plantlife_modpack/ferns/gianttreefern.lua

367 lines
12 KiB
Lua
Raw Normal View History

-----------------------------------------------------------------------------------------------
-- Ferns - Giant Tree Fern 0.1.1
-----------------------------------------------------------------------------------------------
-- by Mossmanikin
-- License (everything): WTFPL
-- Contains code from: plants_lib
-- Looked at code from: 4seasons, default
-- Supports: vines
-----------------------------------------------------------------------------------------------
-- lot of code, lot to load
abstract_ferns.grow_giant_tree_fern = function(pos)
local size = math.random(12,16) -- min of range must be >= 4
local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z}
local leave_a_1 = {x = pos.x + 1, y = pos.y + size - 1, z = pos.z }
local leave_a_2 = {x = pos.x + 2, y = pos.y + size , z = pos.z }
local leave_a_3 = {x = pos.x + 3, y = pos.y + size - 1, z = pos.z }
local leave_a_4 = {x = pos.x + 4, y = pos.y + size - 2, z = pos.z }
local leave_b_1 = {x = pos.x - 1, y = pos.y + size - 1, z = pos.z }
local leave_b_2 = {x = pos.x - 2, y = pos.y + size, z = pos.z }
local leave_b_3 = {x = pos.x - 3, y = pos.y + size - 1, z = pos.z }
local leave_b_4 = {x = pos.x - 4, y = pos.y + size - 2, z = pos.z }
local leave_c_1 = {x = pos.x , y = pos.y + size - 1, z = pos.z + 1}
local leave_c_2 = {x = pos.x , y = pos.y + size , z = pos.z + 2}
local leave_c_3 = {x = pos.x , y = pos.y + size - 1, z = pos.z + 3}
local leave_c_4 = {x = pos.x , y = pos.y + size - 2, z = pos.z + 4}
local leave_d_1 = {x = pos.x , y = pos.y + size - 1, z = pos.z - 1}
local leave_d_2 = {x = pos.x , y = pos.y + size , z = pos.z - 2}
local leave_d_3 = {x = pos.x , y = pos.y + size - 1, z = pos.z - 3}
local leave_d_4 = {x = pos.x , y = pos.y + size - 2, z = pos.z - 4}
if minetest.get_node(pos_01).name == "air" -- instead of check_air = true,
or minetest.get_node(pos_01).name == "ferns:sapling_giant_tree_fern"
or minetest.get_node(pos_01).name == "default:junglegrass" then
for i = 1, size-3 do
minetest.set_node({x = pos.x, y = pos.y + i, z = pos.z}, {name="ferns:fern_trunk_big"})
end
minetest.set_node({x = pos.x, y = pos.y + size-2, z = pos.z}, {name="ferns:fern_trunk_big_top"})
minetest.set_node({x = pos.x, y = pos.y + size-1, z = pos.z}, {name="ferns:tree_fern_leaves_giant"})
-- all the checking for air below is to prevent some ugly bugs (incomplete trunks of neighbouring trees), it's a bit slower, but worth the result
if minetest.get_node(leave_a_1).name == "air" then
minetest.set_node(leave_a_1, {name="ferns:tree_fern_leave_big"})
if minetest.get_node(leave_a_2).name == "air" then
minetest.set_node(leave_a_2, {name="ferns:tree_fern_leave_big"})
if minetest.get_node(leave_a_3).name == "air" then
minetest.set_node(leave_a_3, {name="ferns:tree_fern_leave_big"})
if minetest.get_node(leave_a_4).name == "air" then
minetest.set_node(leave_a_4, {name="ferns:tree_fern_leave_big_end", param2=3})
end
end
end
end
if minetest.get_node(leave_b_1).name == "air" then
minetest.set_node(leave_b_1, {name="ferns:tree_fern_leave_big"})
if minetest.get_node(leave_b_2).name == "air" then
minetest.set_node(leave_b_2, {name="ferns:tree_fern_leave_big"})
if minetest.get_node(leave_b_3).name == "air" then
minetest.set_node(leave_b_3, {name="ferns:tree_fern_leave_big"})
if minetest.get_node(leave_b_4).name == "air" then
minetest.set_node(leave_b_4, {name="ferns:tree_fern_leave_big_end", param2=1})
end
end
end
end
if minetest.get_node(leave_c_1).name == "air" then
minetest.set_node(leave_c_1, {name="ferns:tree_fern_leave_big"})
if minetest.get_node(leave_c_2).name == "air" then
minetest.set_node(leave_c_2, {name="ferns:tree_fern_leave_big"})
if minetest.get_node(leave_c_3).name == "air" then
minetest.set_node(leave_c_3, {name="ferns:tree_fern_leave_big"})
if minetest.get_node(leave_c_4).name == "air" then
minetest.set_node(leave_c_4, {name="ferns:tree_fern_leave_big_end", param2=2})
end
end
end
end
