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remove biomelib usage from youngtrees (#52)

* remove biomelib usage from youngtrees

* remove unneeded settingtypes.txt file now
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wsor4035 2023-07-21 08:16:57 -04:00 committed by GitHub
parent ded2685047
commit 877d94dace
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3 changed files with 67 additions and 58 deletions

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@ -1,11 +1,5 @@
-- support for i18n
local S = minetest.get_translator("youngtrees")
abstract_youngtrees = {}
local youngtrees_youngtrees_rarity = tonumber(minetest.settings:get("youngtrees_youngtrees_rarity")) or 100
local youngtrees_youngtrees_rarity_fertility = tonumber(minetest.settings:get("youngtrees_youngtrees_rarity_fertility")) or 0.5
local youngtrees_youngtrees_fertility = tonumber(minetest.settings:get("youngtrees_youngtrees_fertility")) or -0.3
minetest.register_node("youngtrees:bamboo", {
description = S("Young Bamboo Tree"),
@ -99,52 +93,75 @@ minetest.register_node("youngtrees:youngtree_bottom", {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
on_timer = function(pos, elapsed)
local function validateNode(node)
if not minetest.registered_nodes[node.name] or minetest.registered_nodes[node.name].drawtype ~= "airlike" then
return false
end
return true
end
local onePos, twoPos = vector.new(pos.x, pos.y+1, pos.z), vector.new(pos.x, pos.y+2, pos.z)
local oneAbove, twoAbove = minetest.get_node_or_nil(onePos), minetest.get_node_or_nil(twoPos)
if not oneAbove or not twoAbove or not validateNode(oneAbove) or not validateNode(twoAbove) then
minetest.swap_node(pos, {name="air"})
return
end
if math.random() > 0.5 then
minetest.set_node(onePos, {name="youngtrees:youngtree_top"})
else
minetest.set_node(onePos, {name="youngtrees:youngtree_middle"})
minetest.set_node(twoPos, {name="youngtrees:youngtree_top"})
end
end,
groups = {snappy=3,flammable=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
drop = 'trunks:twig_1'
})
abstract_youngtrees.grow_youngtree = function(pos)
local height = math.random(1,3)
abstract_youngtrees.grow_youngtree_node(pos,height)
end
abstract_youngtrees.grow_youngtree_node = function(pos, height)
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
local above_right_here = {x=pos.x, y=pos.y+2, z=pos.z}
if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
or minetest.get_node(right_here).name == "default:junglegrass" then
if height == 1 then
minetest.swap_node(right_here, {name="youngtrees:youngtree_top"})
end
if height == 2 then
minetest.swap_node(right_here, {name="youngtrees:youngtree_bottom"})
minetest.swap_node(above_right_here, {name="youngtrees:youngtree_top"})
end
if height == 3 then
local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z}
minetest.swap_node(right_here, {name="youngtrees:youngtree_bottom"})
minetest.swap_node(above_right_here, {name="youngtrees:youngtree_middle"})
minetest.swap_node(two_above_right_here, {name="youngtrees:youngtree_top"})
end
end
end
biome_lib.register_on_generate({
surface = {
"default:dirt_with_grass",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
},
rarity = youngtrees_youngtrees_rarity,
rarity_fertility = youngtrees_youngtrees_rarity_fertility,
plantlife_limit = youngtrees_youngtrees_fertility,
min_elevation = 1, -- above sea level
minetest.register_decoration({
name = "youngtrees:youngtree",
decoration = {
"youngtrees:youngtree_bottom"
},
abstract_youngtrees.grow_youngtree
)
fill_ratio = 0.0005,
y_min = 1,
y_max = 40,
param2 = 0,
param2_max = 3,
place_on = {
"default:dirt_with_grass",
"stoneage:grass_with_silex",
"sumpf:peat",
"sumpf:sumpf"
},
deco_type = "simple",
flags = "all_floors",
})
--[[
this is purposefully wrapped in a on mods loaded callback to that it gets the proper ids
if other mods clear the registered decorations
]]
local did
minetest.register_on_mods_loaded(function()
did = minetest.get_decoration_id("youngtrees:youngtree")
minetest.set_gen_notify("decoration", {did})
end)
minetest.register_on_generated(function(minp, maxp, blockseed)
local g = minetest.get_mapgen_object("gennotify")
local locations = {}
local deco_locations = g["decoration#" .. did] or {}
for _, pos in pairs(deco_locations) do
locations[#locations+1] = pos
end
if #locations == 0 then return end
for _, pos in ipairs(locations) do
local timer = minetest.get_node_timer({x=pos.x, y=pos.y+1, z=pos.z})
timer:start(0)
end
end)

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@ -1,2 +1,2 @@
name = youngtrees
depends = default, biome_lib
depends = default

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@ -1,8 +0,0 @@
#Youngtree rarity %
youngtrees_youngtrees_rarity (Youngtree rarity %) float 100 0 100
#How much the rarity is reduced by fertility %
youngtrees_youngtrees_rarity_fertility (Youngtree rarity fertility reduction %) float 0.5 0 100
#Youngtree minimum fertility (-1 to +1)
youngtrees_youngtrees_fertility (Youngtree minimum fertility) float -0.3 -1 1