1
0
mirror of https://github.com/mt-mods/pipeworks.git synced 2025-07-01 07:40:34 +02:00

14 Commits

30 changed files with 235 additions and 395 deletions

View File

@ -1,8 +0,0 @@
stages:
- test
luacheck:
stage: test
image: pipelinecomponents/luacheck:latest
script:
- luacheck .

View File

@ -1,24 +0,0 @@
unused_args = false
max_line_length= 240
redefined = false
globals = {
"pipeworks",
"luaentity"
}
read_globals = {
-- Stdlib
string = {fields = {"split"}},
table = {fields = {"copy", "getn"}},
-- Minetest
"vector", "ItemStack",
"dump", "minetest",
"VoxelManip", "VoxelArea",
-- mods
"default", "mesecon", "digiline",
"screwdriver", "unified_inventory"
}

View File

@ -47,7 +47,7 @@ local function autocraft(inventory, craft)
end
-- consume material
for itemname, number in pairs(consumption) do
for _ = 1, number do -- We have to do that since remove_item does not work if count > stack_max
for i = 1, number do -- We have to do that since remove_item does not work if count > stack_max
inventory:remove_item("src", ItemStack(itemname))
end
end
@ -67,13 +67,16 @@ local function run_autocrafter(pos, elapsed)
local inventory = meta:get_inventory()
local craft = get_craft(pos, inventory)
local output_item = craft.output.item
-- NALC: existence de limitgroup ?
local limitcraft = minetest.get_item_group(output_item:get_name(), "limitcraft") or 0
-- only use crafts that have an actual result
if output_item:is_empty() then
-- NALC: ou si l'item n'est pas dans le group limitcraft
if output_item:is_empty() or limitcraft > 0 then
meta:set_string("infotext", S("unconfigured Autocrafter: unknown recipe"))
return false
end
for _ = 1, math.floor(elapsed/craft_time) do
for step = 1, math.floor(elapsed/craft_time) do
local continue = autocraft(inventory, craft)
if not continue then return false end
end
@ -106,6 +109,7 @@ local function after_recipe_change(pos, inventory)
inventory:set_stack("output", 1, "")
return
end
local recipe_changed = false
local recipe = inventory:get_list("recipe")
local hash = minetest.hash_node_position(pos)
@ -423,7 +427,6 @@ minetest.register_node("pipeworks:autocrafter", {
},
},
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:autocrafter"
minetest.register_craft( {
output = "pipeworks:autocrafter 2",

View File

@ -81,7 +81,7 @@ local function tube_autoroute(pos)
local basename = nodedef.basename
if nodedef.style == "old" then
local nsurround = ""
for _, n in ipairs(active) do
for i, n in ipairs(active) do
nsurround = nsurround..n
end
nctr.name = basename.."_"..nsurround

View File

@ -114,7 +114,7 @@ local fs_helpers = {}
pipeworks.fs_helpers = fs_helpers
function fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
for field in pairs(fields) do
for field, value in pairs(fields) do
if pipeworks.string_startswith(field, "fs_helpers_cycling:") then
local l = field:split(":")
local new_value = tonumber(l[2])
@ -223,7 +223,7 @@ function pipeworks.create_fake_player(def, is_dynamic)
return self._inventory:set_stack(def.wield_list,
self._wield_index, item)
end
self._wielded_item = ItemStack(item)
_wielded_item = ItemStack(item)
end,
get_wielded_item = function(self, item)
if self._inventory and def.wield_list then
@ -242,18 +242,17 @@ function pipeworks.create_fake_player(def, is_dynamic)
set_bone_position = delay(),
hud_change = delay(),
}
local _trash
-- Getter & setter functions
p.get_inventory_formspec, p.set_inventory_formspec
= get_set_wrap("formspec", is_dynamic)
p.get_breath, p.set_breath = get_set_wrap("breath", is_dynamic)
p.get_hp, p.set_hp = get_set_wrap("hp", is_dynamic)
p.get_pos, p.set_pos = get_set_wrap("pos", is_dynamic)
_trash, p.move_to = get_set_wrap("pos", is_dynamic)
p.get_wield_index, p.set_wield_index = get_set_wrap("wield_index", true)
p.get_properties, p.set_properties = get_set_wrap("properties", false)
-- For players, move_to and get_pos do the same
p.move_to = p.get_pos
-- Backwards compatibilty
p.getpos = p.get_pos
p.setpos = p.set_pos

View File

@ -65,7 +65,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
local node = minetest.get_node(pos)
open_chests[pn] = nil
for _, v in pairs(open_chests) do
for k, v in pairs(open_chests) do
if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
return true
end
@ -230,7 +230,7 @@ override.tiles = {
}
-- Add the extra groups
for _,v in ipairs({override_protected, override, override_open, override_protected_open}) do
for i,v in ipairs({override_protected, override, override_open, override_protected_open}) do
v.groups.tubedevice = 1
v.groups.tubedevice_receiver = 1
end

View File

@ -7,7 +7,7 @@ local DS = minetest.get_translator("default")
local fs_helpers = pipeworks.fs_helpers
local tube_entry = "^pipeworks_tube_connection_stony.png"
tube_entry = "^pipeworks_tube_connection_stony.png"
local function active_formspec(fuel_percent, item_percent, pos, meta)
local formspec =

View File

@ -28,7 +28,6 @@ minetest.register_node("pipeworks:steel_block_embedded_tube", {
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_block_embedded_tube"
minetest.register_craft( {
output = "pipeworks:steel_block_embedded_tube 1",
@ -46,10 +45,6 @@ local pane_box = {
{ -8/16, -8/16, -1/16, 8/16, 8/16, 1/16 } -- pane
}
}
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
minetest.register_node("pipeworks:steel_pane_embedded_tube", {
drawtype = "nodebox",
description = S("Airtight panel embedded tube"),
@ -60,7 +55,6 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
"pipeworks_pane_embedded_tube_sides.png",
"pipeworks_pane_embedded_tube_ends.png", "pipeworks_pane_embedded_tube_ends.png",
},
use_texture_alpha = texture_alpha_mode,
node_box = pane_box,
selection_box = pane_box,
collision_box = pane_box,
@ -82,7 +76,6 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:steel_pane_embedded_tube"
minetest.register_craft( {
output = "pipeworks:steel_pane_embedded_tube 1",

