Dispenser=Distributeur

112
locale/template.txt Normal file
View File

@ -0,0 +1,112 @@
# textdomain: pipeworks
# License: CC-by-SA 4.0
# Author:
## digilines interfacing
Channel=
## init
Allow splitting incoming stacks from tubes=
## autocrafter
Unknown item=
unconfigured Autocrafter: unknown recipe=
unconfigured Autocrafter=
'@1' Autocrafter (@2)=
Save=
paused '@1' Autocrafter=
Autocrafter=
## compat-furnaces
Allow splitting incoming material (not fuel) stacks from tubes=
## decorative tubes
Airtight steelblock embedded tube=
Airtight panel embedded tube=
## devices
Pump/Intake Module=
Valve=
Decorative grating=
Spigot outlet=
Airtight Pipe entry/exit=
Flow Sensor=
Flow sensor (on)=
empty=
@1% full=
Expansion Tank (@1)=
Fluid Storage Tank (@1)=
Fountainhead=
Straight-only Pipe=
## filter-injector
(slot #@1 next)=
@1 Filter-Injector=
Sequence slots by Priority=
Sequence slots Randomly=
Sequence slots by Rotation=
Exact match - off=
Exact match - on=
Prefer item types:=
Itemwise=
Stackwise=
Digiline=
## legacy
Auto-Tap=
## pipes
Pipe Segment=
Pipe Segment (legacy)=
## routing tubes
Pneumatic tube segment=
Broken Tube=
High Priority Tube Segment=
Accelerating Pneumatic Tube Segment=
Crossing Pneumatic Tube Segment=
One way tube=
## signal tubes
Detecting Pneumatic Tube Segment on=
Detecting Pneumatic Tube Segment=
Digiline Detecting Pneumatic Tube Segment=
Digiline Detecting Tube=
Conducting Pneumatic Tube Segment=
Conducting Pneumatic Tube Segment on=
Digiline Conducting Pneumatic Tube Segment=
Mesecon and Digiline Conducting Pneumatic Tube Segment=
Mesecon and Digiline Conducting Pneumatic Tube Segment on=
## sorting tubes
Sorting Pneumatic Tube Segment=
Sorting pneumatic tube=
## teleport tube
Receive=
channels are public by default=
use <player>:<channel> for fully private channels=
use <player>;<channel> for private receivers=
Teleporting Pneumatic Tube Segment=
unconfigured Teleportation Tube=
Sorry, channel '@1' is reserved for exclusive use by @2=
Sorry, receiving from channel '@1' is reserved for @2=
Teleportation Tube @1 on '@2'=
## trashcan
Trash Can=
## tube registration
Pneumatic tube segment (legacy)=
## vacuum tubes
Vacuuming Pneumatic Tube Segment=
Adjustable Vacuuming Pneumatic Tube Segment=
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=
## wielder
Node Breaker=
Deployer=
Dispenser=

View File

@ -24,7 +24,7 @@
-- use too much memory from the sandbox.
-- You can add more functions to the environment
-- (see where local env is defined)
-- Something nice to play is is appending minetest.env to it.
-- Something nice to play is appending minetest.env to it.
local BASENAME = "pipeworks:lua_tube"
@ -37,6 +37,23 @@ local rules = {
white = {x = 0, y = 0, z = 1, name = "white"},
}
local digiline_rules_luatube = {
{x=0, y=0, z=-1},
{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=0, y=0, z=1},
{x=1, y=1, z=0},
{x=1, y=-1, z=0},
{x=-1, y=1, z=0},
{x=-1, y=-1, z=0},
{x=0, y=1, z=1},
{x=0, y=-1, z=1},
{x=0, y=1, z=-1},
{x=0, y=-1, z=-1},
-- vertical connectivity
{x=0, y=1, z=0},
{x=0, y=-1, z=0},
}
------------------
-- Action stuff --
@ -303,7 +320,7 @@ local function get_digiline_send(pos)
end
minetest.after(0, function()
digilines.receptor_send(pos, digiline.rules.default, channel, msg)
digilines.receptor_send(pos, digiline_rules_luatube, channel, msg)
end)
return true
end
@ -316,8 +333,11 @@ local safe_globals = {
}
local function create_environment(pos, mem, event)
-- Gather variables for the environment
-- Make sure the tube hasn't broken.
local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates
if not vports then return {} end
-- Gather variables for the environment
local vports_copy = {}
for k, v in pairs(vports) do vports_copy[k] = v end
local rports = get_real_port_states(pos)
@ -540,7 +560,10 @@ local digiline = {
action = function(pos, node, channel, msg)
run(pos, {type = "digiline", channel = channel, msg = msg})
end
}
},
wire = {
rules = pipeworks.digilines_rules
},
}
local function on_receive_fields(pos, form_name, fields, sender)
if not fields.program then

