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Add translation support

- Created `locale/template.txt`
- Fixed some typos
- Replace some `print("[pipeworks]"..` with `pipeworks.logger()`
- Removed "You hacker, you" from descriptions
tags/nalc-1.2.0
Louis Royer Vanessa Dannenberg 5 months ago
parent
commit
62bc13078f
23 changed files with 366 additions and 126 deletions
  1. +12
    -11
      autocrafter.lua
  2. +19
    -16
      compat-furnaces.lua
  3. +4
    -2
      decorative_tubes.lua
  4. +0
    -7
      depends.txt
  5. +0
    -1
      description.txt
  6. +19
    -18
      devices.lua
  7. +20
    -19
      filter-injector.lua
  8. +2
    -1
      init.lua
  9. +1
    -1
      item_transport.lua
  10. +2
    -1
      legacy.lua
  11. +112
    -0
      locale/pipeworks.fr.tr
  12. +112
    -0
      locale/template.txt
  13. +1
    -0
      lua_tube.lua
  14. +3
    -0
      mod.conf
  15. +4
    -3
      pipes.lua
  16. +11
    -11
      routing_tubes.lua
  17. +11
    -10
      signal_tubes.lua
  18. +3
    -2
      sorting_tubes.lua
  19. +14
    -11
      teleport_tube.lua
  20. +4
    -3
      trashcan.lua
  21. +3
    -2
      tube_registration.lua
  22. +5
    -4
      vacuum_tubes.lua
  23. +4
    -3
      wielder.lua

+ 12
- 11
autocrafter.lua View File

@@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")
local autocrafterCache = {} -- caches some recipe data to avoid to call the slow function minetest.get_craft_result() every second

local craft_time = 1
@@ -16,7 +17,7 @@ end
local function get_item_info(stack)
local name = stack:get_name()
local def = minetest.registered_items[name]
local description = def and def.description or "Unknown item"
local description = def and def.description or S("Unknown item")
return description, name
end

@@ -68,7 +69,7 @@ local function run_autocrafter(pos, elapsed)
local output_item = craft.output.item
-- only use crafts that have an actual result
if output_item:is_empty() then
meta:set_string("infotext", "unconfigured Autocrafter: unknown recipe")
meta:set_string("infotext", S("unconfigured Autocrafter: unknown recipe"))
return false
end

@@ -101,7 +102,7 @@ local function after_recipe_change(pos, inventory)
if inventory:is_empty("recipe") then
minetest.get_node_timer(pos):stop()
autocrafterCache[minetest.hash_node_position(pos)] = nil
meta:set_string("infotext", "unconfigured Autocrafter")
meta:set_string("infotext", S("unconfigured Autocrafter"))
inventory:set_stack("output", 1, "")
return
end
@@ -126,7 +127,7 @@ local function after_recipe_change(pos, inventory)
craft = craft or get_craft(pos, inventory, hash)
local output_item = craft.output.item
local description, name = get_item_info(output_item)
meta:set_string("infotext", string.format("'%s' Autocrafter (%s)", description, name))
meta:set_string("infotext", S("'@1' Autocrafter (@2)", description, name))
inventory:set_stack("output", 1, output_item)

after_inventory_change(pos)
@@ -190,8 +191,8 @@ local function update_meta(meta, enabled)
"listring[context;dst]" ..
"listring[current_player;main]"
if minetest.get_modpath("digilines") then
fs = fs.."field[1,3.5;4,1;channel;Channel;${channel}]"
fs = fs.."button_exit[5,3.2;2,1;save;Save]"
fs = fs.."field[1,3.5;4,1;channel;"..S("Channel")..";${channel}]"
fs = fs.."button_exit[5,3.2;2,1;save;"..S("Save").."]"
end
meta:set_string("formspec",fs)

@@ -200,13 +201,13 @@ local function update_meta(meta, enabled)
-- this might be more written code, but actually executes less
local output = meta:get_inventory():get_stack("output", 1)
if output:is_empty() then -- doesn't matter if paused or not
meta:set_string("infotext", "unconfigured Autocrafter")
meta:set_string("infotext", S("unconfigured Autocrafter"))
return false
end

local description, name = get_item_info(output)
local infotext = enabled and string.format("'%s' Autocrafter (%s)", description, name)
or string.format("paused '%s' Autocrafter", description)
local infotext = enabled and S("'@1' Autocrafter (@2)", description, name)
or S("paused '@1' Autocrafter", description)

meta:set_string("infotext", infotext)
return enabled
@@ -226,7 +227,7 @@ local function upgrade_autocrafter(pos, meta)
update_meta(meta, true)

if meta:get_string("virtual_items") == "1" then -- we are version 2
-- we allready dropped stuff, so lets remove the metadatasetting (we are not being called again for this node)
-- we already dropped stuff, so lets remove the metadatasetting (we are not being called again for this node)
meta:set_string("virtual_items", "")
else -- we are version 1
local recipe = inv:get_list("recipe")
@@ -248,7 +249,7 @@ local function upgrade_autocrafter(pos, meta)
end

minetest.register_node("pipeworks:autocrafter", {
description = "Autocrafter",
description = S("Autocrafter"),
drawtype = "normal",
tiles = {"pipeworks_autocrafter.png"},
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1},


+ 19
- 16
compat-furnaces.lua View File

@@ -1,7 +1,10 @@

-- this file is basically a modified copy of
-- minetest_game/mods/default/furnaces.lua

-- translation support
local S = minetest.get_translator("pipeworks")
local DS = minetest.get_translator("default")

local fs_helpers = pipeworks.fs_helpers

tube_entry = "^pipeworks_tube_connection_stony.png"
@@ -36,7 +39,7 @@ local function active_formspec(fuel_percent, item_percent, pos, meta)
pipeworks.button_off,
pipeworks.button_on
}
).."label[0.9,3.51;Allow splitting incoming material (not fuel) stacks from tubes]"
).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]"
return formspec
end

@@ -67,7 +70,7 @@ local function inactive_formspec(pos, meta)
pipeworks.button_off,
pipeworks.button_on
}
).."label[0.9,3.51;Allow splitting incoming material (not fuel) stacks from tubes]"
).."label[0.9,3.51;"..S("Allow splitting incoming material (not fuel) stacks from tubes").."]"
return formspec
end