if minetest.get_node(leave_d_1).name == "air" then
minetest.set_node(leave_d_1, {name="ferns:tree_fern_leave_big"})
if minetest.get_node(leave_d_2).name == "air" then
minetest.set_node(leave_d_2, {name="ferns:tree_fern_leave_big"})
if minetest.get_node(leave_d_3).name == "air" then
minetest.set_node(leave_d_3, {name="ferns:tree_fern_leave_big"})
if minetest.get_node(leave_d_4).name == "air" then
minetest.set_node(leave_d_4, {name="ferns:tree_fern_leave_big_end", param2=0})
end
end
end
end
-- bug fixes # 2 - doesn't really work, so disabled for now
--[[if minetest.get_node(leave_a_4).name == "ferns:tree_fern_leave_big_end"
and minetest.get_node(leave_a_3).name == "ferns:fern_trunk_big" then
minetest.set_node(leave_a_4, {name="air"})
end
if minetest.get_node(leave_b_4).name == "ferns:tree_fern_leave_big_end"
and minetest.get_node(leave_b_3).name == "ferns:fern_trunk_big" then
minetest.set_node(leave_b_4, {name="air"})
end
if minetest.get_node(leave_c_4).name == "ferns:tree_fern_leave_big_end"
and minetest.get_node(leave_c_3).name == "ferns:fern_trunk_big" then
minetest.set_node(leave_c_4, {name="air"})
end
if minetest.get_node(leave_d_4).name == "ferns:tree_fern_leave_big_end"
and minetest.get_node(leave_d_3).name == "ferns:fern_trunk_big" then
minetest.set_node(leave_d_4, {name="air"})
end]]
end
end
-----------------------------------------------------------------------------------------------
-- GIANT TREE FERN LEAVES
-----------------------------------------------------------------------------------------------
minetest.register_node("ferns:tree_fern_leaves_giant", {
description = "Tree Fern Crown (Dicksonia)",
drawtype = "plantlike",
visual_scale = math.sqrt(8),
wield_scale = {x=0.175, y=0.175, z=0.175},
paramtype = "light",
--paramtype2 = "facedir",
--tiles = {"[combine:"..TSS..T1.."ferns_5.png"..T2.."ferns_6.png"..T3.."ferns_7.png"..T4.."ferns_8.png^[transformFX^[combine:"..TSS..T1.."ferns_5.png"..T2.."ferns_6.png"..T3.."ferns_7.png"..T4.."ferns_8.png"},
tiles = {"ferns_fern_tree_giant.png"},
inventory_image = "ferns_fern_tree.png",
walkable = false,
groups = {
snappy=3,
flammable=2,
attached_node=1,
not_in_creative_inventory=1
},
drop = {
max_items = 1,
items = {
{
items = {"ferns:sapling_giant_tree_fern"},
rarity = 40,
},
{
items = {"ferns:tree_fern_leaves_giant"},
}
}
},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
},
})
-----------------------------------------------------------------------------------------------
-- GIANT TREE FERN LEAVE PART
-----------------------------------------------------------------------------------------------
minetest.register_node("ferns:tree_fern_leave_big", {
2014-08-19 01:16:50 +02:00
description = "Giant Tree Fern Leaves",
drawtype = "raillike",
paramtype = "light",
tiles = {
"ferns_tree_fern_leave_big.png",
},
walkable = false,
groups = {
snappy=3,
flammable=2,
attached_node=1,
not_in_creative_inventory=1
},
drop = "",
sounds = default.node_sound_leaves_defaults(),
})
-----------------------------------------------------------------------------------------------
-- GIANT TREE FERN LEAVE END
-----------------------------------------------------------------------------------------------
minetest.register_node("ferns:tree_fern_leave_big_end", {
description = "Giant Tree Fern Leave End",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = { "ferns_tree_fern_leave_big_end.png" },
walkable = false,
node_box = {
type = "fixed",
-- {left, bottom, front, right, top, back }
fixed = {-1/2, -1/2, 1/2, 1/2, 33/64, 1/2},
},
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, 1/2, 1/2, 33/64, 1/2},
},
groups = {
snappy=3,
flammable=2,
attached_node=1,
not_in_creative_inventory=1
},
drop = "",
sounds = default.node_sound_leaves_defaults(),
})
-----------------------------------------------------------------------------------------------
-- GIANT TREE FERN TRUNK TOP
-----------------------------------------------------------------------------------------------