View File

@ -10,7 +10,7 @@ function pipeworks.fix_after_rotation(pos, node, user, mode, new_param2)
if string.find(node.name, "spigot") then new_param2 = new_param2 % 4 end
local newnode = string.gsub(node.name, "_on", "_off")
newnode = string.gsub(node.name, "_on", "_off")
minetest.swap_node(pos, { name = newnode, param2 = new_param2 })
pipeworks.scan_for_pipe_objects(pos)
@ -20,7 +20,7 @@ end
function pipeworks.rotate_on_place(itemstack, placer, pointed_thing)
local playername = placer:get_player_name()
if not minetest.is_protected(pointed_thing.under, playername)
if not minetest.is_protected(pointed_thing.under, playername)
and not minetest.is_protected(pointed_thing.above, playername) then
local node = minetest.get_node(pointed_thing.under)
@ -36,7 +36,9 @@ function pipeworks.rotate_on_place(itemstack, placer, pointed_thing)
local under = pointed_thing.under
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local undernode = minetest.get_node(under)
local abovenode = minetest.get_node(above)
local uname = undernode.name
local aname = abovenode.name
local isabove = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
local pos1 = above
@ -103,7 +105,6 @@ if minetest.get_modpath("mesecons") then
}
end
--[[
local pipes_devicelist = {
"pump",
"valve",
@ -119,15 +120,14 @@ local pipes_devicelist = {
"storage_tank_9",
"storage_tank_10"
}
--]]
-- Now define the nodes.
local states = { "on", "off" }
local dgroups = ""
for s in ipairs(states) do
local dgroups
if states[s] == "off" then
dgroups = {snappy=3, pipe=1}
else
@ -187,11 +187,11 @@ for s in ipairs(states) do
paramtype = "light",
paramtype2 = "facedir",
selection_box = {
type = "fixed",
type = "fixed",
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
collision_box = {
type = "fixed",
type = "fixed",
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
groups = dgroups,
@ -222,8 +222,6 @@ for s in ipairs(states) do
new_flow_logic_register.directional_horizonal_rotate(nodename_valve_empty, true)
end
end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:pump_off"
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:valve_off_empty"
local nodename_valve_loaded = "pipeworks:valve_on_loaded"
minetest.register_node(nodename_valve_loaded, {
@ -235,11 +233,11 @@ minetest.register_node(nodename_valve_loaded, {
paramtype = "light",
paramtype2 = "facedir",
selection_box = {
type = "fixed",
type = "fixed",
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
collision_box = {
type = "fixed",
type = "fixed",
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
@ -303,7 +301,6 @@ minetest.register_node("pipeworks:grating", {
end,
on_rotate = false
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:grating"
-- outlet spigot
@ -381,8 +378,6 @@ minetest.register_node(nodename_spigot_loaded, {
drop = "pipeworks:spigot",
on_rotate = pipeworks.fix_after_rotation
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:spigot"
-- new flow logic does not currently distinguish between these two visual states.
-- register both so existing flowing spigots continue to work (even if the visual doesn't match the spigot's behaviour).
new_flow_logic_register.directional_horizonal_rotate(nodename_spigot_empty, false)
@ -446,9 +441,6 @@ minetest.register_node(nodename_panel_loaded, {
drop = "pipeworks:entry_panel_empty",
on_rotate = pipeworks.fix_after_rotation
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:entry_panel_empty"
-- TODO: AFAIK the two panels have no visual difference, so are redundant under new flow logic - alias?
new_flow_logic_register.directional_horizonal_rotate(nodename_panel_empty, true)
new_flow_logic_register.directional_horizonal_rotate(nodename_panel_loaded, true)
@ -473,7 +465,7 @@ minetest.register_node(nodename_sensor_empty, {
end,
on_construct = function(pos)
if mesecon then
mesecon.receptor_off(pos, pipeworks.mesecons_rules)
mesecon.receptor_off(pos, rules)
end
end,
selection_box = {
@ -512,7 +504,7 @@ minetest.register_node(nodename_sensor_loaded, {
end,
on_construct = function(pos)
if mesecon then
mesecon.receptor_on(pos, pipeworks.mesecons_rules)
mesecon.receptor_on(pos, rules)
end
end,
selection_box = {
@ -533,8 +525,6 @@ minetest.register_node(nodename_sensor_loaded, {
mesecons = pipereceptor_on,
on_rotate = pipeworks.fix_after_rotation
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:flow_sensor_empty"
new_flow_logic_register.directional_horizonal_rotate(nodename_sensor_empty, true)
new_flow_logic_register.directional_horizonal_rotate(nodename_sensor_loaded, true)
-- activate flow sensor at roughly half the pressure pumps drive pipes
@ -613,7 +603,6 @@ for fill = 0, 10 do
on_rotate = false
})
end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:storage_tank_0"
-- fountainhead
@ -637,7 +626,7 @@ minetest.register_node(nodename_fountain_empty, {
end,
on_construct = function(pos)
if mesecon then
mesecon.receptor_on(pos, pipeworks.mesecons_rules)
mesecon.receptor_on(pos, rules)
end
end,
selection_box = {
@ -650,7 +639,6 @@ minetest.register_node(nodename_fountain_empty, {
},
on_rotate = false
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:fountainhead"
local nodename_fountain_loaded = "pipeworks:fountainhead_pouring"
minetest.register_node(nodename_fountain_loaded, {
@ -673,7 +661,7 @@ minetest.register_node(nodename_fountain_loaded, {
end,
on_construct = function(pos)
if mesecon then
mesecon.receptor_on(pos, pipeworks.mesecons_rules)
mesecon.receptor_on(pos, rules)
end
end,
selection_box = {
@ -746,7 +734,6 @@ minetest.register_node(nodename_sp_loaded, {
check_for_pole = pipeworks.check_for_vert_pipe,
check_for_horiz_pole = pipeworks.check_for_horiz_pipe
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:straight_pipe_empty"
new_flow_logic_register.directional_horizonal_rotate(nodename_sp_empty, true)
new_flow_logic_register.directional_horizonal_rotate(nodename_sp_loaded, true)

View File

@ -1,6 +1,10 @@
local S = minetest.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers
local function delay(x)
return (function() return x end)
end
local function set_filter_infotext(data, meta)
local infotext = S("@1 Filter-Injector", data.wise_desc)
if meta:get_int("slotseq_mode") == 2 then
@ -14,20 +18,17 @@ local function set_filter_formspec(data, meta)
local formspec
if data.digiline then
formspec =
"size[8.5,3]"..
"item_image[0.2,0;1,1;pipeworks:"..data.name.."]"..
"label[1.2,0.2;"..minetest.formspec_escape(itemname).."]"..
"field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
fs_helpers.cycling_button(meta, "button[0.2,2.3;4.05,1", "slotseq_mode",
formspec = "size[8,2.7]"..
"item_image[0,0;1,1;pipeworks:"..data.name.."]"..
"label[1,0;"..minetest.formspec_escape(itemname).."]"..
"field[0.3,1.5;8.0,1;channel;"..S("Channel")..";${channel}]"..
fs_helpers.cycling_button(meta, "button[0,2;4,1", "slotseq_mode",
{S("Sequence slots by Priority"),
S("Sequence slots Randomly"),
S("Sequence slots by Rotation")})..
fs_helpers.cycling_button(meta, "button[4.25,2.3;4.05,1", "exmatch_mode",
fs_helpers.cycling_button(meta, "button[4,2;4,1", "exmatch_mode",
{S("Exact match - off"),
S("Exact match - on")})..
"button_exit[6.3,1.3;2,1;close;"..S("Close").."]"
S("Exact match - on")})
else
local exmatch_button = ""
if data.stackwise then
@ -325,8 +326,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
end
local pos = vector.add(frompos, vector.multiply(dir, 1.4))
local start_pos = vector.add(frompos, dir)
pipeworks.tube_inject_item(pos, start_pos, dir, item,
fakePlayer:get_player_name())
local item1 = pipeworks.tube_inject_item(pos, start_pos, dir, item, fakePlayer:get_player_name())
return true -- only fire one item, please
end
end
@ -428,14 +428,10 @@ for _, data in ipairs({
end
node.on_receive_fields = function(pos, formname, fields, sender)
if (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender) then
return
end
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
if fields.channel and (fields.key_enter_field == "channel" or fields.set_channel) then
if fields.channel then
minetest.get_meta(pos):set_string("channel", fields.channel)
end
@ -479,7 +475,6 @@ for _, data in ipairs({
minetest.register_node("pipeworks:"..data.name, node)
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:"..data.name
end
minetest.register_craft( {