@@ -90,7 +93,7 @@ local function allow_metadata_inventory_put(pos, listname, index, stack, player)
if listname == "fuel" then
if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then
if inv:is_empty("src") then
meta:set_string("infotext", "Furnace is empty")
meta:set_string("infotext", DS("Furnace is empty"))
end
return stack:get_count()
else
@@ -219,40 +222,40 @@ local function furnace_node_timer(pos, elapsed)
if cookable then
item_percent = math.floor(src_time / cooked.time * 100)
if item_percent > 100 then
item_state = "100% (output full)"
item_state = DS("100% (output full)")
else
item_state = item_percent .. "%"
item_state = DS("@1%", item_percent)
end
else
if srclist[1]:is_empty() then
item_state = "Empty"
item_state = DS("Empty")
else
item_state = "Not cookable"
item_state = DS("Not cookable")
end
end

local fuel_state = "Empty"
local active = "inactive "
local fuel_state = DS("Empty")
local active = DS("Furnace inactive")
local result = false

if fuel_totaltime ~= 0 then
active = "active "
active = DS("Furnace active")
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
fuel_state = fuel_percent .. "%"
fuel_state = DS("@1%", fuel_percent)
formspec = active_formspec(fuel_percent, item_percent, pos, meta)
swap_node(pos, "default:furnace_active")
-- make sure timer restarts automatically
result = true
else
if not fuellist[1]:is_empty() then
fuel_state = "0%"
fuel_state = DS("@1%", "0")
end
swap_node(pos, "default:furnace")
-- stop timer on the inactive furnace
minetest.get_node_timer(pos):stop()
end

local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
local infotext = active.." "..DS("(Item: @2; Fuel: @3)", item_state, fuel_state)

--
-- Set meta values
@@ -271,7 +274,7 @@ end
--

minetest.register_node(":default:furnace", {
description = "Furnace",
description = DS("Furnace"),
tiles = {
"default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry,
@@ -360,7 +363,7 @@ minetest.register_node(":default:furnace", {
})

minetest.register_node(":default:furnace_active", {
description = "Furnace",
description = DS("Furnace"),
tiles = {
"default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry,


+ 4
- 2
decorative_tubes.lua View File

@@ -1,7 +1,9 @@
local S = minetest.get_translator("pipeworks")

local straight = function(pos, node, velocity, stack) return {velocity} end

minetest.register_node("pipeworks:steel_block_embedded_tube", {
description = "Airtight steelblock embedded tube",
description = S("Airtight steelblock embedded tube"),
tiles = {
"default_steel_block.png", "default_steel_block.png",
"default_steel_block.png", "default_steel_block.png",
@@ -45,7 +47,7 @@ local pane_box = {
}
minetest.register_node("pipeworks:steel_pane_embedded_tube", {
drawtype = "nodebox",
description = "Airtight panel embedded tube ",
description = S("Airtight panel embedded tube"),
tiles = {
"pipeworks_pane_embedded_tube_sides.png^[transformR90",
"pipeworks_pane_embedded_tube_sides.png^[transformR90",


+ 0
- 7
depends.txt View File

@@ -1,7 +0,0 @@
default
basic_materials
screwdriver
mesecons?
mesecons_mvps?
digilines?
signs_lib?

+ 0
- 1
description.txt View File

@@ -1 +0,0 @@
This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.

+ 19
- 18
devices.lua View File

@@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")
local new_flow_logic_register = pipeworks.flowables.register

local polys = ""
@@ -135,7 +136,7 @@ for s in ipairs(states) do

local pumpname = "pipeworks:pump_"..states[s]
minetest.register_node(pumpname, {
description = "Pump/Intake Module",
description = S("Pump/Intake Module"),
drawtype = "mesh",
mesh = "pipeworks_pump"..polys..".obj",
tiles = { "pipeworks_pump_"..states[s]..".png" },
@@ -178,7 +179,7 @@ for s in ipairs(states) do

local nodename_valve_empty = "pipeworks:valve_"..states[s].."_empty"
minetest.register_node(nodename_valve_empty, {
description = "Valve",
description = S("Valve"),
drawtype = "mesh",
mesh = "pipeworks_valve_"..states[s]..polys..".obj",
tiles = { "pipeworks_valve.png" },
@@ -224,7 +225,7 @@ end

local nodename_valve_loaded = "pipeworks:valve_on_loaded"
minetest.register_node(nodename_valve_loaded, {
description = "Valve",
description = S("Valve"),
drawtype = "mesh",
mesh = "pipeworks_valve_on"..polys..".obj",
tiles = { "pipeworks_valve.png" },
@@ -272,7 +273,7 @@ new_flow_logic_register.directional_horizonal_rotate(nodename_valve_loaded, true

-- FIXME: should this do anything useful in the new flow logic?
minetest.register_node("pipeworks:grating", {
description = "Decorative grating",
description = S("Decorative grating"),
tiles = {
"pipeworks_grating_top.png",
"pipeworks_grating_sides.png",
@@ -305,7 +306,7 @@ minetest.register_node("pipeworks:grating", {

local nodename_spigot_empty = "pipeworks:spigot"
minetest.register_node(nodename_spigot_empty, {
description = "Spigot outlet",
description = S("Spigot outlet"),
drawtype = "mesh",
mesh = "pipeworks_spigot"..polys..".obj",
tiles = { "pipeworks_spigot.png" },
@@ -336,7 +337,7 @@ minetest.register_node(nodename_spigot_empty, {

local nodename_spigot_loaded = "pipeworks:spigot_pouring"
minetest.register_node(nodename_spigot_loaded, {
description = "Spigot outlet",
description = S("Spigot outlet"),
drawtype = "mesh",
mesh = "pipeworks_spigot_pouring"..polys..".obj",
tiles = {
@@ -402,7 +403,7 @@ local panel_cbox = {

local nodename_panel_empty = "pipeworks:entry_panel_empty"
minetest.register_node(nodename_panel_empty, {
description = "Airtight Pipe entry/exit",
description = S("Airtight Pipe entry/exit"),
drawtype = "mesh",
mesh = "pipeworks_entry_panel"..polys..".obj",
tiles = { "pipeworks_entry_panel.png" },
@@ -422,7 +423,7 @@ minetest.register_node(nodename_panel_empty, {