View File

@ -46,6 +46,11 @@ local function read_entities()
end
local function write_entities()
if not luaentity.entities then
-- This can happen if crashing on startup, causing another error that
-- masks the original one. Return gracefully in that case instead.
return
end
for _, entity in pairs(luaentity.entities) do
setmetatable(entity, nil)
for _, attached in pairs(entity._attached_entities) do

View File

@ -1 +1,4 @@
name = pipeworks
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
depends = default, basic_materials, screwdriver
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib

View File

@ -1,4 +1,5 @@
-- This file supplies the steel pipes
local S = minetest.get_translator("pipeworks")
local REGISTER_COMPATIBILITY = true
@ -35,11 +36,11 @@ for index, connects in ipairs(cconnects) do
end
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
local pipedesc = "Pipe segement".." "..dump(connects).."... You hacker, you."
local pipedesc = S("Pipe Segment").." "..dump(connects)
if #connects == 0 then
pgroups = {snappy = 3, tube = 1}
pipedesc = "Pipe segment"
pipedesc = S("Pipe Segment")
end
local outimg_e = { "pipeworks_pipe_plain.png" }
@ -73,7 +74,7 @@ for index, connects in ipairs(cconnects) do
fixed = outsel
},
groups = pgroups,
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)
@ -82,7 +83,10 @@ for index, connects in ipairs(cconnects) do
after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos)
end,
on_rotate = false
on_rotate = false,
check_for_pole = pipeworks.check_for_vert_pipe,
check_for_horiz_pole = pipeworks.check_for_horiz_pipe,
pipenumber = index
})
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
@ -104,7 +108,7 @@ for index, connects in ipairs(cconnects) do
fixed = outsel
},
groups = pgroups,
sounds = default.node_sound_wood_defaults(),
sounds = default.node_sound_metal_defaults(),
walkable = true,
drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)
@ -114,7 +118,10 @@ for index, connects in ipairs(cconnects) do
after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos)
end,
on_rotate = false
on_rotate = false,
check_for_pole = pipeworks.check_for_vert_pipe,
check_for_horiz_pole = pipeworks.check_for_horiz_pipe,
pipenumber = index
})
local emptypipe = "pipeworks:pipe_"..index.."_empty"
@ -134,7 +141,7 @@ if REGISTER_COMPATIBILITY then
drawtype = "airlike",
sunlight_propagates = true,
paramtype = "light",
description = "Pipe Segment (legacy)",
description = S("Pipe Segment (legacy)"),
groups = {not_in_creative_inventory = 1, pipe_to_update = 1},
drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)