View File

@ -60,8 +60,8 @@ pipeworks.check_for_inflows = function(pos,node)
end
end
end
if newnode then
minetest.add_node(pos,{name=newnode, param2 = node.param2})
if newnode then
minetest.add_node(pos,{name=newnode, param2 = node.param2})
minetest.get_meta(pos):set_string("source",minetest.pos_to_string(source))
end
end
@ -75,15 +75,15 @@ pipeworks.check_sources = function(pos,node)
newnode = string.gsub(node.name,"loaded","empty")
end
if newnode then
minetest.add_node(pos,{name=newnode, param2 = node.param2})
if newnode then
minetest.add_node(pos,{name=newnode, param2 = node.param2})
minetest.get_meta(pos):set_string("source","")
end
end
pipeworks.spigot_check = function(pos, node)
local belowname = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name
if belowname and (belowname == "air" or belowname == "default:water_flowing" or belowname == "default:water_source") then
if belowname and (belowname == "air" or belowname == "default:water_flowing" or belowname == "default:water_source") then
local spigotname = minetest.get_node(pos).name
local fdir=node.param2 % 4
local check = {
@ -113,7 +113,7 @@ end
pipeworks.fountainhead_check = function(pos, node)
local abovename = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name
if abovename and (abovename == "air" or abovename == "default:water_flowing" or abovename == "default:water_source") then
if abovename and (abovename == "air" or abovename == "default:water_flowing" or abovename == "default:water_source") then
local fountainhead_name = minetest.get_node(pos).name
local near_node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if near_node and string.find(near_node.name, "_loaded") then

View File

@ -5,7 +5,8 @@
--
pipeworks = {}
pipeworks.ui_cat_tube_list = {}
local DEBUG = false
pipeworks.worldpath = minetest.get_worldpath()
pipeworks.modpath = minetest.get_modpath("pipeworks")
@ -149,16 +150,4 @@ end
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
-- Unified Inventory categories integration
if unified_inventory and unified_inventory.registered_categories then
if not unified_inventory.registered_categories["automation"] then
unified_inventory.register_category("automation", {
symbol = "pipeworks:lua_tube000000",
label = "Automation components"
})
end
unified_inventory.add_category_items("automation", pipeworks.ui_cat_tube_list)
end
minetest.log("info", "Pipeworks loaded!")

View File

@ -42,7 +42,7 @@ minetest.register_globalstep(function(dtime)
return
end
tube_item_count = {}
for _, entity in pairs(luaentity.entities) do
for id, entity in pairs(luaentity.entities) do
if entity.name == "pipeworks:tubed_item" then
local h = minetest.hash_node_position(vector.round(entity._pos))
tube_item_count[h] = (tube_item_count[h] or 0) + 1
@ -55,22 +55,15 @@ end)
-- tube overload mechanism:
-- when the tube's item count (tracked in the above tube_item_count table)
-- exceeds the limit configured per tube, replace it with a broken one.
function pipeworks.break_tube(pos)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
meta:set_string("the_tube_was", minetest.serialize(node))
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end
local crunch_tube = function(pos, cnode, cmeta)
if enable_max_limit then
local h = minetest.hash_node_position(pos)
local itemcount = tube_item_count[h] or 0
if itemcount > max_tube_limit then
cmeta:set_string("the_tube_was", minetest.serialize(cnode))
pipeworks.logger("Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
pipeworks.break_tube(pos)
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end
end
end
@ -201,7 +194,6 @@ minetest.register_entity("pipeworks:tubed_item", {
from_data = function(self, itemstring)
local stack = ItemStack(itemstring)
--[[
local itemtable = stack:to_table()
local itemname = nil
if itemtable then
@ -213,7 +205,6 @@ minetest.register_entity("pipeworks:tubed_item", {
item_texture = minetest.registered_items[itemname].inventory_image
item_type = minetest.registered_items[itemname].type
end
--]]
self.object:set_properties({
is_visible = true,
textures = {stack:get_name()}
@ -400,7 +391,7 @@ if minetest.get_modpath("mesecons_mvps") then
for _, n in ipairs(moved_nodes) do
moved[minetest.hash_node_position(n.oldpos)] = vector.subtract(n.pos, n.oldpos)
end
for _, entity in pairs(luaentity.entities) do
for id, entity in pairs(luaentity.entities) do
if entity.name == "pipeworks:tubed_item" then
local pos = entity:get_pos()
local rpos = vector.round(pos)

View File

@ -1,6 +1,6 @@
local S = minetest.get_translator("pipeworks")
if not minetest.get_modpath("auto_tree_tap") and
if not minetest.get_modpath("auto_tree_tap") and
minetest.get_modpath("technic") then
minetest.register_abm({
@ -38,10 +38,10 @@ if not minetest.get_modpath("auto_tree_tap") and
after_place_node = function (pos, placer)
pipeworks.scan_for_tube_objects(pos, placer)
local placer_pos = placer:get_pos()
--correct for the player's height
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
--correct for 6d facedir
if placer_pos then
local dir = {

