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Use proper creative mode check (#59)
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@@ -318,7 +318,7 @@ minetest.register_entity("dryplants:reedmace_water_entity",{
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collisionbox = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3},
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on_punch = function(self, puncher)
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if puncher:is_player() and puncher:get_inventory() then
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.is_creative_enabled(puncher:get_player_name()) then
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puncher:get_inventory():add_item("main", "dryplants:reedmace_sapling")
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end
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self.object:remove()
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