minetest.register_node("ferns:fern_trunk_big_top", {
description = "Giant Fern Trunk",
drawtype = "nodebox",
paramtype = "light",
tiles = {
"ferns_fern_trunk_big_top.png^ferns_tree_fern_leave_big_cross.png",
"ferns_fern_trunk_big_top.png^ferns_tree_fern_leave_big_cross.png",
"ferns_fern_trunk_big.png"
},
node_box = {
type = "fixed",
-- {left, bottom, front, right, top, back }
fixed = {
{-1/2, 33/64, -1/2, 1/2, 33/64, 1/2},
{-1/4, -1/2, -1/4, 1/4, 1/2, 1/4},
}
},
selection_box = {
type = "fixed",
fixed = {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4},
},
groups = {
tree=1,
choppy=2,
oddly_breakable_by_hand=2,
flammable=3,
wood=1,
not_in_creative_inventory=1,
leafdecay=3 -- to support vines
},
drop = "ferns:fern_trunk_big",
sounds = default.node_sound_wood_defaults(),
})
-----------------------------------------------------------------------------------------------
-- GIANT TREE FERN TRUNK
-----------------------------------------------------------------------------------------------
minetest.register_node("ferns:fern_trunk_big", {
description = "Giant Fern Trunk",
drawtype = "nodebox",
paramtype = "light",
tiles = {
"ferns_fern_trunk_big_top.png",
"ferns_fern_trunk_big_top.png",
"ferns_fern_trunk_big.png"
},
node_box = {
type = "fixed",
fixed = {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4},
},
selection_box = {
type = "fixed",
fixed = {-1/4, -1/2, -1/4, 1/4, 1/2, 1/4},
},
groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
after_destruct = function(pos,oldnode)
local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
if node.name == "ferns:fern_trunk_big" or node.name == "ferns:fern_trunk_big_top" then
minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z})
minetest.add_item(pos,"ferns:fern_trunk_big")
end
end,
})
-----------------------------------------------------------------------------------------------
-- GIANT TREE FERN SAPLING
-----------------------------------------------------------------------------------------------
minetest.register_node("ferns:sapling_giant_tree_fern", {
description = "Giant Tree Fern Sapling",
drawtype = "plantlike",
paramtype = "light",
tiles = {"ferns_sapling_tree_fern_giant.png"},
inventory_image = "ferns_sapling_tree_fern_giant.png",
walkable = false,
groups = {snappy=3,flammable=2,flora=1,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-7/16, -1/2, -7/16, 7/16, 0, 7/16},
},
})
-- abm
minetest.register_abm({
nodenames = "ferns:sapling_giant_tree_fern",
interval = 1000,
chance = 4,
action = function(pos, node, _, _)
abstract_ferns.grow_giant_tree_fern({x = pos.x, y = pos.y-1, z = pos.z})
end
})
-----------------------------------------------------------------------------------------------
-- GENERATE GIANT TREE FERN
-----------------------------------------------------------------------------------------------
-- in jungles
if Giant_Tree_Ferns_in_Jungle == true then
plantslib:register_generate_plant({
surface = {
"default:dirt_with_grass",
"default:sand",
"default:desert_sand"--,
--"dryplants:grass_short"
},
max_count = 12,--27,
avoid_nodes = {"group:tree"},
avoid_radius = 3,--4,
rarity = 85,
seed_diff = 329,
min_elevation = 1,
near_nodes = {"default:jungletree"},
near_nodes_size = 6,
near_nodes_vertical = 2,--4,
near_nodes_count = 1,
plantlife_limit = -0.9,
--humidity_max = 0.39,--1.0,
--humidity_min = 0.5,
--temp_max = -1,-- -1.2,-- -0.5, -- ~ 55C
--temp_min = -0.35,-- -0.07, -- ~ 25C
},
abstract_ferns.grow_giant_tree_fern
)
end
-- for oases & tropical beaches
if Giant_Tree_Ferns_for_Oases == true then
plantslib:register_generate_plant({
surface = {
"default:sand"--,
--"default:desert_sand"
},
max_count = 10,--27,
rarity = 90,
seed_diff = 329,
neighbors = {"default:desert_sand"},
ncount = 1,
min_elevation = 1,
near_nodes = {"default:water_source"},
near_nodes_size = 2,
near_nodes_vertical = 1,
near_nodes_count = 1,
plantlife_limit = -0.9,
humidity_max = -1.0,
humidity_min = 1.0,
temp_max = -1.0,
temp_min = 1.0,
},
abstract_ferns.grow_giant_tree_fern
)
end