View File

@ -3,10 +3,6 @@
# License: CC-by-SA 4.0
# Author: Louis Royer <4259825-lroyer@users.noreply.gitlab.com>
## generic interaction
Set=Fixer
Close=Fermer
## digilines interfacing
Channel=Canal
@ -90,12 +86,11 @@ Sorting pneumatic tube=Tuyau pneumatique triant
## teleport tube
Receive=Reception
Channels are public by default=Les canaux sont publics par défaut
Use <player>:<channel> for fully private channels=Utilisez <joueur>:<canal> pour un canal entièrement privé
Use <player>;<channel> for private receivers=Utilisez <joueur>;<canal> pour une réception privée
channels are public by default=Les canaux sont publics par défaut
use <player>:<channel> for fully private channels=Utilisez <joueur>:<canal> pour un canal entièrement privé
use <player>;<channel> for private receivers=Utilisez <joueur>;<canal> pour une réception privée
Teleporting Pneumatic Tube Segment=Segment de tuyau pneumatique téléporteur
Teleporting Tube=Tuyau pneumatique téléporteur
Unconfigured Teleportation Tube=Tuyau téléporteur non-configuré
unconfigured Teleportation Tube=Tuyau téléporteur non-configuré
Sorry, channel '@1' is reserved for exclusive use by @2=Désolé, le canal '@1' est réservé exclusivement à lutilisateur @2.
Sorry, receiving from channel '@1' is reserved for @2=Désolé, la réception depuis le canal '@1' est réservée pour @2.
Teleportation Tube @1 on '@2'=Tuyau de téléportation @1 sur '@2'
@ -107,9 +102,7 @@ Trash Can=Poubelle
Pneumatic tube segment (legacy)=Segment de tuyau pneumatique (obsolète)
## vacuum tubes
Radius=Rayon
Vacuuming Pneumatic Tube Segment=Segment de tuyau pneumatique aspirant
Adjustable Vacuuming Tube=Tuyau pneumatique aspirant réglable
Adjustable Vacuuming Pneumatic Tube Segment=Segment de tuyau pneumatique aspirant réglable
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=Segment de tuyau pneumatique aspirant réglable (@1 m)

View File

@ -2,10 +2,6 @@
# License: CC-by-SA 4.0
# Author: pevernow <3450354617@qq.com>
## generic interaction
Set=
Cancel=
## digilines interfacing
Channel=频道
@ -88,12 +84,11 @@ Sorting pneumatic tube=分类管道
## teleport tube
Receive=接收
Channels are public by default=频道默认为公开
Use <player>:<channel> for fully private channels=将<player>:<channel>用于完全私人的频道
Use <player>;<channel> for private receivers=使用<player>;<channel>作为私人接收器
channels are public by default=频道默认为公开
use <player>:<channel> for fully private channels=将<player>:<channel>用于完全私人的频道
use <player>;<channel> for private receivers=使用<player>;<channel>作为私人接收器
Teleporting Pneumatic Tube Segment=传送管道
Teleporting Tube=
Unconfigured Teleportation Tube=未配置的传送管道
unconfigured Teleportation Tube=未配置的传送管道
Sorry, channel '@1' is reserved for exclusive use by @2=抱歉,频道‘@1保留供@2专用
Sorry, receiving from channel '@1' is reserved for @2=抱歉,从频道'@1'接收的内容已保留给'@2'
Teleportation Tube @1 on '@2'=传送管'@1'在'@2'上
@ -105,9 +100,7 @@ Trash Can=垃圾箱
Pneumatic tube segment (legacy)=普通管道(旧式)
## vacuum tubes
Radius=
Vacuuming Pneumatic Tube Segment=拾取管道
Adjustable Vacuuming Tube=
Adjustable Vacuuming Pneumatic Tube Segment=高级拾取管道
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=高级拾取管道(@1m)

View File

@ -3,10 +3,6 @@
# License: CC-by-SA 4.0
# Author:
## generic interaction
Set=
Cancel=
## digilines interfacing
Channel=
@ -90,12 +86,11 @@ Sorting pneumatic tube=
## teleport tube
Receive=
Channels are public by default=
Use <player>:<channel> for fully private channels=
Use <player>;<channel> for private receivers=
channels are public by default=
use <player>:<channel> for fully private channels=
use <player>;<channel> for private receivers=
Teleporting Pneumatic Tube Segment=
Teleporting Tube=
Unconfigured Teleportation Tube=
unconfigured Teleportation Tube=
Sorry, channel '@1' is reserved for exclusive use by @2=
Sorry, receiving from channel '@1' is reserved for @2=
Teleportation Tube @1 on '@2'=
@ -107,9 +102,7 @@ Trash Can=
Pneumatic tube segment (legacy)=
## vacuum tubes
Radius=
Vacuuming Pneumatic Tube Segment=
Adjustable Vacuuming Tube=
Adjustable Vacuuming Pneumatic Tube Segment=
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=

