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plantlife_modpack/poinsonivy/init.lua

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-- This file supplies poison ivy for the plantlife modpack
local spawn_delay = 2000 -- 2000
local spawn_chance = 100 -- 100
local grow_delay = 1000 -- 1000
local grow_chance = 10 -- 10
local poisonivy_seed_diff = plantlife_seed_diff + 10
local verticals_list = {
"default:dirt",
"default:dirt_with_grass",
"default:stone",
"default:cobble",
"default:mossycobble",
"default:brick",
"default:tree",
"default:jungletree",
"default:coal",
"default:iron"
}
minetest.register_node(':poisonivy:seedling', {
description = "Poison ivy (seedling)",
drawtype = 'plantlike',
tile_images = { 'poisonivy_seedling.png' },
inventory_image = 'poisonivy_seedling.png',
wield_image = 'poisonivy_seedling.png',
sunlight_propagates = true,
paramtype = 'light',
walkable = false,
groups = { snappy = 3, poisonivy=1 },
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node(':poisonivy:sproutling', {
description = "Poison ivy (sproutling)",
drawtype = 'plantlike',
tile_images = { 'poisonivy_sproutling.png' },
inventory_image = 'poisonivy_sproutling.png',
wield_image = 'poisonivy_sproutling.png',
sunlight_propagates = true,
paramtype = 'light',
walkable = false,
groups = { snappy = 3, poisonivy=1 },
sounds = default.node_sound_leaves_defaults(),
})
minetest.register_node(':poisonivy:climbing', {
description = "Poison ivy (climbing plant)",
drawtype = 'signlike',
tile_images = { 'poisonivy_climbing.png' },
inventory_image = 'poisonivy_climbing.png',
wield_image = 'poisonivy_climbing.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = 'wallmounted',
walkable = false,
groups = { snappy = 3, poisonivy=1 },
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "wallmounted",
--wall_side = = <default>
},
})
spawn_on_surfaces(spawn_delay, "poisonivy:seedling", 10 , spawn_chance/10, "default:dirt_with_grass", {"group:poisonivy","group:flower"}, poisonivy_seed_diff, 7)
grow_plants(spawn_delay, grow_chance, "poisonivy:seedling", "poisonivy:sproutling", nil, {"default:dirt_with_grass"})
grow_plants(spawn_delay, grow_chance*2, "poisonivy:climbing", nil, nil, nil ,nil,true,true,nil,{"default:dirt_with_grass"})