local nodename_panel_loaded = "pipeworks:entry_panel_loaded"
minetest.register_node(nodename_panel_loaded, {
description = "Airtight Pipe entry/exit",
description = S("Airtight Pipe entry/exit"),
drawtype = "mesh",
mesh = "pipeworks_entry_panel"..polys..".obj",
tiles = { "pipeworks_entry_panel.png" },
@@ -448,7 +449,7 @@ new_flow_logic_register.directional_horizonal_rotate(nodename_panel_loaded, true

local nodename_sensor_empty = "pipeworks:flow_sensor_empty"
minetest.register_node(nodename_sensor_empty, {
description = "Flow Sensor",
description = S("Flow Sensor"),
drawtype = "mesh",
mesh = "pipeworks_flow_sensor"..polys..".obj",
tiles = { "pipeworks_flow_sensor_off.png" },
@@ -487,7 +488,7 @@ minetest.register_node(nodename_sensor_empty, {

local nodename_sensor_loaded = "pipeworks:flow_sensor_loaded"
minetest.register_node(nodename_sensor_loaded, {
description = "Flow sensor (on)",
description = S("Flow sensor (on)"),
drawtype = "mesh",
mesh = "pipeworks_flow_sensor"..polys..".obj",
tiles = { "pipeworks_flow_sensor_on.png" },
@@ -536,18 +537,18 @@ new_flow_logic_register.transition_simple_set(sensor_pressure_set, { mesecons=pi

-- TODO flow-logic-stub: these don't currently do anything under the new flow logic.
for fill = 0, 10 do
local filldesc="empty"
local filldesc=S("empty")
local sgroups = {snappy=3, pipe=1, tankfill=fill+1}
local image = nil

if fill ~= 0 then
filldesc=fill.."0% full"
filldesc=S("@1% full", 10*fill)
sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1}
image = "pipeworks_storage_tank_fittings.png"
end

minetest.register_node("pipeworks:expansion_tank_"..fill, {
description = "Expansion Tank ("..filldesc..")... You hacker, you.",
description = S("Expansion Tank (@1)", filldesc),
tiles = {
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
@@ -575,7 +576,7 @@ for fill = 0, 10 do
})

minetest.register_node("pipeworks:storage_tank_"..fill, {
description = "Fluid Storage Tank ("..filldesc..")",
description = S("Fluid Storage Tank (@1)", filldesc),
tiles = {
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
@@ -607,7 +608,7 @@ end

local nodename_fountain_empty = "pipeworks:fountainhead"
minetest.register_node(nodename_fountain_empty, {
description = "Fountainhead",
description = S("Fountainhead"),
drawtype = "mesh",
mesh = "pipeworks_fountainhead"..polys..".obj",
tiles = { "pipeworks_fountainhead.png" },
@@ -641,7 +642,7 @@ minetest.register_node(nodename_fountain_empty, {

local nodename_fountain_loaded = "pipeworks:fountainhead_pouring"
minetest.register_node(nodename_fountain_loaded, {
description = "Fountainhead",
description = S("Fountainhead"),
drawtype = "mesh",
mesh = "pipeworks_fountainhead"..polys..".obj",
tiles = { "pipeworks_fountainhead.png" },
@@ -691,7 +692,7 @@ local sp_cbox = {

local nodename_sp_empty = "pipeworks:straight_pipe_empty"
minetest.register_node(nodename_sp_empty, {
description = "Straight-only Pipe",
description = S("Straight-only Pipe"),
drawtype = "mesh",
mesh = "pipeworks_straight_pipe"..polys..".obj",
tiles = { "pipeworks_straight_pipe_empty.png" },
@@ -713,7 +714,7 @@ minetest.register_node(nodename_sp_empty, {

local nodename_sp_loaded = "pipeworks:straight_pipe_loaded"
minetest.register_node(nodename_sp_loaded, {
description = "Straight-only Pipe",
description = S("Straight-only Pipe"),
drawtype = "mesh",
mesh = "pipeworks_straight_pipe"..polys..".obj",
tiles = { "pipeworks_straight_pipe_loaded.png" },


+ 20
- 19
filter-injector.lua View File

@@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers

local function delay(x)
@@ -5,47 +6,47 @@ local function delay(x)
end

local function set_filter_infotext(data, meta)
local infotext = data.wise_desc.." Filter-Injector"
local infotext = S("@1 Filter-Injector", data.wise_desc)
if meta:get_int("slotseq_mode") == 2 then
infotext = infotext .. " (slot #"..meta:get_int("slotseq_index").." next)"
infotext = infotext .. " "..S("(slot #@1 next)", meta:get_int("slotseq_index"))
end
meta:set_string("infotext", infotext)
end

local function set_filter_formspec(data, meta)
local itemname = data.wise_desc.." Filter-Injector"
local itemname = S("@1 Filter-Injector", data.wise_desc)

local formspec
if data.digiline then
formspec = "size[8,2.7]"..
"item_image[0,0;1,1;pipeworks:"..data.name.."]"..
"label[1,0;"..minetest.formspec_escape(itemname).."]"..
"field[0.3,1.5;8.0,1;channel;Channel;${channel}]"..
"field[0.3,1.5;8.0,1;channel;"..S("Channel")..";${channel}]"..
fs_helpers.cycling_button(meta, "button[0,2;4,1", "slotseq_mode",
{"Sequence slots by Priority",
"Sequence slots Randomly",
"Sequence slots by Rotation"})..
{S("Sequence slots by Priority"),
S("Sequence slots Randomly"),
S("Sequence slots by Rotation")})..
fs_helpers.cycling_button(meta, "button[4,2;4,1", "exmatch_mode",
{"Exact match - off",
"Exact match - on "})
{S("Exact match - off"),
S("Exact match - on")})
else
local exmatch_button = ""
if data.stackwise then
exmatch_button =
fs_helpers.cycling_button(meta, "button[4,3.5;4,1", "exmatch_mode",
{"Exact match - off",
"Exact match - on "})
{S("Exact match - off"),
S("Exact match - on")})
end

formspec = "size[8,8.5]"..
"item_image[0,0;1,1;pipeworks:"..data.name.."]"..
"label[1,0;"..minetest.formspec_escape(itemname).."]"..
"label[0,1;Prefer item types:]"..
"label[0,1;"..S("Prefer item types:").."]"..
"list[context;main;0,1.5;8,2;]"..
fs_helpers.cycling_button(meta, "button[0,3.5;4,1", "slotseq_mode",
{"Sequence slots by Priority",
"Sequence slots Randomly",
"Sequence slots by Rotation"})..
{S("Sequence slots by Priority"),
S("Sequence slots Randomly"),
S("Sequence slots by Rotation")})..
exmatch_button..
"list[current_player;main;0,4.5;8,4;]" ..
"listring[]"
@@ -348,23 +349,23 @@ end
for _, data in ipairs({
{
name = "filter",
wise_desc = "Itemwise",
wise_desc = S("Itemwise"),
stackwise = false,
},
{
name = "mese_filter",
wise_desc = "Stackwise",
wise_desc = S("Stackwise"),
stackwise = true,
},
{ -- register even if no digilines
name = "digiline_filter",
wise_desc = "Digiline",
wise_desc = S("Digiline"),
stackwise = true,
digiline = true,
},
}) do
local node = {
description = data.wise_desc.." Filter-Injector",
description = S("@1 Filter-Injector", data.wise_desc),
tiles = {
"pipeworks_"..data.name.."_top.png",
"pipeworks_"..data.name.."_top.png",