View File

@ -813,56 +813,82 @@ local tiles_base = {
"pipeworks_mese_tube_plain_2.png", "pipeworks_mese_tube_plain_1.png",
"pipeworks_mese_tube_plain_6.png", "pipeworks_mese_tube_plain_5.png"}
local tiles_on_off = {
R__0 = "^pipeworks_lua_tube_port_%s.png",
R_90 = "^(pipeworks_lua_tube_port_%s.png^[transformR90)",
R180 = "^(pipeworks_lua_tube_port_%s.png^[transformR180)",
R270 = "^(pipeworks_lua_tube_port_%s.png^[transformR270)"
}
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
for red = 0, 1 do -- 0 = off 1 = on
for blue = 0, 1 do
for yellow = 0, 1 do
for green = 0, 1 do
for black = 0, 1 do
for white = 0, 1 do
local cid = white..black..green..yellow..blue..red
local cid = tostring(white)..tostring(black)..tostring(green)..
tostring(yellow)..tostring(blue)..tostring(red)
local node_name = BASENAME..cid
local tiles = table.copy(tiles_base)
-- Red
tiles[1] = tiles[1]..tiles_on_off.R_90:format(red == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R_90:format(red == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R270:format(red == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R_90:format(red == 1 and "on" or "off");
-- Blue
tiles[1] = tiles[1]..tiles_on_off.R270:format(blue == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R270:format(blue == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R_90:format(blue == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R270:format(blue == 1 and "on" or "off");
-- Yellow
tiles[1] = tiles[1]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R180:format(yellow == 1 and "on" or "off");
-- Green
tiles[3] = tiles[3]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
tiles[5] = tiles[5]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
tiles[6] = tiles[6]..tiles_on_off.R__0:format(green == 1 and "on" or "off");
-- Black
tiles[1] = tiles[1]..tiles_on_off.R180:format(black == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R__0:format(black == 1 and "on" or "off");
tiles[3] = tiles[3]..tiles_on_off.R_90:format(black == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R270:format(black == 1 and "on" or "off");
-- White
tiles[1] = tiles[1]..tiles_on_off.R__0:format(white == 1 and "on" or "off");
tiles[2] = tiles[2]..tiles_on_off.R180:format(white == 1 and "on" or "off");
tiles[3] = tiles[3]..tiles_on_off.R270:format(white == 1 and "on" or "off");
tiles[4] = tiles[4]..tiles_on_off.R_90:format(white == 1 and "on" or "off");
if red == 1 then
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
else
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
end
if blue == 1 then
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
else
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
end
if yellow == 1 then
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
else
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
end
if green == 1 then
tiles[3] = tiles[3].."^pipeworks_lua_tube_port_on.png"
tiles[4] = tiles[4].."^pipeworks_lua_tube_port_on.png"
tiles[5] = tiles[5].."^pipeworks_lua_tube_port_on.png"
tiles[6] = tiles[6].."^pipeworks_lua_tube_port_on.png"
else
tiles[3] = tiles[3].."^pipeworks_lua_tube_port_off.png"
tiles[4] = tiles[4].."^pipeworks_lua_tube_port_off.png"
tiles[5] = tiles[5].."^pipeworks_lua_tube_port_off.png"
tiles[6] = tiles[6].."^pipeworks_lua_tube_port_off.png"
end
if black == 1 then
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[2] = tiles[2].."^pipeworks_lua_tube_port_on.png"
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
else
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[2] = tiles[2].."^pipeworks_lua_tube_port_off.png"
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
end
if white == 1 then
tiles[1] = tiles[1].."^pipeworks_lua_tube_port_on.png"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
else
tiles[1] = tiles[1].."^pipeworks_lua_tube_port_off.png"
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
end
local groups = {snappy = 3, tube = 1, tubedevice = 1, overheat = 1}
if red + blue + yellow + green + black + white ~= 0 then
@ -907,7 +933,6 @@ for white = 0, 1 do
description = "Lua controlled Tube",
drawtype = "nodebox",
tiles = tiles,
use_texture_alpha = texture_alpha_mode,
paramtype = "light",
is_ground_content = false,
groups = groups,
@ -944,7 +969,7 @@ for white = 0, 1 do
can_go = function(pos, node, velocity, stack)
local src = {name = nil}
-- add color of the incoming tube explicitly; referring to rules, in case they change later
for _, rule in pairs(rules) do
for color, rule in pairs(rules) do
if (-velocity.x == rule.x and -velocity.y == rule.y and -velocity.z == rule.z) then
src.name = rule.name
break
@ -968,7 +993,7 @@ for white = 0, 1 do
on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then
minetest.remove_node(pos)
return
return {string.format("%s_%s", name, dropname)}
end
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
@ -981,8 +1006,6 @@ end
end
end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = BASENAME.."000000"
------------------------------------
-- Overheated Lua controlled Tube --
------------------------------------
@ -1016,7 +1039,6 @@ tiles_burnt[4] = tiles_burnt[4].."^(pipeworks_lua_tube_port_burnt.png^[transform
minetest.register_node(BASENAME .. "_burnt", {
drawtype = "nodebox",
tiles = tiles_burnt,
use_texture_alpha = texture_alpha_mode,
is_burnt = true,
paramtype = "light",
is_ground_content = false,
@ -1048,7 +1070,7 @@ minetest.register_node(BASENAME .. "_burnt", {
on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then
minetest.remove_node(pos)
return
return {string.format("%s_%s", name, dropname)}
end
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)

View File

@ -9,16 +9,16 @@ local filename = minetest.get_worldpath().."/luaentities"
local function read_file()
local f = io.open(filename, "r")
if f == nil then return {} end
local t = f:read("*all")
f:close()
local t = f:read("*all")
f:close()
if t == "" or t == nil then return {} end
return minetest.deserialize(t) or {}
end
local function write_file(tbl)
local f = io.open(filename, "w")
f:write(minetest.serialize(tbl))
f:close()
f:write(minetest.serialize(tbl))
f:close()
end
local function read_entities()
@ -36,7 +36,7 @@ local function read_entities()
y=math.min(30927,y)
z=math.min(30927,z)
entity.start_pos.x = x
entity.start_pos.x = x
entity.start_pos.y = y
entity.start_pos.z = z
@ -211,7 +211,7 @@ local entitydef_default = {
end
end,
get_velocity = function(self)
return vector.new(self._velocity)
return vector.new(self._velocity)
end,
set_velocity = function(self, velocity)
self._velocity = vector.new(velocity)
@ -289,7 +289,7 @@ function luaentity.add_entity(pos, name)
_acceleration = {x = 0, y = 0, z = 0},
_attached_entities = {},
}
local prototype = luaentity.registered_entities[name]
setmetatable(entity, prototype) -- Default to prototype for other methods
luaentity.entities[index] = entity
@ -318,20 +318,19 @@ end
function luaentity.get_objects_inside_radius(pos, radius)
local objects = {}
local index = 1
for _, entity in pairs(luaentity.entities) do
for id, entity in pairs(luaentity.entities) do
if vector.distance(pos, entity:get_pos()) <= radius then
objects[index] = entity
index = index + 1
end
end
return objects
end
local move_entities_globalstep_part2 = function(dtime)
if not luaentity.entities then
luaentity.entities = read_entities()
end
for _, entity in pairs(luaentity.entities) do
for id, entity in pairs(luaentity.entities) do
local master = entity._attached_entities_master
local master_def = master and entity._attached_entities[master]
local master_entity = master_def and master_def.entity

View File

@ -1,5 +1,5 @@
name = pipeworks
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
depends = default, basic_materials, screwdriver
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib
min_minetest_version = 5.2.0

View File

@ -11,11 +11,11 @@ local new_flow_logic_register = pipeworks.flowables.register
local polys = ""
if pipeworks.enable_lowpoly then polys = "_lowpoly" end
--~ local vti = {4, 3, 2, 1, 6, 5}
local vti = {4, 3, 2, 1, 6, 5}
local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}}
for index, connects in ipairs(cconnects) do
local outsel = {}
local jx = 0
local jy = 0
local jz = 0
@ -30,13 +30,11 @@ for index, connects in ipairs(cconnects) do
table.insert(outsel, pipeworks.pipe_selectboxes[v])
end
--[[
if #connects == 1 then
local v = connects[1]
v = v-1 + 2*(v%2) -- Opposite side
end
--]]
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
local pipedesc = S("Pipe Segment").." "..dump(connects)
@ -44,11 +42,11 @@ for index, connects in ipairs(cconnects) do
pgroups = {snappy = 3, tube = 1}
pipedesc = S("Pipe Segment")
end
local outimg_e = { "pipeworks_pipe_plain.png" }
local outimg_l = { "pipeworks_pipe_plain.png" }
if index == 3 then
if index == 3 then
outimg_e = { "pipeworks_pipe_3_empty.png" }
outimg_l = { "pipeworks_pipe_3_loaded.png" }
end
@ -90,7 +88,7 @@ for index, connects in ipairs(cconnects) do
check_for_horiz_pole = pipeworks.check_for_horiz_pipe,
pipenumber = index
})
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
minetest.register_node("pipeworks:pipe_"..index.."_loaded", {
@ -125,7 +123,7 @@ for index, connects in ipairs(cconnects) do
check_for_horiz_pole = pipeworks.check_for_horiz_pipe,
pipenumber = index
})
local emptypipe = "pipeworks:pipe_"..index.."_empty"
local fullpipe = "pipeworks:pipe_"..index.."_loaded"
table.insert(pipes_empty_nodenames, emptypipe)
@ -133,7 +131,7 @@ for index, connects in ipairs(cconnects) do
new_flow_logic_register.simple(emptypipe)
new_flow_logic_register.simple(fullpipe)
end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:pipe_1_empty"
if REGISTER_COMPATIBILITY then
@ -241,7 +239,7 @@ minetest.register_abm({
nodenames = {"pipeworks:spigot","pipeworks:spigot_pouring"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.spigot_check(pos,node)
end
})
@ -250,7 +248,7 @@ minetest.register_abm({
nodenames = {"pipeworks:fountainhead","pipeworks:fountainhead_pouring"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.fountainhead_check(pos,node)
end
})