View File

@ -1,19 +1,19 @@
local S = minetest.get_translator("pipeworks")
-- the default tube and default textures
pipeworks.register_tube("pipeworks:tube", "Pneumatic tube segment")
pipeworks.register_tube("pipeworks:tube", S("Pneumatic tube segment"))
minetest.register_craft( {
output = "pipeworks:tube_1 6",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "", "", "" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
local nodecolor = 0xffff3030
pipeworks.register_tube("pipeworks:broken_tube", {
description = "Broken Tube (you hacker you)",
description = S("Broken Tube"),
plain = { { name = "pipeworks_broken_tube_plain.png", backface_culling = false, color = nodecolor } },
noctr = { { name = "pipeworks_broken_tube_plain.png", backface_culling = false, color = nodecolor } },
ends = { { name = "pipeworks_broken_tube_end.png", color = nodecolor } },
@ -35,7 +35,7 @@ pipeworks.register_tube("pipeworks:broken_tube", {
local itemstack = puncher:get_wielded_item()
local wieldname = itemstack:get_name()
local playername = puncher:get_player_name()
print("[Pipeworks] "..playername.." struck a broken tube at "..minetest.pos_to_string(pos))
local log_msg = playername.." struck a broken tube at "..minetest.pos_to_string(pos).."\n"
if wieldname == "anvil:hammer"
or wieldname == "cottages:hammer"
or wieldname == "glooptest:hammer_steel"
@ -47,17 +47,17 @@ pipeworks.register_tube("pipeworks:broken_tube", {
local meta = minetest.get_meta(pos)
local was_node = minetest.deserialize(meta:get_string("the_tube_was"))
if was_node and was_node ~= "" then
print(" with "..wieldname.." to repair it.")
pipeworks.logger(log_msg.." with "..wieldname.." to repair it.")
minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
pipeworks.scan_for_tube_objects(pos)
itemstack:add_wear(1000)
puncher:set_wielded_item(itemstack)
return itemstack
else
print(" but it can't be repaired.")
pipeworks.logger(log_msg.." but it can't be repaired.")
end
else
print(" with "..wieldname.." but that tool is too weak.")
pipeworks.logger(log_msg.." with "..wieldname.." but that tool is too weak.")
end
end
}
@ -69,7 +69,7 @@ pipeworks.register_tube("pipeworks:broken_tube", {
if pipeworks.enable_priority_tube then
local color = "#ff3030:128"
pipeworks.register_tube("pipeworks:priority_tube", {
description = "High Priority Tube Segment",
description = S("High Priority Tube Segment"),
inventory_image = "pipeworks_tube_inv.png^[colorize:" .. color,
plain = { { name = "pipeworks_tube_plain.png", color = nodecolor } },
noctr = { { name = "pipeworks_tube_noctr.png", color = nodecolor } },
@ -82,16 +82,16 @@ if pipeworks.enable_priority_tube then
minetest.register_craft( {
output = "pipeworks:priority_tube_1 6",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:gold_ingot", "", "default:gold_ingot" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end
if pipeworks.enable_accelerator_tube then
pipeworks.register_tube("pipeworks:accelerator_tube", {
description = "Accelerating Pneumatic Tube Segment",
description = S("Accelerating Pneumatic Tube Segment"),
inventory_image = "pipeworks_accelerator_tube_inv.png",
plain = { "pipeworks_accelerator_tube_plain.png" },
noctr = { "pipeworks_accelerator_tube_noctr.png" },
@ -107,16 +107,16 @@ if pipeworks.enable_accelerator_tube then
minetest.register_craft( {
output = "pipeworks:accelerator_tube_1 2",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:mese_crystal_fragment", "default:steel_ingot", "default:mese_crystal_fragment" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end
if pipeworks.enable_crossing_tube then
pipeworks.register_tube("pipeworks:crossing_tube", {
description = "Crossing Pneumatic Tube Segment",
description = S("Crossing Pneumatic Tube Segment"),
inventory_image = "pipeworks_crossing_tube_inv.png",
plain = { "pipeworks_crossing_tube_plain.png" },
noctr = { "pipeworks_crossing_tube_noctr.png" },
@ -138,7 +138,7 @@ end
if pipeworks.enable_one_way_tube then
minetest.register_node("pipeworks:one_way_tube", {
description = "One way tube",
description = S("One way tube"),
tiles = {"pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_output.png",
"pipeworks_one_way_tube_input.png", "pipeworks_one_way_tube_side.png", "pipeworks_one_way_tube_top.png"},
paramtype2 = "facedir",
@ -161,13 +161,16 @@ if pipeworks.enable_one_way_tube then
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
check_for_pole = pipeworks.check_for_vert_tube,
check_for_horiz_pole = pipeworks.check_for_horiz_tube
})
minetest.register_craft({
output = "pipeworks:one_way_tube 2",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "group:stick", "default:mese_crystal", "homedecor:plastic_sheeting" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "group:stick", "default:mese_crystal", "basic_materials:plastic_sheet" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end