+ 2
- 1
init.lua View File

@@ -10,6 +10,7 @@ local DEBUG = false

pipeworks.worldpath = minetest.get_worldpath()
pipeworks.modpath = minetest.get_modpath("pipeworks")
local S = minetest.get_translator("pipeworks")

dofile(pipeworks.modpath.."/default_settings.lua")
-- Read the external config file if it exists.
@@ -45,7 +46,7 @@ pipeworks.liquid_texture = "default_water.png"
pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
pipeworks.button_on = {text="", texture="pipeworks_button_on.png", addopts="false;false;pipeworks_button_interm.png"}
pipeworks.button_base = "image_button[0,4.3;1,0.6"
pipeworks.button_label = "label[0.9,4.31;Allow splitting incoming stacks from tubes]"
pipeworks.button_label = "label[0.9,4.31;"..S("Allow splitting incoming stacks from tubes").."]"

-- Helper functions



+ 1
- 1
item_transport.lua View File

@@ -61,7 +61,7 @@ local crunch_tube = function(pos, cnode, cmeta)
local itemcount = tube_item_count[h] or 0
if itemcount > max_tube_limit then
cmeta:set_string("the_tube_was", minetest.serialize(cnode))
print("[Pipeworks] Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
pipeworks.logger("Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end


+ 2
- 1
legacy.lua View File

@@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")

if not minetest.get_modpath("auto_tree_tap") and
minetest.get_modpath("technic") then
@@ -20,7 +21,7 @@ if not minetest.get_modpath("auto_tree_tap") and
})

minetest.register_node(":auto_tree_tap:off", {
description = "Auto-Tap",
description = S("Auto-Tap"),
tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
is_ground_content = true,


+ 112
- 0
locale/pipeworks.fr.tr View File

@@ -0,0 +1,112 @@
# textdomain: pipeworks

# License: CC-by-SA 4.0
# Author: Louis Royer <4259825-lroyer@users.noreply.gitlab.com>

## digilines interfacing
Channel=Canal

## init
Allow splitting incoming stacks from tubes=Séparer les piles venant des tubes

## autocrafter
Unknown item=Item inconnu
unconfigured Autocrafter: unknown recipe=Autocrafteur non-configuré : recette inconnue
unconfigured Autocrafter=Autocrafteur non-configuré
'@1' Autocrafter (@2)=Autocrafteur de '@1' (@2)
Save=Valider
paused '@1' Autocrafter=Autocrafteur de '@1' en pause
Autocrafter=Autocrafteur

## compat-furnaces
Allow splitting incoming material (not fuel) stacks from tubes=Séparer les piles (sauf le carburant) venant des tubes

## decorative tubes
Airtight steelblock embedded tube=Tube hermétique intégré à un bloc d’acier
Airtight panel embedded tube=Tube hermétique intégré à un panneau

## devices
Pump/Intake Module=Module de pompage et d’admission
Valve=Vanne
Decorative grating=Grillage décoratif
Spigot outlet=Sortie de robinet
Airtight Pipe entry/exit=Extrémité de tube hermétique
Flow Sensor=Détecteur de débit
Flow sensor (on)=Détecteur de débit (actif)
empty=vide
@1% full=plein à @1 %
Expansion Tank (@1)=Réservoir d’expansion (@1)
Fluid Storage Tank (@1)=Réservoir de liquides (@1)
Fountainhead=Tête de fontaine
Straight-only Pipe=Tuyau droit

## filter-injector
(slot #@1 next)=(slot suivant : #@1)
@1 Filter-Injector=Filtre-injecteur @1
Sequence slots by Priority=Ordonner par priorité
Sequence slots Randomly=Ordonner aléatoirement
Sequence slots by Rotation=Ordonner en rotation
Exact match - off=Filtrage inactif
Exact match - on=Filtrage actif
Prefer item types:=Items à filtrer :
Itemwise=par item
Stackwise=par piles d’items
Digiline=digiline

## legacy
Auto-Tap=Robinet d’arbre automatique

## pipes
Pipe Segment=Segment de tuyau
Pipe Segment (legacy)=Segment de tuyau (obsolète)


## routing tubes
Pneumatic tube segment=Segment de tuyau pneumatique
Broken Tube=Tuyau cassé
High Priority Tube Segment=Segment de tuyau haute priorité
Accelerating Pneumatic Tube Segment=Segment de tuyau pneumatique accélérante
Crossing Pneumatic Tube Segment=Intersection de tuyau pneumatique
One way tube=Tuyau unidirectionnel

## signal tubes
Detecting Pneumatic Tube Segment on=Segment de tuyau pneumatique avec détecteur (actif)
Detecting Pneumatic Tube Segment=Segment de tuyau pneumatique avec détecteur
Digiline Detecting Pneumatic Tube Segment=Segment de tuyau pneumatique avec détecteur digiline
Digiline Detecting Tube=Tuyau avec détecteur digiline
Conducting Pneumatic Tube Segment=Segment de tuyau pneumatique conducteur
Conducting Pneumatic Tube Segment on=Segment de tuyau pneumatique conducteur actif
Digiline Conducting Pneumatic Tube Segment=Segment de tuyau pneumatique conducteur digiline
Mesecon and Digiline Conducting Pneumatic Tube Segment=Segment de tuyau pneumatique conducteur mesecon et digiline
Mesecon and Digiline Conducting Pneumatic Tube Segment on=Segment de tuyau pneumatique conducteur mesecon et digiline (actif)