View File

@ -29,7 +29,7 @@ end
--~ local formatvec = function(vec) local sep="," return "("..tostring(vec.x)..sep..tostring(vec.y)..sep..tostring(vec.z)..")" end
local formatvec = function(vec) local sep="," return "("..tostring(vec.x)..sep..tostring(vec.y)..sep..tostring(vec.z)..")" end
@ -39,7 +39,7 @@ end
local check_for_liquids_v2 = function(pos, limit)
local coords = make_coords_offsets(pos, false)
local total = 0
for _, tpos in ipairs(coords) do
for index, tpos in ipairs(coords) do
if total >= limit then break end
local name = minetest.get_node(tpos).name
if name == "default:water_source" then
@ -69,13 +69,11 @@ end
-- logging is unreliable when something is crashing...
--[[
local nilexplode = function(caller, label, value)
if value == nil then
error(caller..": "..label.." was nil")
end
end
--]]
@ -153,7 +151,7 @@ local get_neighbour_positions = function(pos, node)
-- then, check each possible neighbour to see if they can be reached from this node.
local connections = {}
for _, offset in ipairs(candidates) do
for index, offset in ipairs(candidates) do
local npos = vector.add(pos, offset)
local neighbour = minetest.get_node(npos)
local nodename = neighbour.name
@ -187,12 +185,13 @@ flowlogic.balance_pressure = function(pos, node, currentpressure)
-- local dname = "flowlogic.balance_pressure()@"..formatvec(pos).." "
-- check the pressure of all nearby flowable nodes, and average it out.
-- pressure handles to average over
local connections = {}
-- unconditionally include self in nodes to average over.
-- result of averaging will be returned as new pressure for main flow logic callback
local totalv = currentpressure
local totalc = 1
-- pressure handles to average over
local connections = get_neighbour_positions(pos, node)
-- for each neighbour, add neighbour's pressure to the total to balance out
@ -288,7 +287,7 @@ flowlogic.run_output = function(pos, node, currentpressure, oldpressure, outputd
local upper = outputdef.upper
local lower = outputdef.lower
local result = currentpressure
local threshold
local threshold = nil
if finitemode then threshold = lower else threshold = upper end
if currentpressure > threshold then
local takenpressure = outputdef.outputfn(pos, node, currentpressure, finitemode)
@ -317,7 +316,7 @@ flowlogic.run_transition = function(node, currentpressure)
local nodename_prev = simplesetdef[1].nodename
local result_nodename = node.name
for _, element in ipairs(simplesetdef) do
for index, element in ipairs(simplesetdef) do
-- find the highest element that is below the current pressure.
local threshold = element.threshold
if threshold > currentpressure then
@ -339,9 +338,7 @@ flowlogic.run_transition = function(node, currentpressure)
end
if not found then
pipeworks.logger("flowlogic.run_transition() BUG no transition " ..
"definitions found! node.name=" .. node.name ..
" currentpressure=" .. tostring(currentpressure))
pipeworks.logger("flowlogic.run_transition() BUG no transition definitions found! nodename="..nodename.." currentpressure="..tostring(currentpressure))
end
return result

View File

@ -26,8 +26,8 @@ local insertbase = function(nodename)
end
local regwarning = function(kind, nodename)
--~ local tail = ""
--~ if pipeworks.toggles.pipe_mode ~= "pressure" then tail = " but pressure logic not enabled" end
local tail = ""
if pipeworks.toggles.pipe_mode ~= "pressure" then tail = " but pressure logic not enabled" end
--pipeworks.logger(kind.." flow logic registry requested for "..nodename..tail)
end
@ -106,7 +106,7 @@ register.directional_horizonal_rotate = function(nodename, doubleended)
end
local directionfn = function(node, direction)
local result = false
for _, endvec in ipairs(getends(node)) do
for index, endvec in ipairs(getends(node)) do
if vector.equals(direction, endvec) then result = true end
end
return result

View File

@ -10,35 +10,6 @@ minetest.register_craft( {
},
})
-- The hammers that can be used to break/repair tubes
local allowed_hammers = {
"anvil:hammer",
"cottages:hammer",
"glooptest:hammer_steel",
"glooptest:hammer_bronze",
"glooptest:hammer_diamond",
"glooptest:hammer_mese",
"glooptest:hammer_alatro",
"glooptest:hammer_arol"
}
-- Convert the above list to a format that's easier to look up
for _,hammer in ipairs(allowed_hammers) do
allowed_hammers[hammer] = true
end
-- Check if the player is holding a suitable hammer or not - if they are, apply wear to it
function pipeworks.check_and_wear_hammer(player)
local itemstack = player:get_wielded_item()
local wieldname = itemstack:get_name()
if allowed_hammers[wieldname] then
itemstack:add_wear(1000)
player:set_wielded_item(itemstack)
return true
end
return false
end
local nodecolor = 0xffff3030
pipeworks.register_tube("pipeworks:broken_tube", {
@ -65,27 +36,29 @@ pipeworks.register_tube("pipeworks:broken_tube", {
local wieldname = itemstack:get_name()
local playername = puncher:get_player_name()
local log_msg = playername.." struck a broken tube at "..minetest.pos_to_string(pos).."\n"
local meta = minetest.get_meta(pos)
local was_node = minetest.deserialize(meta:get_string("the_tube_was"))
if not was_node then
pipeworks.logger(log_msg.." but it can't be repaired.")
return
end
if not pipeworks.check_and_wear_hammer(puncher) then
if wieldname == "" then
pipeworks.logger(log_msg.." by hand. It's not very effective.")
if minetest.settings:get_bool("enable_damage") then
minetest.chat_send_player(playername,S("Broken tubes may be a bit sharp. Perhaps try with a hammer?"))
puncher:set_hp(puncher:get_hp()-1)
end
if wieldname == "anvil:hammer"
or wieldname == "cottages:hammer"
or wieldname == "glooptest:hammer_steel"
or wieldname == "glooptest:hammer_bronze"
or wieldname == "glooptest:hammer_diamond"
or wieldname == "glooptest:hammer_mese"
or wieldname == "glooptest:hammer_alatro"
or wieldname == "glooptest:hammer_arol" then
local meta = minetest.get_meta(pos)
local was_node = minetest.deserialize(meta:get_string("the_tube_was"))
if was_node and was_node ~= "" then
pipeworks.logger(log_msg.." with "..wieldname.." to repair it.")
minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
pipeworks.scan_for_tube_objects(pos)
itemstack:add_wear(1000)
puncher:set_wielded_item(itemstack)
return itemstack
else
pipeworks.logger(log_msg.." with "..wieldname.." but that tool is too weak.")
pipeworks.logger(log_msg.." but it can't be repaired.")
end
return
else
pipeworks.logger(log_msg.." with "..wieldname.." but that tool is too weak.")
end
pipeworks.logger(log_msg.." with "..wieldname.." to repair it.")
minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
pipeworks.scan_for_tube_objects(pos)
end
}
})
@ -192,7 +165,6 @@ if pipeworks.enable_one_way_tube then
check_for_pole = pipeworks.check_for_vert_tube,
check_for_horiz_pole = pipeworks.check_for_horiz_tube
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:one_way_tube"
minetest.register_craft({
output = "pipeworks:one_way_tube 2",
recipe = {