View File

@ -1,7 +1,8 @@
local S = minetest.get_translator("pipeworks")
if pipeworks.enable_detector_tube then
local detector_tube_step = 5 * tonumber(minetest.settings:get("dedicated_server_step"))
pipeworks.register_tube("pipeworks:detector_tube_on", {
description = "Detecting Pneumatic Tube Segment on (you hacker you)",
description = S("Detecting Pneumatic Tube Segment on"),
inventory_image = "pipeworks_detector_tube_inv.png",
plain = { "pipeworks_detector_tube_plain.png" },
node_def = {
@ -40,7 +41,7 @@ if pipeworks.enable_detector_tube then
},
})
pipeworks.register_tube("pipeworks:detector_tube_off", {
description = "Detecting Pneumatic Tube Segment",
description = S("Detecting Pneumatic Tube Segment"),
inventory_image = "pipeworks_detector_tube_inv.png",
plain = { "pipeworks_detector_tube_plain.png" },
node_def = {
@ -60,9 +61,9 @@ if pipeworks.enable_detector_tube then
minetest.register_craft( {
output = "pipeworks:detector_tube_off_1 2",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "mesecons:mesecon", "mesecons_materials:silicon", "mesecons:mesecon" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end
@ -70,7 +71,7 @@ end
local digiline_enabled = minetest.get_modpath("digilines") ~= nil
if digiline_enabled and pipeworks.enable_digiline_detector_tube then
pipeworks.register_tube("pipeworks:digiline_detector_tube", {
description = "Digiline Detecting Pneumatic Tube Segment",
description = S("Digiline Detecting Pneumatic Tube Segment"),
inventory_image = "pipeworks_digiline_detector_tube_inv.png",
plain = { "pipeworks_digiline_detector_tube_plain.png" },
node_def = {
@ -87,9 +88,9 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8.6,2.2]"..
"field[0.6,0.6;8,1;channel;Channel:;${channel}]"..
"field[0.6,0.6;8,1;channel;"..S("Channel")..";${channel}]"..
"image[0.3,1.3;1,1;pipeworks_digiline_detector_tube_inv.png]"..
"label[1.6,1.2;Digiline Detecting Tube]"
"label[1.6,1.2;"..S("Digiline Detecting Tube").."]"
)
end,
on_receive_fields = function(pos, formname, fields, sender)
@ -102,7 +103,10 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
receptor = {},
effector = {
action = function(pos,node,channel,msg) end
}
},
wire = {
rules = pipeworks.digilines_rules
},
},
},
})
@ -110,16 +114,16 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
minetest.register_craft( {
output = "pipeworks:digiline_detector_tube_1 2",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "digilines:wire_std_00000000", "mesecons_materials:silicon", "digilines:wire_std_00000000" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
end
if pipeworks.enable_conductor_tube then
pipeworks.register_tube("pipeworks:conductor_tube_off", {
description = "Conducting Pneumatic Tube Segment",
description = S("Conducting Pneumatic Tube Segment"),
inventory_image = "pipeworks_conductor_tube_inv.png",
short = "pipeworks_conductor_tube_short.png",
plain = { "pipeworks_conductor_tube_plain.png" },
@ -133,7 +137,7 @@ if pipeworks.enable_conductor_tube then
},
})
pipeworks.register_tube("pipeworks:conductor_tube_on", {
description = "Conducting Pneumatic Tube Segment on (you hacker you)",
description = S("Conducting Pneumatic Tube Segment on"),
inventory_image = "pipeworks_conductor_tube_inv.png",
short = "pipeworks_conductor_tube_short.png",
plain = { "pipeworks_conductor_tube_on_plain.png" },
@ -157,7 +161,7 @@ end
if digiline_enabled and pipeworks.enable_digiline_conductor_tube then
pipeworks.register_tube("pipeworks:digiline_conductor_tube", {
description = "Digiline Conducting Pneumatic Tube Segment",
description = S("Digiline Conducting Pneumatic Tube Segment"),
inventory_image = "pipeworks_tube_inv.png^pipeworks_digiline_conductor_tube_inv.png",
short = "pipeworks_tube_short.png^pipeworks_digiline_conductor_tube_short.png",
plain = {"pipeworks_tube_plain.png^pipeworks_digiline_conductor_tube_plain.png"},
@ -175,7 +179,7 @@ end
if digiline_enabled and pipeworks.enable_digiline_conductor_tube and
pipeworks.enable_conductor_tube then
pipeworks.register_tube("pipeworks:mesecon_and_digiline_conductor_tube_off", {
description = "Mesecon and Digiline Conducting Pneumatic Tube Segment",
description = S("Mesecon and Digiline Conducting Pneumatic Tube Segment"),
inventory_image = "pipeworks_conductor_tube_inv.png^pipeworks_digiline_conductor_tube_inv.png",
short = "pipeworks_conductor_tube_short.png^pipeworks_digiline_conductor_tube_short.png",
plain = {"pipeworks_conductor_tube_plain.png^pipeworks_digiline_conductor_tube_plain.png"},
@ -192,7 +196,7 @@ if digiline_enabled and pipeworks.enable_digiline_conductor_tube and
},
})
pipeworks.register_tube("pipeworks:mesecon_and_digiline_conductor_tube_on", {
description = "Mesecon and Digiline Conducting Pneumatic Tube Segment on (you hacker you)",
description = S("Mesecon and Digiline Conducting Pneumatic Tube Segment on"),
inventory_image = "pipeworks_conductor_tube_inv.png^pipeworks_digiline_conductor_tube_inv.png",
short = "pipeworks_conductor_tube_short.png^pipeworks_digiline_conductor_tube_short.png",
plain = {"pipeworks_conductor_tube_on_plain.png^pipeworks_digiline_conductor_tube_plain.png"},

