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couple small optimizations in mapgen code
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@ -123,9 +123,7 @@ function plantslib:search_for_surfaces(minp, maxp, biomedef, node_or_function_or
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local searchnodes = minetest.find_nodes_in_area(minp, maxp, biome.surface)
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local in_biome_nodes = {}
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local num_in_biome_nodes = 0
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for i in ipairs(searchnodes) do
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local pos = searchnodes[i]
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for _ , pos in ipairs(searchnodes) do
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local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
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local perlin1 = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
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local noise1 = perlin1:get2d({x=p_top.x, y=p_top.z})
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@ -146,10 +144,11 @@ function plantslib:search_for_surfaces(minp, maxp, biomedef, node_or_function_or
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and (not biome.below_nodes or string.find(dump(biome.below_nodes), minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name) )
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then
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table.insert(in_biome_nodes, pos)
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num_in_biome_nodes = num_in_biome_nodes + 1
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end
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end
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local num_in_biome_nodes = #in_biome_nodes
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if num_in_biome_nodes > 0 then
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for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
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local tries = 0
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