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https://github.com/mt-mods/plantlife_modpack.git
synced 2024-11-08 19:30:32 +01:00
made all flowers and related belong to group:flora(=1), changed regrowth
abms to account for that (as default flowers are flora=1, not flowers=1).
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680e802af0
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@ -17,7 +17,7 @@ minetest.register_node(":flowers:cotton_plant", {
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = { snappy = 3,flammable=2, flower=1, attached_node=1 },
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groups = { snappy = 3,flammable=2, flower=1, flora=1, attached_node=1 },
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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@ -41,7 +41,7 @@ minetest.register_node(":flowers:waterlily", {
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3,flammable=2,flower=1 },
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groups = { snappy = 3,flammable=2,flower=1, flora=1 },
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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@ -62,7 +62,7 @@ minetest.register_node(":flowers:waterlily_225", {
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3,flammable=2,flower=1, not_in_creative_inventory=1 },
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groups = { snappy = 3,flammable=2,flower=1, flora=1, not_in_creative_inventory=1 },
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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@ -84,7 +84,7 @@ minetest.register_node(":flowers:waterlily_45", {
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3,flammable=2,flower=1, not_in_creative_inventory=1 },
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groups = { snappy = 3,flammable=2,flower=1, flora=1, not_in_creative_inventory=1 },
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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@ -106,7 +106,7 @@ minetest.register_node(":flowers:waterlily_675", {
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = { snappy = 3,flammable=2,flower=1, not_in_creative_inventory=1 },
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groups = { snappy = 3,flammable=2,flower=1, flora=1, not_in_creative_inventory=1 },
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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@ -130,7 +130,7 @@ minetest.register_node(":flowers:seaweed", {
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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groups = { snappy = 3,flammable=2,flower=1 },
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groups = { snappy = 3,flammable=2,flower=1, flora=1 },
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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@ -210,7 +210,7 @@ plantslib:spawn_on_surfaces({
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avoid_radius = 10,
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spawn_chance = SPAWN_CHANCE*2,
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spawn_surfaces = {"default:dirt_with_grass"},
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avoid_nodes = {"group:flower", "group:poisonivy"},
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avoid_nodes = {"group:flower", "group:flora", "group:poisonivy"},
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seed_diff = flowers_seed_diff,
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light_min = 9
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})
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@ -225,7 +225,7 @@ plantslib:spawn_on_surfaces({
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avoid_radius = 7,
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spawn_chance = SPAWN_CHANCE,
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spawn_surfaces = {"default:dirt_with_grass"},
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avoid_nodes = {"group:flower", "group:poisonivy"},
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avoid_nodes = {"group:flower", "group:flora", "group:poisonivy"},
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seed_diff = flowers_seed_diff,
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light_min = 9
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})
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@ -241,7 +241,7 @@ plantslib:spawn_on_surfaces({
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avoid_radius = 2.5,
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spawn_chance = SPAWN_CHANCE*4,
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spawn_surfaces = {"default:water_source"},
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avoid_nodes = {"group:flower"},
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avoid_nodes = {"group:flower", "group:flora" },
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seed_diff = flowers_seed_diff,
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light_min = 9,
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depth_max = 2,
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@ -253,7 +253,7 @@ plantslib:spawn_on_surfaces({
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spawn_plants = {"flowers:seaweed"},
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spawn_chance = SPAWN_CHANCE*2,
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spawn_surfaces = {"default:water_source"},
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avoid_nodes = {"group:flower"},
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avoid_nodes = {"group:flower", "group:flora"},
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seed_diff = flowers_seed_diff,
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light_min = 4,
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light_max = 10,
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@ -266,7 +266,7 @@ plantslib:spawn_on_surfaces({
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spawn_plants = {"flowers:seaweed"},
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spawn_chance = SPAWN_CHANCE*2,
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spawn_surfaces = {"default:dirt_with_grass"},
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avoid_nodes = {"group:flower"},
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avoid_nodes = {"group:flower", "group:flora" },
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seed_diff = flowers_seed_diff,
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light_min = 4,
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light_max = 10,
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@ -280,7 +280,7 @@ plantslib:spawn_on_surfaces({
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spawn_plants = {"flowers:seaweed"},
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spawn_chance = SPAWN_CHANCE*2,
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spawn_surfaces = {"default:stone"},
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avoid_nodes = {"group:flower"},
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avoid_nodes = {"group:flower", "group:flora" },
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seed_diff = flowers_seed_diff,
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light_min = 4,
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light_max = 10,
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