241
signs_compat.lua Normal file
View File

@ -0,0 +1,241 @@
-- This file adds placement rules for signs_lib, if present
local spv = {
[4] = true,
[6] = true,
[8] = true,
[10] = true,
[13] = true,
[15] = true,
[17] = true,
[19] = true
}
local sphns = {
[1] = true,
[3] = true,
[5] = true,
[7] = true,
[9] = true,
[11] = true,
[21] = true,
[23] = true
}
local sphew = {
[0] = true,
[2] = true,
[12] = true,
[14] = true,
[16] = true,
[18] = true,
[20] = true,
[22] = true
}
local owtv = {
[5] = true,
[7] = true,
[9] = true,
[11] = true,
[12] = true,
[14] = true,
[16] = true,
[18] = true
}
local owtns = {
[0] = true,
[2] = true,
[4] = true,
[6] = true,
[8] = true,
[10] = true,
[20] = true,
[22] = true
}
local owtew = {
[1] = true,
[3] = true,
[13] = true,
[15] = true,
[17] = true,
[19] = true,
[21] = true,
[23] = true
}
local vert_n = {
[3] = {[5] = true},
[6] = {[9] = true, [12] = true, [16] = true},
[7] = {[9] = true, [11] = true},
}
local vert_e = {
[3] = {[5] = true},
[6] = {[5] = true, [9] = true, [16] = true},
[7] = {[7] = true, [11] = true},
}
local vert_s = {
[3] = {[5] = true},
[6] = {[5] = true, [12] = true, [16] = true},
[7] = {[5] = true, [7] = true},
}
local vert_w = {
[3] = {[5] = true},
[6] = {[5] = true, [9] = true, [12] = true},
[7] = {[5] = true, [9] = true},
}
local horiz_n = {
[3] = {[0] = true},
[6] = {[0] = true, [4] = true, [20] = true},
[7] = {[2] = true, [10] = true},
[8] = {[0] = true},
[9] = {[2] = true},
}
local horiz_e = {
[3] = {[1] = true},
[6] = {[1] = true, [17] = true, [21] = true},
[7] = {[3] = true, [19] = true},
[8] = {[1] = true},
[9] = {[3] = true},
}
local horiz_s = {
[3] = {[0] = true},
[6] = {[0] = true, [8] = true, [20] = true},
[7] = {[0] = true, [4] = true},
[8] = {[0] = true},
[9] = {[0] = true},
}
local horiz_w = {
[3] = {[1] = true},
[6] = {[1] = true, [13] = true, [21] = true},
[7] = {[1] = true, [13] = true},
[8] = {[1] = true},
[9] = {[1] = true},
}
local function get_sign_dir(node, def)
if (node.param2 == 4 and def.paramtype2 == "wallmounted")
or (node.param2 == 0 and def.paramtype2 ~= "wallmounted") then
return {["N"] = true}
elseif (node.param2 == 2 and def.paramtype2 == "wallmounted")
or (node.param2 == 1 and def.paramtype2 ~= "wallmounted") then
return {["E"] = true}
elseif (node.param2 == 5 and def.paramtype2 == "wallmounted")
or (node.param2 == 2 and def.paramtype2 ~= "wallmounted") then
return {["S"] = true}
elseif node.param2 == 3 then
return {["W"] = true}
end
return {}
end
--[[
In the functions below:
pos: the (real) position of the placed sign
node: the sign node itself
def: its definition
ppos: the position of the pointed node (pipe/tube)
pnode: the node itself
pdef: its definition
--]]
-- pipes
function pipeworks.check_for_vert_pipe(pos, node, def, ppos, pnode, pdef)
local signdir = get_sign_dir(node, def)
local pipenumber = pdef.pipenumber
local pipedir = pnode.param2
if string.find(pnode.name, "straight_pipe") and spv[pipedir] then
return true
elseif signdir["N"] and vert_n[pipenumber] and vert_n[pipenumber][pipedir] then
return true
elseif signdir["E"] and vert_e[pipenumber] and vert_e[pipenumber][pipedir] then
return true
elseif signdir["S"] and vert_s[pipenumber] and vert_s[pipenumber][pipedir] then
return true
elseif signdir["W"] and vert_w[pipenumber] and vert_w[pipenumber][pipedir] then
return true
end
end
function pipeworks.check_for_horiz_pipe(pos, node, def, ppos, pnode, pdef)
local signdir = get_sign_dir(node, def)
local pipenumber = pdef.pipenumber
local pipedir = pnode.param2
if string.find(pnode.name, "straight_pipe") then
if (signdir["N"] or signdir["S"]) and sphns[pipedir] then
return true
elseif (signdir["E"] or signdir["W"]) and sphew[pipedir] then
return true
end
elseif signdir["N"] and horiz_n[pipenumber] and horiz_n[pipenumber][pipedir] then
return true
elseif signdir["E"] and horiz_e[pipenumber] and horiz_e[pipenumber][pipedir] then
return true
elseif signdir["S"] and horiz_s[pipenumber] and horiz_s[pipenumber][pipedir] then
return true
elseif signdir["W"] and horiz_w[pipenumber] and horiz_w[pipenumber][pipedir] then
return true
end
end
-- tubes
function pipeworks.check_for_vert_tube(pos, node, def, ppos, pnode, pdef)
local signdir = get_sign_dir(node, def)
local tubenumber = pdef.tubenumber
local tubedir = pnode.param2
if pnode.name == "pipeworks:one_way_tube" and owtv[tubedir] then
return true
elseif tubenumber == 2 and (tubedir == 5 or tubedir == 7) then -- it's a stub pointing up or down
return true
elseif signdir["N"] and vert_n[tubenumber] and vert_n[tubenumber][tubedir] then
return true
elseif signdir["E"] and vert_e[tubenumber] and vert_e[tubenumber][tubedir] then
return true
elseif signdir["S"] and vert_s[tubenumber] and vert_s[tubenumber][tubedir] then
return true
elseif signdir["W"] and vert_w[tubenumber] and vert_w[tubenumber][tubedir] then
return true
end
end
function pipeworks.check_for_horiz_tube(pos, node, def, ppos, pnode, pdef)
local signdir = get_sign_dir(node, def)
local tubenumber = pdef.tubenumber
local tubedir = pnode.param2
if tubenumber == 2 then -- it'a a stub pointing sideways
if (tubedir == 0 or tubedir == 2) and (signdir["N"] or signdir["S"]) then
return true
elseif (tubedir == 1 or tubedir == 3) and (signdir["E"] or signdir["W"]) then
return true
end
elseif pnode.name == "pipeworks:one_way_tube" then
if (signdir["N"] or signdir["S"]) and owtns[tubedir] then
return true
elseif (signdir["E"] or signdir["W"]) and owtew[tubedir] then
return true
end
elseif signdir["N"] and horiz_n[tubenumber] and horiz_n[tubenumber][tubedir] then
return true
elseif signdir["E"] and horiz_e[tubenumber] and horiz_e[tubenumber][tubedir] then
return true
elseif signdir["S"] and horiz_s[tubenumber] and horiz_s[tubenumber][tubedir] then
return true
elseif signdir["W"] and horiz_w[tubenumber] and horiz_w[tubenumber][tubedir] then
return true
end
end