## sorting tubes
Sorting Pneumatic Tube Segment=Segment de tuyau pneumatique triant
Sorting pneumatic tube=Tuyau pneumatique triant

## teleport tube
Receive=Reception
channels are public by default=Les canaux sont publics par défaut
use <player>:<channel> for fully private channels=Utilisez <joueur>:<canal> pour un canal entièrement privé
use <player>;<channel> for private receivers=Utilisez <joueur>;<canal> pour une réception privée
Teleporting Pneumatic Tube Segment=Segment de tuyau pneumatique téléporteur
unconfigured Teleportation Tube=Tuyau téléporteur non-configuré
Sorry, channel '@1' is reserved for exclusive use by @2=Désolé, le canal '@1' est réservé exclusivement à l’utilisateur @2.
Sorry, receiving from channel '@1' is reserved for @2=Désolé, la réception depuis le canal '@1' est réservée pour @2.
Teleportation Tube @1 on '@2'=Tuyau de téléportation @1 sur '@2'

## trashcan
Trash Can=Poubelle

## tube registration
Pneumatic tube segment (legacy)=Segment de tuyau pneumatique (obsolète)

## vacuum tubes
Vacuuming Pneumatic Tube Segment=Segment de tuyau pneumatique aspirant
Adjustable Vacuuming Pneumatic Tube Segment=Segment de tuyau pneumatique aspirant réglable
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=Segment de tuyau pneumatique aspirant réglable (@1 m)

## wielder
Node Breaker=Casseur de blocs
Deployer=Poseur de blocs
Dispenser=Distributeur

+ 112
- 0
locale/template.txt View File

@@ -0,0 +1,112 @@
# textdomain: pipeworks

# License: CC-by-SA 4.0
# Author:

## digilines interfacing
Channel=

## init
Allow splitting incoming stacks from tubes=

## autocrafter
Unknown item=
unconfigured Autocrafter: unknown recipe=
unconfigured Autocrafter=
'@1' Autocrafter (@2)=
Save=
paused '@1' Autocrafter=
Autocrafter=

## compat-furnaces
Allow splitting incoming material (not fuel) stacks from tubes=

## decorative tubes
Airtight steelblock embedded tube=
Airtight panel embedded tube=

## devices
Pump/Intake Module=
Valve=
Decorative grating=
Spigot outlet=
Airtight Pipe entry/exit=
Flow Sensor=
Flow sensor (on)=
empty=
@1% full=
Expansion Tank (@1)=
Fluid Storage Tank (@1)=
Fountainhead=
Straight-only Pipe=

## filter-injector
(slot #@1 next)=
@1 Filter-Injector=
Sequence slots by Priority=
Sequence slots Randomly=
Sequence slots by Rotation=
Exact match - off=
Exact match - on=
Prefer item types:=
Itemwise=
Stackwise=
Digiline=

## legacy
Auto-Tap=

## pipes
Pipe Segment=
Pipe Segment (legacy)=


## routing tubes
Pneumatic tube segment=
Broken Tube=
High Priority Tube Segment=
Accelerating Pneumatic Tube Segment=
Crossing Pneumatic Tube Segment=
One way tube=

## signal tubes
Detecting Pneumatic Tube Segment on=
Detecting Pneumatic Tube Segment=
Digiline Detecting Pneumatic Tube Segment=
Digiline Detecting Tube=
Conducting Pneumatic Tube Segment=
Conducting Pneumatic Tube Segment on=
Digiline Conducting Pneumatic Tube Segment=
Mesecon and Digiline Conducting Pneumatic Tube Segment=
Mesecon and Digiline Conducting Pneumatic Tube Segment on=

## sorting tubes
Sorting Pneumatic Tube Segment=
Sorting pneumatic tube=

## teleport tube
Receive=
channels are public by default=
use <player>:<channel> for fully private channels=
use <player>;<channel> for private receivers=
Teleporting Pneumatic Tube Segment=
unconfigured Teleportation Tube=
Sorry, channel '@1' is reserved for exclusive use by @2=
Sorry, receiving from channel '@1' is reserved for @2=
Teleportation Tube @1 on '@2'=

## trashcan
Trash Can=

## tube registration
Pneumatic tube segment (legacy)=

## vacuum tubes
Vacuuming Pneumatic Tube Segment=
Adjustable Vacuuming Pneumatic Tube Segment=
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=

## wielder
Node Breaker=
Deployer=
Dispenser=

+ 1
- 0
lua_tube.lua View File

@@ -24,7 +24,7 @@
-- use too much memory from the sandbox.
-- You can add more functions to the environment
-- (see where local env is defined)
-- Something nice to play is appending minetest.env to it.

local BASENAME = "pipeworks:lua_tube"



+ 3
- 0
mod.conf View File

@@ -1 +1,4 @@
name = pipeworks
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
depends = default, basic_materials, screwdriver
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib

+ 4
- 3
pipes.lua View File

@@ -1,4 +1,5 @@
-- This file supplies the steel pipes
local S = minetest.get_translator("pipeworks")

local REGISTER_COMPATIBILITY = true

@@ -35,11 +36,11 @@ for index, connects in ipairs(cconnects) do
end
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
local pipedesc = "Pipe segement".." "..dump(connects).."... You hacker, you."
local pipedesc = S("Pipe Segment").." "..dump(connects)

if #connects == 0 then
pgroups = {snappy = 3, tube = 1}
pipedesc = "Pipe segment"
pipedesc = S("Pipe Segment")
end
local outimg_e = { "pipeworks_pipe_plain.png" }
@@ -140,7 +141,7 @@ if REGISTER_COMPATIBILITY then
drawtype = "airlike",
sunlight_propagates = true,
paramtype = "light",
description = "Pipe Segment (legacy)",
description = S("Pipe Segment (legacy)"),
groups = {not_in_creative_inventory = 1, pipe_to_update = 1},
drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)


