mirror of
https://github.com/mt-mods/pipeworks.git
synced 2024-11-18 00:08:28 +01:00
31 lines
1.3 KiB
Plaintext
31 lines
1.3 KiB
Plaintext
Changelog
|
|
---------
|
|
|
|
2012-08-19: Pumps and valves now fully participate in the
|
|
auto-rotate/auto-place algorithm.
|
|
|
|
2012-08-18: Total rewrite again. All pipes are now nice and round-looking, and
|
|
they auto-connect! Also added temporary nodes for pump and valve (each with an
|
|
on/off setting - punch to change). No crafting recipes yet and the pipes still
|
|
don't do anything useful yet. Soon.
|
|
|
|
2012-08-06: Moved this changelog off the forum post and into a separate file.
|
|
|
|
2012-08-05 (multiple updates): Rewrote pipeworks to use loops and tables to
|
|
create the nodes. Requires far less code now. Added -X, +X, -Y, +Y, -Z, +Z
|
|
capped stubs and a short centered horizontal segment. Changed node definitions
|
|
so that the aforementioned "short centered" segment is given on dig/drop.
|
|
Renamed it to just "pipeworks:pipe" (and pipe_loaded). Added empty/loaded
|
|
indicator images to the capped ends, removed some redundant comments. Made the
|
|
empty/loaded indication at the capped end more prominent.
|
|
|
|
2012-07-21: Added screenshot showing pipes as they look now that nodebox
|
|
texture rotation is fixed.
|
|
|
|
2012-07-18: Changed the mod name and all internals to 'pipeworks' instead of
|
|
'pipes'... after a couple of mistakes :-)
|
|
|
|
2012-07-12: moved project to github.
|
|
|
|
2012-06-23: Initial release, followed by reworking the textures a bit.
|