View File

@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers
if pipeworks.enable_mese_tube then
@ -55,7 +56,7 @@ if pipeworks.enable_mese_tube then
end
pipeworks.register_tube("pipeworks:mese_tube", {
description = "Sorting Pneumatic Tube Segment",
description = S("Sorting Pneumatic Tube Segment"),
inventory_image = "pipeworks_mese_tube_inv.png",
noctr = {"pipeworks_mese_tube_noctr_1.png", "pipeworks_mese_tube_noctr_2.png", "pipeworks_mese_tube_noctr_3.png",
"pipeworks_mese_tube_noctr_4.png", "pipeworks_mese_tube_noctr_5.png", "pipeworks_mese_tube_noctr_6.png"},
@ -107,7 +108,7 @@ if pipeworks.enable_mese_tube then
inv:set_size("line"..tostring(i), 6*1)
end
update_formspec(pos)
meta:set_string("infotext", "Sorting pneumatic tube")
meta:set_string("infotext", S("Sorting pneumatic tube"))
end,
on_punch = update_formspec,
on_receive_fields = function(pos, formname, fields, sender)
@ -153,9 +154,9 @@ if pipeworks.enable_mese_tube then
minetest.register_craft( {
output = "pipeworks:mese_tube_000000 2",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "", "default:mese_crystal", "" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})

View File

@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")
local filename=minetest.get_worldpath() .. "/teleport_tubes"
local tp_tube_db = nil -- nil forces a read
@ -127,19 +128,19 @@ local function update_meta(meta, can_receive)
meta:set_int("can_receive", can_receive and 1 or 0)
local cr_state = can_receive and "on" or "off"
meta:set_string("formspec","size[8.6,2.2]"..
"field[0.6,0.6;7,1;channel;Channel:;${channel}]"..
"label[7.3,0;Receive]"..
"field[0.6,0.6;7,1;channel;"..S("Channel")..";${channel}]"..
"label[7.3,0;"..S("Receive").."]"..
"image_button[7.3,0.3;1,0.6;pipeworks_button_" .. cr_state .. ".png;cr" .. (can_receive and 0 or 1) .. ";;;false;pipeworks_button_interm.png]"..
"image[0.3,1.3;1,1;pipeworks_teleport_tube_inv.png]"..
"label[1.6,1.2;channels are public by default]" ..
"label[1.6,1.5;use <player>:<channel> for fully private channels]" ..
"label[1.6,1.8;use <player>\\;<channel> for private receivers]" ..
"label[1.6,1.2;"..S("channels are public by default").."]" ..
"label[1.6,1.5;"..S("use <player>:<channel> for fully private channels").."]" ..
"label[1.6,1.8;"..S("use <player>\\;<channel> for private receivers").."]" ..
default.gui_bg..
default.gui_bg_img)
end
pipeworks.register_tube("pipeworks:teleport_tube", {
description = "Teleporting Pneumatic Tube Segment",
description = S("Teleporting Pneumatic Tube Segment"),
inventory_image = "pipeworks_teleport_tube_inv.png",
noctr = { "pipeworks_teleport_tube_noctr.png" },
plain = { "pipeworks_teleport_tube_plain.png" },
@ -169,7 +170,7 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
on_construct = function(pos)
local meta = minetest.get_meta(pos)
update_meta(meta, true)
meta:set_string("infotext", "unconfigured Teleportation Tube")
meta:set_string("infotext", S("unconfigured Teleportation Tube"))
end,
on_receive_fields = function(pos,formname,fields,sender)
if not fields.channel -- ignore escaping or clientside manipulation of the form
@ -189,12 +190,14 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
if name and mode and name ~= sender_name then
--channels starting with '[name]:' can only be used by the named player
if mode == ":" then
minetest.chat_send_player(sender_name, "Sorry, channel '"..new_channel.."' is reserved for exclusive use by "..name)
minetest.chat_send_player(sender_name, S("Sorry, channel '@1' is reserved for exclusive use by @2",
new_channel, name))
return
--channels starting with '[name];' can be used by other players, but cannot be received from
elseif mode == ";" and (fields.cr1 or (can_receive ~= 0 and not fields.cr0)) then
minetest.chat_send_player(sender_name, "Sorry, receiving from channel '"..new_channel.."' is reserved for "..name)
minetest.chat_send_player(sender_name, S("Sorry, receiving from channel '@1' is reserved for @2",
new_channel, name))
return
end
end
@ -226,11 +229,11 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
if channel ~= "" then
set_tube(pos, channel, can_receive)
local cr_description = (can_receive == 1) and "sending and receiving" or "sending"
meta:set_string("infotext", string.format("Teleportation Tube %s on '%s'", cr_description, channel))
meta:set_string("infotext", S("Teleportation Tube @1 on '@2'", cr_description, channel))
else
-- remove empty channel tubes, to not have to search through them
remove_tube(pos)
meta:set_string("infotext", "unconfigured Teleportation Tube")
meta:set_string("infotext", S("unconfigured Teleportation Tube"))
end
end
end,
@ -242,9 +245,9 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
minetest.register_craft( {
output = "pipeworks:teleport_tube_1 2",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:desert_stone", "default:mese", "default:desert_stone" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})