+ 11
- 11
routing_tubes.lua View File

@@ -1,6 +1,6 @@
local S = minetest.get_translator("pipeworks")
-- the default tube and default textures
pipeworks.register_tube("pipeworks:tube", "Pneumatic tube segment")
pipeworks.register_tube("pipeworks:tube", S("Pneumatic tube segment"))
minetest.register_craft( {
output = "pipeworks:tube_1 6",
recipe = {
@@ -13,7 +13,7 @@ minetest.register_craft( {
local nodecolor = 0xffff3030

pipeworks.register_tube("pipeworks:broken_tube", {
description = "Broken Tube (you hacker you)",
description = S("Broken Tube"),
plain = { { name = "pipeworks_broken_tube_plain.png", backface_culling = false, color = nodecolor } },
noctr = { { name = "pipeworks_broken_tube_plain.png", backface_culling = false, color = nodecolor } },
ends = { { name = "pipeworks_broken_tube_end.png", color = nodecolor } },
@@ -35,7 +35,7 @@ pipeworks.register_tube("pipeworks:broken_tube", {
local itemstack = puncher:get_wielded_item()
local wieldname = itemstack:get_name()
local playername = puncher:get_player_name()
print("[Pipeworks] "..playername.." struck a broken tube at "..minetest.pos_to_string(pos))
local log_msg = playername.." struck a broken tube at "..minetest.pos_to_string(pos).."\n"
if wieldname == "anvil:hammer"
or wieldname == "cottages:hammer"
or wieldname == "glooptest:hammer_steel"
@@ -47,17 +47,17 @@ pipeworks.register_tube("pipeworks:broken_tube", {
local meta = minetest.get_meta(pos)
local was_node = minetest.deserialize(meta:get_string("the_tube_was"))
if was_node and was_node ~= "" then
print(" with "..wieldname.." to repair it.")
pipeworks.logger(log_msg.." with "..wieldname.." to repair it.")
minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
pipeworks.scan_for_tube_objects(pos)
itemstack:add_wear(1000)
puncher:set_wielded_item(itemstack)
return itemstack
else
print(" but it can't be repaired.")
pipeworks.logger(log_msg.." but it can't be repaired.")
end
else
print(" with "..wieldname.." but that tool is too weak.")
pipeworks.logger(log_msg.." with "..wieldname.." but that tool is too weak.")
end
end
}
@@ -69,7 +69,7 @@ pipeworks.register_tube("pipeworks:broken_tube", {
if pipeworks.enable_priority_tube then
local color = "#ff3030:128"
pipeworks.register_tube("pipeworks:priority_tube", {
description = "High Priority Tube Segment",
description = S("High Priority Tube Segment"),
inventory_image = "pipeworks_tube_inv.png^[colorize:" .. color,
plain = { { name = "pipeworks_tube_plain.png", color = nodecolor } },
noctr = { { name = "pipeworks_tube_noctr.png", color = nodecolor } },
@@ -91,7 +91,7 @@ end

if pipeworks.enable_accelerator_tube then
pipeworks.register_tube("pipeworks:accelerator_tube", {
description = "Accelerating Pneumatic Tube Segment",
description = S("Accelerating Pneumatic Tube Segment"),
inventory_image = "pipeworks_accelerator_tube_inv.png",
plain = { "pipeworks_accelerator_tube_plain.png" },
noctr = { "pipeworks_accelerator_tube_noctr.png" },
@@ -116,7 +116,7 @@ end

if pipeworks.enable_crossing_tube then
pipeworks.register_tube("pipeworks:crossing_tube", {
description = "Crossing Pneumatic Tube Segment",
description = S("Crossing Pneumatic Tube Segment"),
inventory_image = "pipeworks_crossing_tube_inv.png",
plain = { "pipeworks_crossing_tube_plain.png" },
noctr = { "pipeworks_crossing_tube_noctr.png" },
@@ -138,7 +138,7 @@ end

if pipeworks.enable_one_way_tube then
minetest.register_node("pipeworks:one_way_tube", {
description = "One way tube",
description = S("One way tube"),
tiles = {"pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_output.png",
"pipeworks_one_way_tube_input.png", "pipeworks_one_way_tube_side.png", "pipeworks_one_way_tube_top.png"},
paramtype2 = "facedir",


+ 11
- 10
signal_tubes.lua View File

@@ -1,7 +1,8 @@
local S = minetest.get_translator("pipeworks")
if pipeworks.enable_detector_tube then
local detector_tube_step = 5 * tonumber(minetest.settings:get("dedicated_server_step"))
pipeworks.register_tube("pipeworks:detector_tube_on", {
description = "Detecting Pneumatic Tube Segment on (you hacker you)",
description = S("Detecting Pneumatic Tube Segment on"),
inventory_image = "pipeworks_detector_tube_inv.png",
plain = { "pipeworks_detector_tube_plain.png" },
node_def = {
@@ -40,7 +41,7 @@ if pipeworks.enable_detector_tube then
},
})
pipeworks.register_tube("pipeworks:detector_tube_off", {
description = "Detecting Pneumatic Tube Segment",
description = S("Detecting Pneumatic Tube Segment"),
inventory_image = "pipeworks_detector_tube_inv.png",
plain = { "pipeworks_detector_tube_plain.png" },
node_def = {
@@ -70,7 +71,7 @@ end
local digiline_enabled = minetest.get_modpath("digilines") ~= nil
if digiline_enabled and pipeworks.enable_digiline_detector_tube then
pipeworks.register_tube("pipeworks:digiline_detector_tube", {
description = "Digiline Detecting Pneumatic Tube Segment",
description = S("Digiline Detecting Pneumatic Tube Segment"),
inventory_image = "pipeworks_digiline_detector_tube_inv.png",
plain = { "pipeworks_digiline_detector_tube_plain.png" },
node_def = {
@@ -87,9 +88,9 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8.6,2.2]"..
"field[0.6,0.6;8,1;channel;Channel:;${channel}]"..
"field[0.6,0.6;8,1;channel;"..S("Channel")..";${channel}]"..
"image[0.3,1.3;1,1;pipeworks_digiline_detector_tube_inv.png]"..
"label[1.6,1.2;Digiline Detecting Tube]"
"label[1.6,1.2;"..S("Digiline Detecting Tube").."]"
)
end,
on_receive_fields = function(pos, formname, fields, sender)
@@ -122,7 +123,7 @@ end

if pipeworks.enable_conductor_tube then
pipeworks.register_tube("pipeworks:conductor_tube_off", {
description = "Conducting Pneumatic Tube Segment",
description = S("Conducting Pneumatic Tube Segment"),
inventory_image = "pipeworks_conductor_tube_inv.png",
short = "pipeworks_conductor_tube_short.png",
plain = { "pipeworks_conductor_tube_plain.png" },
@@ -136,7 +137,7 @@ if pipeworks.enable_conductor_tube then
},
})
pipeworks.register_tube("pipeworks:conductor_tube_on", {
description = "Conducting Pneumatic Tube Segment on (you hacker you)",
description = S("Conducting Pneumatic Tube Segment on"),
inventory_image = "pipeworks_conductor_tube_inv.png",
short = "pipeworks_conductor_tube_short.png",
plain = { "pipeworks_conductor_tube_on_plain.png" },
@@ -160,7 +161,7 @@ end