View File

@ -1,16 +1,4 @@
local S = minetest.get_translator("pipeworks")
-- the minetest.after() calls below can sometimes trigger after a tube
-- breaks, at which point item_exit() is no longer valid, so we have to make
-- sure that there even IS a callback to run, first.
local function after_break(pos)
local name = minetest.get_node(pos).name
if minetest.registered_nodes[name].item_exit then
minetest.registered_nodes[name].item_exit(pos)
end
end
if pipeworks.enable_detector_tube then
local detector_tube_step = 5 * tonumber(minetest.settings:get("dedicated_server_step"))
pipeworks.register_tube("pipeworks:detector_tube_on", {
@ -20,10 +8,11 @@ if pipeworks.enable_detector_tube then
node_def = {
tube = {can_go = function(pos, node, velocity, stack)
local meta = minetest.get_meta(pos)
local name = minetest.get_node(pos).name
local nitems = meta:get_int("nitems")+1
meta:set_int("nitems", nitems)
local saved_pos = vector.new(pos)
minetest.after(detector_tube_step, after_break, saved_pos)
minetest.after(detector_tube_step, minetest.registered_nodes[name].item_exit, saved_pos)
return pipeworks.notvel(pipeworks.meseadjlist,velocity)
end},
groups = {mesecon = 2, not_in_creative_inventory = 1},
@ -45,7 +34,9 @@ if pipeworks.enable_detector_tube then
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("nitems", 1)
minetest.after(detector_tube_step, after_break, pos)
local name = minetest.get_node(pos).name
local saved_pos = vector.new(pos)
minetest.after(detector_tube_step, minetest.registered_nodes[name].item_exit, saved_pos)
end,
},
})
@ -96,20 +87,13 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8.5,2.2]"..
"image[0.2,0;1,1;pipeworks_digiline_detector_tube_inv.png]"..
"label[1.2,0.2;"..S("Digiline Detecting Tube").."]"..
"field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
"button_exit[6.3,1.3;2,1;close;"..S("Close").."]"
"size[8.6,2.2]"..
"field[0.6,0.6;8,1;channel;"..S("Channel")..";${channel}]"..
"image[0.3,1.3;1,1;pipeworks_digiline_detector_tube_inv.png]"..
"label[1.6,1.2;"..S("Digiline Detecting Tube").."]"
)
end,
on_receive_fields = function(pos, formname, fields, sender)
if (fields.quit and not fields.key_enter_field)
or (fields.key_enter_field ~= "channel" and not fields.set_channel)
or not pipeworks.may_configure(pos, sender) then
return
end
if fields.channel then
minetest.get_meta(pos):set_string("channel", fields.channel)
end

View File

@ -23,7 +23,7 @@ end
local function migrate_tube_db()
local tmp_db = {}
tp_tube_db.version = nil
for _, val in pairs(tp_tube_db) do
for key, val in pairs(tp_tube_db) do
if(val.channel ~= "") then -- skip unconfigured tubes
tmp_db[hash(val)] = val
end
@ -127,22 +127,16 @@ end
local function update_meta(meta, can_receive)
meta:set_int("can_receive", can_receive and 1 or 0)
local cr_state = can_receive and "on" or "off"
local itext = S("Channels are public by default").."\n"..
S("Use <player>:<channel> for fully private channels").."\n"..
S("Use <player>\\;<channel> for private receivers")
meta:set_string("formspec",
"size[8.5,3.5]"..
"image[0.2,o;1,1;pipeworks_teleport_tube_inv.png]"..
"label[1.2,0.2;"..S("Teleporting Tube").."]"..
"field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
"label[7.0,0;"..S("Receive").."]"..
"image_button[7.0,0.5;1,0.6;pipeworks_button_" .. cr_state .. ".png;cr" .. (can_receive and 0 or 1) .. ";;;false;pipeworks_button_interm.png]"..
"button_exit[6.3,1.3;2,1;close;"..S("Close").."]"..
"label[0.2,2.3;"..itext.."]"..
default.gui_bg..
default.gui_bg_img)
meta:set_string("formspec","size[8.6,2.2]"..
"field[0.6,0.6;7,1;channel;"..S("Channel")..";${channel}]"..
"label[7.3,0;"..S("Receive").."]"..
"image_button[7.3,0.3;1,0.6;pipeworks_button_" .. cr_state .. ".png;cr" .. (can_receive and 0 or 1) .. ";;;false;pipeworks_button_interm.png]"..
"image[0.3,1.3;1,1;pipeworks_teleport_tube_inv.png]"..
"label[1.6,1.2;"..S("channels are public by default").."]" ..
"label[1.6,1.5;"..S("use <player>:<channel> for fully private channels").."]" ..
"label[1.6,1.8;"..S("use <player>\\;<channel> for private receivers").."]" ..
default.gui_bg..
default.gui_bg_img)
end
pipeworks.register_tube("pipeworks:teleport_tube", {
@ -176,11 +170,10 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
on_construct = function(pos)
local meta = minetest.get_meta(pos)
update_meta(meta, true)
meta:set_string("infotext", S("Unconfigured Teleportation Tube"))
meta:set_string("infotext", S("unconfigured Teleportation Tube"))
end,
on_receive_fields = function(pos,formname,fields,sender)
if not fields.channel -- ignore escaping or clientside manipulation of the form
or (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender) then
return
end
@ -200,7 +193,7 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
minetest.chat_send_player(sender_name, S("Sorry, channel '@1' is reserved for exclusive use by @2",
new_channel, name))
return
--channels starting with '[name];' can be used by other players, but cannot be received from
elseif mode == ";" and (fields.cr1 or (can_receive ~= 0 and not fields.cr0)) then
minetest.chat_send_player(sender_name, S("Sorry, receiving from channel '@1' is reserved for @2",
@ -214,7 +207,7 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
-- was the channel changed?
local channel = meta:get_string("channel")
if new_channel ~= channel and (fields.key_enter_field == "channel" or fields.set_channel) then
if new_channel ~= channel then
channel = new_channel
meta:set_string("channel", channel)
dirty = true
@ -240,7 +233,7 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
else
-- remove empty channel tubes, to not have to search through them
remove_tube(pos)
meta:set_string("infotext", S("Unconfigured Teleportation Tube"))
meta:set_string("infotext", S("unconfigured Teleportation Tube"))
end
end
end,