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View File

@ -1,5 +1,6 @@
local S = minetest.get_translator("pipeworks")
minetest.register_node("pipeworks:trashcan", {
description = "Trash Can",
description = S("Trash Can"),
drawtype = "normal",
tiles = {
"pipeworks_trashcan_bottom.png",
@ -22,7 +23,7 @@ minetest.register_node("pipeworks:trashcan", {
meta:set_string("formspec",
"size[8,7]"..
"item_image[0,0;1,1;pipeworks:trashcan]"..
"label[1,0;Trash Can]"..
"label[1,0;"..S("Trash Can").."]"..
"list[context;trash;3.5,1;1,1;]"..
default.gui_bg..
default.gui_bg_img..
@ -30,7 +31,7 @@ minetest.register_node("pipeworks:trashcan", {
default.get_hotbar_bg(0,3) ..
"list[current_player;main;0,3;8,4;]" ..
"listring[]")
meta:set_string("infotext", "Trash Can")
meta:set_string("infotext", S("Trash Can"))
meta:get_inventory():set_size("trash", 1)
end,
after_place_node = pipeworks.after_place,
@ -43,7 +44,7 @@ minetest.register_node("pipeworks:trashcan", {
minetest.register_craft({
output = "pipeworks:trashcan",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ "default:steel_ingot", "", "default:steel_ingot" },
{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" },
},

View File

@ -1,4 +1,5 @@
-- This file supplies the various kinds of pneumatic tubes
local S = minetest.get_translator("pipeworks")
local tubenodes = {}
pipeworks.tubenodes = tubenodes
@ -56,7 +57,7 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
end
local tgroups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory = 1}
local tubedesc = string.format("%s %s... You hacker, you.", desc, dump(connects))
local tubedesc = string.format("%s %s", desc, dump(connects))
local iimg = plain[1]
local wscale = {x = 1, y = 1, z = 1}
@ -108,6 +109,7 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = false,
on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then
minetest.remove_node(pos)
@ -115,7 +117,10 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
end
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end
end,
check_for_pole = pipeworks.check_for_vert_tube,
check_for_horiz_pole = pipeworks.check_for_horiz_tube,
tubenumber = tonumber(tname)
}
if style == "6d" then
nodedef.paramtype2 = "facedir"
@ -193,7 +198,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
wield_image = inv,
paramtype = "light",
sunlight_propagates = true,
description = "Pneumatic tube segment (legacy)",
description = S("Pneumatic tube segment (legacy)"),
after_place_node = pipeworks.after_place,
groups = {not_in_creative_inventory = 1, tube_to_update = 1, tube = 1},
tube = {connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}},