if digiline_enabled and pipeworks.enable_digiline_conductor_tube then
pipeworks.register_tube("pipeworks:digiline_conductor_tube", {
description = "Digiline Conducting Pneumatic Tube Segment",
description = S("Digiline Conducting Pneumatic Tube Segment"),
inventory_image = "pipeworks_tube_inv.png^pipeworks_digiline_conductor_tube_inv.png",
short = "pipeworks_tube_short.png^pipeworks_digiline_conductor_tube_short.png",
plain = {"pipeworks_tube_plain.png^pipeworks_digiline_conductor_tube_plain.png"},
@@ -178,7 +179,7 @@ end
if digiline_enabled and pipeworks.enable_digiline_conductor_tube and
pipeworks.enable_conductor_tube then
pipeworks.register_tube("pipeworks:mesecon_and_digiline_conductor_tube_off", {
description = "Mesecon and Digiline Conducting Pneumatic Tube Segment",
description = S("Mesecon and Digiline Conducting Pneumatic Tube Segment"),
inventory_image = "pipeworks_conductor_tube_inv.png^pipeworks_digiline_conductor_tube_inv.png",
short = "pipeworks_conductor_tube_short.png^pipeworks_digiline_conductor_tube_short.png",
plain = {"pipeworks_conductor_tube_plain.png^pipeworks_digiline_conductor_tube_plain.png"},
@@ -195,7 +196,7 @@ if digiline_enabled and pipeworks.enable_digiline_conductor_tube and
},
})
pipeworks.register_tube("pipeworks:mesecon_and_digiline_conductor_tube_on", {
description = "Mesecon and Digiline Conducting Pneumatic Tube Segment on (you hacker you)",
description = S("Mesecon and Digiline Conducting Pneumatic Tube Segment on"),
inventory_image = "pipeworks_conductor_tube_inv.png^pipeworks_digiline_conductor_tube_inv.png",
short = "pipeworks_conductor_tube_short.png^pipeworks_digiline_conductor_tube_short.png",
plain = {"pipeworks_conductor_tube_on_plain.png^pipeworks_digiline_conductor_tube_plain.png"},


+ 3
- 2
sorting_tubes.lua View File

@@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers

if pipeworks.enable_mese_tube then
@@ -55,7 +56,7 @@ if pipeworks.enable_mese_tube then
end

pipeworks.register_tube("pipeworks:mese_tube", {
description = "Sorting Pneumatic Tube Segment",
description = S("Sorting Pneumatic Tube Segment"),
inventory_image = "pipeworks_mese_tube_inv.png",
noctr = {"pipeworks_mese_tube_noctr_1.png", "pipeworks_mese_tube_noctr_2.png", "pipeworks_mese_tube_noctr_3.png",
"pipeworks_mese_tube_noctr_4.png", "pipeworks_mese_tube_noctr_5.png", "pipeworks_mese_tube_noctr_6.png"},
@@ -107,7 +108,7 @@ if pipeworks.enable_mese_tube then
inv:set_size("line"..tostring(i), 6*1)
end
update_formspec(pos)
meta:set_string("infotext", "Sorting pneumatic tube")
meta:set_string("infotext", S("Sorting pneumatic tube"))
end,
on_punch = update_formspec,
on_receive_fields = function(pos, formname, fields, sender)


+ 14
- 11
teleport_tube.lua View File

@@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")
local filename=minetest.get_worldpath() .. "/teleport_tubes"

local tp_tube_db = nil -- nil forces a read
@@ -127,19 +128,19 @@ local function update_meta(meta, can_receive)
meta:set_int("can_receive", can_receive and 1 or 0)
local cr_state = can_receive and "on" or "off"
meta:set_string("formspec","size[8.6,2.2]"..
"field[0.6,0.6;7,1;channel;Channel:;${channel}]"..
"label[7.3,0;Receive]"..
"field[0.6,0.6;7,1;channel;"..S("Channel")..";${channel}]"..
"label[7.3,0;"..S("Receive").."]"..
"image_button[7.3,0.3;1,0.6;pipeworks_button_" .. cr_state .. ".png;cr" .. (can_receive and 0 or 1) .. ";;;false;pipeworks_button_interm.png]"..
"image[0.3,1.3;1,1;pipeworks_teleport_tube_inv.png]"..
"label[1.6,1.2;channels are public by default]" ..
"label[1.6,1.5;use <player>:<channel> for fully private channels]" ..
"label[1.6,1.8;use <player>\\;<channel> for private receivers]" ..
"label[1.6,1.2;"..S("channels are public by default").."]" ..
"label[1.6,1.5;"..S("use <player>:<channel> for fully private channels").."]" ..
"label[1.6,1.8;"..S("use <player>\\;<channel> for private receivers").."]" ..
default.gui_bg..
default.gui_bg_img)
end

pipeworks.register_tube("pipeworks:teleport_tube", {
description = "Teleporting Pneumatic Tube Segment",
description = S("Teleporting Pneumatic Tube Segment"),
inventory_image = "pipeworks_teleport_tube_inv.png",
noctr = { "pipeworks_teleport_tube_noctr.png" },
plain = { "pipeworks_teleport_tube_plain.png" },
@@ -169,7 +170,7 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
on_construct = function(pos)
local meta = minetest.get_meta(pos)
update_meta(meta, true)
meta:set_string("infotext", "unconfigured Teleportation Tube")
meta:set_string("infotext", S("unconfigured Teleportation Tube"))
end,
on_receive_fields = function(pos,formname,fields,sender)
if not fields.channel -- ignore escaping or clientside manipulation of the form
@@ -189,12 +190,14 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
if name and mode and name ~= sender_name then
--channels starting with '[name]:' can only be used by the named player
if mode == ":" then
minetest.chat_send_player(sender_name, "Sorry, channel '"..new_channel.."' is reserved for exclusive use by "..name)
minetest.chat_send_player(sender_name, S("Sorry, channel '@1' is reserved for exclusive use by @2",
new_channel, name))
return
--channels starting with '[name];' can be used by other players, but cannot be received from
elseif mode == ";" and (fields.cr1 or (can_receive ~= 0 and not fields.cr0)) then
minetest.chat_send_player(sender_name, "Sorry, receiving from channel '"..new_channel.."' is reserved for "..name)
minetest.chat_send_player(sender_name, S("Sorry, receiving from channel '@1' is reserved for @2",
new_channel, name))
return
end
end
@@ -226,11 +229,11 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
if channel ~= "" then
set_tube(pos, channel, can_receive)
local cr_description = (can_receive == 1) and "sending and receiving" or "sending"
meta:set_string("infotext", string.format("Teleportation Tube %s on '%s'", cr_description, channel))
meta:set_string("infotext", S("Teleportation Tube @1 on '@1'", cr_description, channel))
else
-- remove empty channel tubes, to not have to search through them
remove_tube(pos)
meta:set_string("infotext", "unconfigured Teleportation Tube")
meta:set_string("infotext", S("unconfigured Teleportation Tube"))
end
end
end,