View File

@ -1,7 +1,7 @@
local S = minetest.get_translator("pipeworks")
minetest.register_node("pipeworks:trashcan", {
description = S("Trash Can"),
drawtype = "normal",
description = S("Trash Can"),
drawtype = "normal",
tiles = {
"pipeworks_trashcan_bottom.png",
"pipeworks_trashcan_bottom.png",
@ -9,15 +9,15 @@ minetest.register_node("pipeworks:trashcan", {
"pipeworks_trashcan_side.png",
"pipeworks_trashcan_side.png",
"pipeworks_trashcan_side.png",
},
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1},
},
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1},
tube = {
insert_object = function(pos, node, stack, direction)
return ItemStack("")
end,
connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1},
priority = 1, -- Lower than anything else
},
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
@ -33,14 +33,13 @@ minetest.register_node("pipeworks:trashcan", {
"listring[]")
meta:set_string("infotext", S("Trash Can"))
meta:get_inventory():set_size("trash", 1)
end,
end,
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.get_meta(pos):get_inventory():set_stack(listname, index, ItemStack(""))
end,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:trashcan"
minetest.register_craft({
output = "pipeworks:trashcan",

View File

@ -26,11 +26,6 @@ local texture_mt = {
end
}
-- This will remove any semi-transparent pixels
-- because that is still buggy in Minetest, force this as default
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
and "clip" or true
local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, ends, short, inv, special, connects, style)
noctrs = noctrs or default_noctrs
setmetatable(noctrs, texture_mt)
@ -87,7 +82,6 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
description = tubedesc,
drawtype = "nodebox",
tiles = outimgs,
use_texture_alpha = texture_alpha_mode,
sunlight_propagates = true,
inventory_image = iimg,
wield_image = iimg,
@ -113,18 +107,6 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1},
priority = 50
},
on_punch = function(pos, node, player, pointed)
local playername = player:get_player_name()
if minetest.is_protected(pos, playername) and not minetest.check_player_privs(playername, {protection_bypass=true}) then
return minetest.node_punch(pos, node, player, pointed)
end
if pipeworks.check_and_wear_hammer(player) then
local wieldname = player:get_wielded_item():get_name()
pipeworks.logger(string.format("%s struck a tube at %s with %s to break it.", playername, minetest.pos_to_string(pos), wieldname))
pipeworks.break_tube(pos)
end
return minetest.node_punch(pos, node, player, pointed)
end,
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = false,
@ -200,7 +182,6 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
end
end
end
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = name.."_000000"
else
-- 6d tubes: uses only 10 nodes instead of 64, but the textures must be rotated
local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}}
@ -223,7 +204,6 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
tube = {connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}},
drop = name.."_1",
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = name.."_1"
table.insert(tubenodes, cname)
for xm = 0, 1 do
for xp = 0, 1 do

View File

@ -40,31 +40,22 @@ if pipeworks.enable_mese_sand_tube then
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("dist", 0)
meta:set_string("formspec",
"size[6.0,2.2]"..
"image[0.2,0;1,1;pipeworks_mese_sand_tube_inv.png]"..
"label[1.2,0.2;"..S("Adjustable Vacuuming Tube").."]"..
"field[0.5,1.6;2.1,1;dist;"..S("Radius")..";${dist}]"..
"button[2.3,1.3;1.5,1;set_dist;"..S("Set").."]"..
"button_exit[3.8,1.3;2,1;close;"..S("Close").."]"..
default.gui_bg..
default.gui_bg_img)
meta:set_string("formspec", "size[2.1,0.8]"..
"image[0,0;1,1;pipeworks_mese_sand_tube_inv.png]"..
"field[1.3,0.4;1,1;dist;radius;${dist}]"..
default.gui_bg..
default.gui_bg_img)
meta:set_string("infotext", S("Adjustable Vacuuming Pneumatic Tube Segment"))
end,
on_receive_fields = function(pos,formname,fields,sender)
if (fields.quit and not fields.key_enter_field)
or (fields.key_enter_field ~= "dist" and not fields.set_dist)
or not pipeworks.may_configure(pos, sender) then
return
end
if not pipeworks.may_configure(pos, sender) then return end
local meta = minetest.get_meta(pos)
local dist = tonumber(fields.dist)
if dist then
dist = math.max(0, dist)
dist = math.min(8, dist)
meta:set_int("dist", dist)
meta:set_string("infotext", S("Adjustable Vacuuming Pneumatic Tube Segment (@1m)", dist))
meta:set_string("infotext", (S("Adjustable Vacuuming Pneumatic Tube Segment (@1m)", dist)))
end
end,
},

View File

@ -1,13 +1,17 @@
local S = minetest.get_translator("pipeworks")
local assumed_eye_pos = vector.new(0, 1.5, 0)
local function vector_copy(v)
return { x = v.x, y = v.y, z = v.z }
end
local function delay(x)
return (function() return x end)
end
local function set_wielder_formspec(data, meta)
meta:set_string("formspec",
"size[8,"..(6+data.wield_inv_height)..";]"..
"invsize[8,"..(6+data.wield_inv_height)..";]"..
"item_image[0,0;1,1;"..data.name_base.."_off]"..
"label[1,0;"..minetest.formspec_escape(data.description).."]"..
"list[current_name;"..minetest.formspec_escape(data.wield_inv_name)..";"..((8-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
@ -349,7 +353,7 @@ if pipeworks.enable_node_breaker then
{pos=pointed_thing.under, gain=sound.gain})
end
wieldstack = virtplayer:get_wielded_item()
--~ else
else
--pipeworks.logger(dname.."couldn't dig node!")
end
end
@ -371,7 +375,6 @@ if pipeworks.enable_node_breaker then
eject_drops = true,
}
register_wielder(data)
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off"
minetest.register_craft({
output = "pipeworks:nodebreaker_off",
recipe = {
@ -423,7 +426,6 @@ if pipeworks.enable_deployer then
end,
eject_drops = false,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off"
minetest.register_craft({
output = "pipeworks:deployer_off",
recipe = {
@ -459,7 +461,6 @@ if pipeworks.enable_dispenser then
end,
eject_drops = false,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off"
minetest.register_craft({
output = "pipeworks:dispenser_off",
recipe = {