View File

@ -1,6 +1,7 @@
local S = minetest.get_translator("pipeworks")
if pipeworks.enable_sand_tube then
pipeworks.register_tube("pipeworks:sand_tube", {
description = "Vacuuming Pneumatic Tube Segment",
description = S("Vacuuming Pneumatic Tube Segment"),
inventory_image = "pipeworks_sand_tube_inv.png",
short = "pipeworks_sand_tube_short.png",
noctr = {"pipeworks_sand_tube_noctr.png"},
@ -12,9 +13,9 @@ if pipeworks.enable_sand_tube then
minetest.register_craft( {
output = "pipeworks:sand_tube_1 2",
recipe = {
{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"},
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet"},
{"group:sand", "group:sand", "group:sand"},
{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting"}
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet"}
},
})
@ -28,7 +29,7 @@ end
if pipeworks.enable_mese_sand_tube then
pipeworks.register_tube("pipeworks:mese_sand_tube", {
description = "Adjustable Vacuuming Pneumatic Tube Segment",
description = S("Adjustable Vacuuming Pneumatic Tube Segment"),
inventory_image = "pipeworks_mese_sand_tube_inv.png",
short = "pipeworks_mese_sand_tube_short.png",
noctr = {"pipeworks_mese_sand_tube_noctr.png"},
@ -44,7 +45,7 @@ if pipeworks.enable_mese_sand_tube then
"field[1.3,0.4;1,1;dist;radius;${dist}]"..
default.gui_bg..
default.gui_bg_img)
meta:set_string("infotext", "Adjustable Vacuuming Pneumatic Tube Segment")
meta:set_string("infotext", S("Adjustable Vacuuming Pneumatic Tube Segment"))
end,
on_receive_fields = function(pos,formname,fields,sender)
if not pipeworks.may_configure(pos, sender) then return end
@ -54,7 +55,7 @@ if pipeworks.enable_mese_sand_tube then
dist = math.max(0, dist)
dist = math.min(8, dist)
meta:set_int("dist", dist)
meta:set_string("infotext", ("Adjustable Vacuuming Pneumatic Tube Segment (%dm)"):format(dist))
meta:set_string("infotext", (S("Adjustable Vacuuming Pneumatic Tube Segment (@1m)", dist)))
end
end,
},
@ -63,9 +64,9 @@ if pipeworks.enable_mese_sand_tube then
minetest.register_craft( {
output = "pipeworks:mese_sand_tube_1 2",
recipe = {
{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{"group:sand", "default:mese_crystal", "group:sand" },
{"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})

View File

@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")
local assumed_eye_pos = vector.new(0, 1.5, 0)
local function vector_copy(v)
@ -234,6 +235,7 @@ local function register_wielder(data)
end
pipeworks.scan_for_tube_objects(pos)
end,
on_rotate = pipeworks.on_rotate,
on_punch = data.fixup_node,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then return 0 end
@ -258,7 +260,7 @@ if pipeworks.enable_node_breaker then
local wield_inv_name = "pick"
data = {
name_base = name_base,
description = "Node Breaker",
description = S("Node Breaker"),
texture_base = "pipeworks_nodebreaker",
texture_stateful = { top = true, bottom = true, side2 = true, side1 = true, front = true },
tube_connect_sides = { top=1, bottom=1, left=1, right=1, back=1 },
@ -331,12 +333,25 @@ if pipeworks.enable_node_breaker then
virtplayer:set_wielded_item(wieldstack)
else
local under_node = minetest.get_node(pointed_thing.under)
local on_dig = (minetest.registered_nodes[under_node.name] or {on_dig=minetest.node_dig}).on_dig
-- check that the current tool is capable of destroying the target node.
local def = minetest.registered_nodes[under_node.name]
if not def then
-- do not dig an unknown node
return
end
-- check that the current tool is capable of destroying the
-- target node.
-- if we can't, don't dig, and leave the wield stack unchanged.
-- note that wieldstack:get_tool_capabilities() returns hand properties if the item has none of it's own.
if can_tool_dig_node(under_node.name, wieldstack:get_tool_capabilities(), wieldstack:get_name()) then
on_dig(pointed_thing.under, under_node, virtplayer)
-- note that wieldstack:get_tool_capabilities() returns hand
-- properties if the item has none of it's own.
if can_tool_dig_node(under_node.name,
wieldstack:get_tool_capabilities(),
wieldstack:get_name()) then
def.on_dig(pointed_thing.under, under_node, virtplayer)
local sound = def.sounds and def.sounds.dug
if sound then
minetest.sound_play(sound.name,
{pos=pointed_thing.under, gain=sound.gain})
end
wieldstack = virtplayer:get_wielded_item()
else
--pipeworks.logger(dname.."couldn't dig node!")
@ -394,7 +409,7 @@ end
if pipeworks.enable_deployer then
register_wielder({
name_base = "pipeworks:deployer",
description = "Deployer",
description = S("Deployer"),
texture_base = "pipeworks_deployer",
texture_stateful = { front = true },
tube_connect_sides = { back=1 },
@ -427,7 +442,7 @@ end
if pipeworks.enable_dispenser then
register_wielder({
name_base = "pipeworks:dispenser",
description = "Dispenser",
description = S("Dispenser"),
texture_base = "pipeworks_dispenser",
texture_stateful = { front = true },
tube_connect_sides = { back=1 },