+ 4
- 3
trashcan.lua View File

@@ -1,5 +1,6 @@
local S = minetest.get_translator("pipeworks")
minetest.register_node("pipeworks:trashcan", {
description = "Trash Can",
description = S("Trash Can"),
drawtype = "normal",
tiles = {
"pipeworks_trashcan_bottom.png",
@@ -22,7 +23,7 @@ minetest.register_node("pipeworks:trashcan", {
meta:set_string("formspec",
"size[8,7]"..
"item_image[0,0;1,1;pipeworks:trashcan]"..
"label[1,0;Trash Can]"..
"label[1,0;"..S("Trash Can").."]"..
"list[context;trash;3.5,1;1,1;]"..
default.gui_bg..
default.gui_bg_img..
@@ -30,7 +31,7 @@ minetest.register_node("pipeworks:trashcan", {
default.get_hotbar_bg(0,3) ..
"list[current_player;main;0,3;8,4;]" ..
"listring[]")
meta:set_string("infotext", "Trash Can")
meta:set_string("infotext", S("Trash Can"))
meta:get_inventory():set_size("trash", 1)
end,
after_place_node = pipeworks.after_place,


+ 3
- 2
tube_registration.lua View File

@@ -1,4 +1,5 @@
-- This file supplies the various kinds of pneumatic tubes
local S = minetest.get_translator("pipeworks")

local tubenodes = {}
pipeworks.tubenodes = tubenodes
@@ -56,7 +57,7 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
end

local tgroups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory = 1}
local tubedesc = string.format("%s %s... You hacker, you.", desc, dump(connects))
local tubedesc = string.format("%s %s", desc, dump(connects))
local iimg = plain[1]
local wscale = {x = 1, y = 1, z = 1}

@@ -197,7 +198,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
wield_image = inv,
paramtype = "light",
sunlight_propagates = true,
description = "Pneumatic tube segment (legacy)",
description = S("Pneumatic tube segment (legacy)"),
after_place_node = pipeworks.after_place,
groups = {not_in_creative_inventory = 1, tube_to_update = 1, tube = 1},
tube = {connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}},


+ 5
- 4
vacuum_tubes.lua View File

@@ -1,6 +1,7 @@
local S = minetest.get_translator("pipeworks")
if pipeworks.enable_sand_tube then
pipeworks.register_tube("pipeworks:sand_tube", {
description = "Vacuuming Pneumatic Tube Segment",
description = S("Vacuuming Pneumatic Tube Segment"),
inventory_image = "pipeworks_sand_tube_inv.png",
short = "pipeworks_sand_tube_short.png",
noctr = {"pipeworks_sand_tube_noctr.png"},
@@ -28,7 +29,7 @@ end

if pipeworks.enable_mese_sand_tube then
pipeworks.register_tube("pipeworks:mese_sand_tube", {
description = "Adjustable Vacuuming Pneumatic Tube Segment",
description = S("Adjustable Vacuuming Pneumatic Tube Segment"),
inventory_image = "pipeworks_mese_sand_tube_inv.png",
short = "pipeworks_mese_sand_tube_short.png",
noctr = {"pipeworks_mese_sand_tube_noctr.png"},
@@ -44,7 +45,7 @@ if pipeworks.enable_mese_sand_tube then
"field[1.3,0.4;1,1;dist;radius;${dist}]"..
default.gui_bg..
default.gui_bg_img)
meta:set_string("infotext", "Adjustable Vacuuming Pneumatic Tube Segment")
meta:set_string("infotext", S("Adjustable Vacuuming Pneumatic Tube Segment"))
end,
on_receive_fields = function(pos,formname,fields,sender)
if not pipeworks.may_configure(pos, sender) then return end
@@ -54,7 +55,7 @@ if pipeworks.enable_mese_sand_tube then
dist = math.max(0, dist)
dist = math.min(8, dist)
meta:set_int("dist", dist)
meta:set_string("infotext", ("Adjustable Vacuuming Pneumatic Tube Segment (%dm)"):format(dist))
meta:set_string("infotext", (S("Adjustable Vacuuming Pneumatic Tube Segment (@1m)", dist)))
end
end,
},


+ 4
- 3
wielder.lua View File

@@ -1,3 +1,4 @@
local S = minetest.get_translator("pipeworks")
local assumed_eye_pos = vector.new(0, 1.5, 0)

local function vector_copy(v)
@@ -259,7 +260,7 @@ if pipeworks.enable_node_breaker then
local wield_inv_name = "pick"
data = {
name_base = name_base,
description = "Node Breaker",
description = S("Node Breaker"),
texture_base = "pipeworks_nodebreaker",
texture_stateful = { top = true, bottom = true, side2 = true, side1 = true, front = true },
tube_connect_sides = { top=1, bottom=1, left=1, right=1, back=1 },
@@ -408,7 +409,7 @@ end
if pipeworks.enable_deployer then
register_wielder({
name_base = "pipeworks:deployer",
description = "Deployer",
description = S("Deployer"),
texture_base = "pipeworks_deployer",
texture_stateful = { front = true },
tube_connect_sides = { back=1 },
@@ -441,7 +442,7 @@ end
if pipeworks.enable_dispenser then
register_wielder({
name_base = "pipeworks:dispenser",
description = "Dispenser",
description = S("Dispenser"),
texture_base = "pipeworks_dispenser",
texture_stateful = { front = true },
tube_connect_sides = { back=1 },


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